From ee6d8451d2ad823c1e394b16e6eb3f4c72bee87e Mon Sep 17 00:00:00 2001 From: HimbeerserverDE Date: Mon, 1 Feb 2021 08:15:28 +0100 Subject: [PATCH] Flame arrows ignite TNT --- mods/ITEMS/mcl_bows/arrow.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index f69cfc09..ff687577 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -334,6 +334,10 @@ ARROW_ENTITY.on_step = function(self, dtime) minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true) + if mcl_burning.is_burning(self.object) and snode.name == "mcl_tnt:tnt" then + tnt.ignite(self._stuckin) + end + -- Push the button! Push, push, push the button! if mod_button and minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 then local bdir = minetest.wallmounted_to_dir(node.param2)