diff --git a/mods/ITEMS/mcl_boats/init.lua b/mods/ITEMS/mcl_boats/init.lua index 35bcefea..86e8adbc 100644 --- a/mods/ITEMS/mcl_boats/init.lua +++ b/mods/ITEMS/mcl_boats/init.lua @@ -218,6 +218,9 @@ function boat.on_step(self, dtime) self.object:setacceleration(new_acce) end +-- Register one entity for all boat types +minetest.register_entity("mcl_boats:boat", boat) + local boat_ids = { "boat", "boat_spruce", "boat_birch", "boat_jungle", "boat_acacia", "boat_dark_oak" } local names = { "Oak Boat", "Spruce Boat", "Birch Boat", "Jungle Boat", "Acacia Boat", "Dark Oak Boat" } local craftstuffs = { "mcl_core:wood", "mcl_core:sprucewood", "mcl_core:birchwood", "mcl_core:junglewood", "mcl_core:acaciawood", "mcl_core:darkwood" } @@ -225,7 +228,6 @@ local images = { "oak", "spruce", "birch", "jungle", "acacia", "dark_oak" } for b=1, #boat_ids do local itemstring = "mcl_boats:"..boat_ids[b] - minetest.register_entity(itemstring, boat) minetest.register_craftitem(itemstring, { description = names[b], @@ -252,7 +254,7 @@ for b=1, #boat_ids do return end pointed_thing.under.y = pointed_thing.under.y+0.5 - local boat = minetest.add_entity(pointed_thing.under, itemstring) + local boat = minetest.add_entity(pointed_thing.under, "mcl_boats:boat") boat:get_luaentity()._itemstring = itemstring boat:set_properties({textures = { "mcl_boats_texture_"..images[b].."_boat.png" }}) if not minetest.setting_getbool("creative_mode") then