Tweak scrollbar in creative inventory
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@ -336,13 +336,13 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
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"listring[detached:"..playername.."_armor;armor]"..
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"listring[detached:"..playername.."_armor;armor]"..
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"listring[current_player;main]"
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"listring[current_player;main]"
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else
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else
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inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png"
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-- Creative inventory slots
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-- Creative inventory slots
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main_list = "list[detached:creative_"..playername..";main;0,1.75;9,5;"..tostring(start_i).."]" ..
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main_list = "list[detached:creative_"..playername..";main;0,1.75;9,5;"..tostring(start_i).."]" ..
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-- ... and scroll bar
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-- ... and scroll bar
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"image_button[9.02,1.76;"..tostring(arrow_height)..",0.6;crafting_creative_up.png;creative_prev;]"..
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"image[9.033,2.230;0.78,4.525;mcl_inventory_slider_bg.png]"..
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"image[9.033," .. tostring(slider_pos) .. ";0.78,"..tostring(slider_height) .. ";crafting_slider.png]"..
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"image[9.033," .. tostring(slider_pos) .. ";0.78,"..tostring(slider_height) .. ";mcl_inventory_slider.png]"..
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"image_button[9.02,6.15;"..tostring(arrow_height)..",0.6;crafting_creative_down.png;creative_next;]"
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"image_button[9.015,1.77;0.85,0.6;crafting_creative_up.png;creative_prev;]"..
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"image_button[9.015,6.15;0.85,0.6;crafting_creative_down.png;creative_next;]"
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end
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end
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local tab_icon = {
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local tab_icon = {
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Before Width: | Height: | Size: 621 B After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 607 B After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 70 B |
After Width: | Height: | Size: 881 B |
After Width: | Height: | Size: 1.1 KiB |