forked from Mineclonia/Mineclonia
Fix stuck player if server shuts down during sleep
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@ -318,8 +318,11 @@ end
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-- Callbacks
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-- Callbacks
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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if player:get_attribute("mcl_beds:sleeping") == "true" then
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if player:get_attribute("mcl_beds:sleeping") == "true" then
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-- Make player awake on joining server
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player:set_attribute("mcl_beds:sleeping", "false")
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player:set_attribute("mcl_beds:sleeping", "false")
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end
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end
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playerphysics.remove_physics_factor(player, "speed", "mcl_beds:sleeping")
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playerphysics.remove_physics_factor(player, "jump", "mcl_beds:sleeping")
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end)
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end)
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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