diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index b2a61fb1..73e799a3 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -198,12 +198,12 @@ minetest.register_globalstep(function(dtime) end -- Swimming? Check if boots are enchanted with depth strider - if minetest.get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then + if minetest.get_item_group(node_feet, "liquid") ~= 0 and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then local boots = player:get_inventory():get_stack("armor", 5) local depth_strider = mcl_enchanting.get_enchantment(boots, "depth_strider") if depth_strider > 0 then - playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", depth_strider / 2) + playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", (depth_strider / 3) + 0.75) end else playerphysics.remove_physics_factor(player, "speed", "mcl_playerplus:surface")