diff --git a/mods/mobs_mc/models/mobs_spider.x b/mods/mobs_mc/models/mobs_spider.x index b0a95ca8..278cbaf0 100644 --- a/mods/mobs_mc/models/mobs_spider.x +++ b/mods/mobs_mc/models/mobs_spider.x @@ -1,10 +1,5 @@ xof 0303txt 0032 -template AnimTicksPerSecond { - <9E415A43-7BA6-4a73-8743-B73D47E88476> - DWORD AnimTicksPerSecond; -} - template XSkinMeshHeader { <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> WORD nMaxSkinWeightsPerVertex; @@ -2359,9 +2354,6 @@ Frame Root { } // End of Group8 } // End of Armature } // End of Root -AnimTicksPerSecond { - 24; -} AnimationSet Global { Animation { {Armature} diff --git a/mods/mobs_mc/models/mobs_villager.x b/mods/mobs_mc/models/mobs_villager.x index 140b45b0..4fd26262 100644 --- a/mods/mobs_mc/models/mobs_villager.x +++ b/mods/mobs_mc/models/mobs_villager.x @@ -1,10 +1,5 @@ xof 0303txt 0032 -template AnimTicksPerSecond { - <9E415A43-7BA6-4a73-8743-B73D47E88476> - DWORD AnimTicksPerSecond; -} - template XSkinMeshHeader { <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> WORD nMaxSkinWeightsPerVertex; @@ -931,9 +926,6 @@ Frame Root { } // End of Cube_001 } // End of Skeleton_Rig } // End of Root -AnimTicksPerSecond { - 30; -} AnimationSet ArmatureAction { Animation { {Skeleton_Rig}