forked from Mineclonia/Mineclonia
Allow to grow huge mushrooms with bone meal
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@ -129,6 +129,54 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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if math.random(1,100) <= 45 then
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return mcl_core.grow_sapling(pos, n)
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end
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elseif minetest.get_item_group(n.name, "mushroom") == 1 then
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-- Try to grow huge mushroom
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-- Must be on a dirt-type block
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local below = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
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if below.name ~= "mcl_core:mycelium" and below.name ~= "mcl_core:dirt" and below.name ~= "mcl_core:dirt_with_grass" and below.name ~= "mcl_core:coarse_dirt" and below.name ~= "mcl_core:podzol" then
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return false
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end
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-- Select schematic
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local schematic, offset, height
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if n.name == "mcl_mushrooms:mushroom_brown" then
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts"
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offset = { x = -3, y = 0, z = -3 }
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height = 8
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elseif n.name == "mcl_mushrooms:mushroom_red" then
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schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts"
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offset = { x = -2, y = 0, z = -2 }
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height = 8
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else
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return false
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end
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-- 40% chance
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if math.random(1,100) <= 40 then
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-- Check space requirements
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for i=1,3 do
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local cpos = vector.add(pos, {x=0, y=i, z=0})
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if minetest.get_node(cpos).name ~= "air" then
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return false
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end
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end
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local yoff = 3
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local minp, maxp = {x=pos.x-3, y=pos.y+yoff, z=pos.z-3}, {x=pos.x+3, y=pos.y+yoff+(height-3), z=pos.z+3}
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local diff = vector.subtract(maxp, minp)
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diff = vector.add(diff, {x=1,y=1,z=1})
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local totalnodes = diff.x * diff.y * diff.z
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local goodnodes = minetest.find_nodes_in_area(minp, maxp, {"air", "group:leaves"})
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if #goodnodes < totalnodes then
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return false
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end
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-- Place the huge mushroom
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minetest.remove_node(pos)
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local place_pos = vector.add(pos, offset)
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local ok = minetest.place_schematic(place_pos, schematic, 0, nil, false)
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return ok ~= nil
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end
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return false
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-- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages
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elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then
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local stages = math.random(2, 5)
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