From d22805cecd0374b9acc97814fd80d2a8bba9e7b8 Mon Sep 17 00:00:00 2001 From: Brandon Date: Sat, 25 Jul 2020 20:40:13 -0400 Subject: [PATCH] Clean up potion functions. Correct fault where it's possible to index a nil value. --- mods/ITEMS/mcl_potions/functions.lua | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 442c11b113..aa9e937c1f 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -19,8 +19,6 @@ minetest.register_globalstep(function(dtime) if is_invisible[player] and player:get_properties() then - player = player or player:get_luaentity() - is_invisible[player].timer = is_invisible[player].timer + dtime if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end @@ -53,15 +51,14 @@ minetest.register_globalstep(function(dtime) if entity and entity._cmi_is_mob then entity.health = math.max(entity.health - 1, 1) + is_poisoned[player].hit_timer = 0 elseif is_player then player:set_hp( math.max(player:get_hp() - 1, 1), { type = "punch", other = "poison"}) - + is_poisoned[player].hit_timer = 0 else -- if not player or mob then remove is_poisoned[player] = nil end - is_poisoned[player].hit_timer = 0 - end if is_poisoned[player].timer >= is_poisoned[player].dur then @@ -77,9 +74,8 @@ minetest.register_globalstep(function(dtime) -- Check for regnerating players for player, vals in pairs(is_regenerating) do - if is_regenerating[player] and player:get_properties() then + if is_regenerating[player] then - player = player or player:get_luaentity() is_player = player:is_player() entity = player:get_luaentity() @@ -92,14 +88,14 @@ minetest.register_globalstep(function(dtime) if is_player then player:set_hp(math.min(player:get_properties().hp_max or 20, player:get_hp() + 1), { type = "set_hp", other = "regeneration" }) + is_regenerating[player].heal_timer = 0 elseif entity and entity._cmi_is_mob then entity.health = math.min(entity.hp_max, entity.health + 1) + is_regenerating[player].heal_timer = 0 else -- stop regenerating if not a player or mob is_regenerating[player] = nil end - is_regenerating[player].heal_timer = 0 - end if is_regenerating[player].timer >= is_regenerating[player].dur then @@ -115,9 +111,7 @@ minetest.register_globalstep(function(dtime) -- Check for water breathing players for player, vals in pairs(is_water_breathing) do - if is_water_breathing[player] and player:get_properties() then - - player = player or player:get_luaentity() + if is_water_breathing[player] and player:is_player() then is_water_breathing[player].timer = is_water_breathing[player].timer + dtime @@ -131,7 +125,7 @@ minetest.register_globalstep(function(dtime) is_water_breathing[player] = nil end - elseif not player:get_properties() then + elseif not player:is_player() then is_water_breathing[player] = nil end