From 2bc5a281f5e3a2d662d1fdb69149d1c858c30a24 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sat, 2 Jan 2021 10:57:33 +0100 Subject: [PATCH] Player damage texture modifier --- mods/PLAYER/mcl_player/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/PLAYER/mcl_player/init.lua b/mods/PLAYER/mcl_player/init.lua index d2dca49c..dcd232a0 100644 --- a/mods/PLAYER/mcl_player/init.lua +++ b/mods/PLAYER/mcl_player/init.lua @@ -59,6 +59,7 @@ function mcl_player.player_set_model(player, model_name) textures = player_textures[name] or model.textures, visual = "mesh", visual_size = model.visual_size or {x=1, y=1}, + damage_texture_modifier = "^[colorize:red:130", }) mcl_player.player_set_animation(player, "stand") else