forked from MineClone5/MineClone5
merge
This commit is contained in:
parent
5e0bd2281c
commit
de41a4c26b
|
@ -4277,13 +4277,14 @@ end
|
|||
|
||||
|
||||
--I'm not sure what this does but disabling it doesn't cause a crash -j4i
|
||||
-- Just compatibility problem with outer mob mods currently, so adding a warning and temporarily enabling back -kay27 2021-04-08
|
||||
-- MarkBu's spawn function
|
||||
--[[
|
||||
function mobs:spawn(def)
|
||||
|
||||
function mobs:spawn(def)
|
||||
minetest.log("warning", "[mcl_mobs] Deprecated function call: `mobs:spawn()`. Please use mobs:spawn_specific() instead!")
|
||||
local name = def.name
|
||||
local nodes = def.nodes or {"group:soil", "group:stone"}
|
||||
local neighbors = def.neighbors or {"air"}
|
||||
-- local neighbors = def.neighbors or {"air"}
|
||||
local min_light = def.min_light or 0
|
||||
local max_light = def.max_light or 15
|
||||
local interval = def.interval or 30
|
||||
|
@ -4294,10 +4295,16 @@ function mobs:spawn(def)
|
|||
local day_toggle = def.day_toggle
|
||||
local on_spawn = def.on_spawn
|
||||
|
||||
mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
||||
--mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
||||
-- chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
mobs:spawn_specific(name, "overworld", nodes, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
mobs:spawn_specific(name, "end", nodes, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
mobs:spawn_specific(name, "nether", nodes, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
end
|
||||
]]--
|
||||
|
||||
|
||||
|
||||
local axis
|
||||
|
@ -4409,6 +4416,22 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
--elseif mob_def.type == "lava" then
|
||||
--implement later
|
||||
else -- mob_def.type is specific node name or group name
|
||||
local spawning_position_list = minetest.find_nodes_in_area_under_air(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), mob_def.type)
|
||||
|
||||
if #spawning_position_list <= 0 then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||
|
||||
spawning_position.y = spawning_position.y + 1
|
||||
|
||||
local gotten_light = minetest.get_node_light(spawning_position)
|
||||
|
||||
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||
minetest.add_entity(spawning_position, mob_def.name)
|
||||
end
|
||||
end
|
||||
--local spawn minetest.find_nodes_in_area_under_air(vector.new(pos.x,pos.y-find_node_height,pos.z), vector.new(pos.x,pos.y+find_node_height,pos.z), {"group:solid"})
|
||||
|
||||
|
|
Loading…
Reference in New Issue