forked from Mineclonia/Mineclonia
Fix cactus definition
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de5f3d5618
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6dbce33373
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@ -66,7 +66,7 @@ grow_cactus = function(pos, node)
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height = height+1
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height = height+1
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pos.y = pos.y+1
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pos.y = pos.y+1
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end
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end
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if height < 4 then
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if height < 3 then
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if minetest.get_node(pos).name == "air" then
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name="default:cactus"})
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minetest.set_node(pos, {name="default:cactus"})
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end
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end
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@ -882,7 +882,7 @@ minetest.register_node("default:cactus", {
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tiles = {"default_cactus_top.png", "default_cactus_bottom.png", "default_cactus_side.png","default_cactus_side.png","default_cactus_side.png","default_cactus_side.png"},
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tiles = {"default_cactus_top.png", "default_cactus_bottom.png", "default_cactus_side.png","default_cactus_side.png","default_cactus_side.png","default_cactus_side.png"},
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is_ground_content = true,
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is_ground_content = true,
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stack_max = 64,
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stack_max = 64,
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groups = {snappy=1,choppy=3,flammable=2},
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groups = {oddly_breakable_by_hand=2,},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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paramtype = "light",
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paramtype = "light",
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node_box = {
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node_box = {
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