Mineclonia/mods/ITEMS/mcl_fire/fire_charge.lua

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-- Fire Charge
minetest.register_craftitem("mcl_fire:fire_charge", {
description = "Fire Charge",
_doc_items_longdesc = "Fire charges are primarily projectiles which can be launched from dispensers, they will fly in a straight line and burst into a fire on impact. Alternatively, they can be used to ignite fires directly.",
_doc_items_usagehelp = "Put the fire charge into a dispenser and supply it with redstone power to launch it. To ignite a fire directly, simply place the fire charge on the ground, which uses it up.",
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inventory_image = "mcl_fire_fire_charge.png",
liquids_pointable = false,
stack_max = 64,
on_place = function(itemstack, user, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
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if pointed_thing.type == "node" then
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
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else
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mcl_fire.set_fire(pointed_thing)
if not minetest.settings:get_bool("creative_mode") then
itemstack:take_item()
end
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end
end
return itemstack
end,
})
minetest.register_craft({
type = 'shapeless',
output = 'mcl_fire:fire_charge 3',
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recipe = { 'mcl_mobitems:blaze_powder', 'group:coal', 'mcl_mobitems:gunpowder' },
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})