forked from VoxeLibre/VoxeLibre
Merge branch 'master' into api-cauldrons
This commit is contained in:
commit
738519f0a4
|
@ -175,3 +175,86 @@ minetest.craftitemdef_default.stack_max = 64
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-- Set random seed for all other mods (Remember to make sure no other mod calls this function)
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math.randomseed(os.time())
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local chunks = {} -- intervals of chunks generated
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function mcl_vars.add_chunk(pos)
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local n = mcl_vars.get_chunk_number(pos) -- unsigned int
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local prev
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for i, d in pairs(chunks) do
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if n <= d[2] then -- we've found it
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if (n == d[2]) or (n >= d[1]) then return end -- already here
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if n == d[1]-1 then -- right before:
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if prev and (prev[2] == n-1) then
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prev[2] = d[2]
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table.remove(chunks, i)
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return
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end
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d[1] = n
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return
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end
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if prev and (prev[2] == n-1) then --join to previous
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prev[2] = n
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return
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end
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table.insert(chunks, i, {n, n}) -- insert new interval before i
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return
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end
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prev = d
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end
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chunks[#chunks+1] = {n, n}
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end
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function mcl_vars.is_generated(pos)
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local n = mcl_vars.get_chunk_number(pos) -- unsigned int
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for i, d in pairs(chunks) do
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if n <= d[2] then
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return (n >= d[1])
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end
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end
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return false
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end
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-- "Trivial" (actually NOT) function to just read the node and some stuff to not just return "ignore", like mt 5.4 does.
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-- p: Position, if it's wrong, {name="error"} node will return.
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-- force: optional (default: false) - Do the maximum to still read the node within us_timeout.
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-- us_timeout: optional (default: 244 = 0.000244 s = 1/80/80/80), set it at least to 3000000 to let mapgen to finish its job.
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--
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-- returns node definition, eg. {name="air"}. Unfortunately still can return {name="ignore"}.
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function mcl_vars.get_node(p, force, us_timeout)
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-- check initial circumstances
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if not p or not p.x or not p.y or not p.z then return {name="error"} end
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-- try common way
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local node = minetest.get_node(p)
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if node.name ~= "ignore" then
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return node
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end
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-- copy table to get sure it won't changed by other threads
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local pos = {x=p.x,y=p.y,z=p.z}
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-- try LVM
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minetest.get_voxel_manip():read_from_map(pos, pos)
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node = minetest.get_node(pos)
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if node.name ~= "ignore" or not force then
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return node
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end
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-- all ways failed - need to emerge (or forceload if generated)
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local us_timeout = us_timeout or 244
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if mcl_vars.is_generated(pos) then
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minetest.chat_send_all("IMPOSSIBLE! Please report this to MCL2 issue tracker!")
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minetest.forceload_block(pos)
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else
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minetest.emerge_area(pos, pos)
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end
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local t = minetest.get_us_time()
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node = minetest.get_node(pos)
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while (not node or node.name == "ignore") and (minetest.get_us_time() - t < us_timeout) do
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node = minetest.get_node(pos)
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end
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return node
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-- it still can return "ignore", LOL, even if force = true, but only after time out
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end
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@ -1,6 +1,6 @@
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local S = minetest.get_translator("mcl_boats")
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local boat_visual_size = {x = 3, y = 3, z = 3}
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local boat_visual_size = {x = 1, y = 1, z = 1}
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local paddling_speed = 22
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local boat_y_offset = 0.35
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local boat_y_offset_ground = boat_y_offset + 0.6
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@ -12,9 +12,7 @@ local function is_group(pos, group)
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return minetest.get_item_group(nn, group) ~= 0
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end
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local function is_water(pos)
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return is_group(pos, "water")
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end
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local is_water = flowlib.is_water
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local function is_ice(pos)
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return is_group(pos, "ice")
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@ -1,7 +1,7 @@
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name = mcl_boats
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author = PilzAdam
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description = Adds drivable boats.
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depends = mcl_player
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depends = mcl_player, flowlib
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optional_depends = mcl_core, doc_identifier
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Binary file not shown.
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@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_falling_nodes")
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local dmes = minetest.get_modpath("mcl_death_messages") ~= nil
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local has_mcl_armor = minetest.get_modpath("mcl_armor")
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local his_creative_enabled = minetest.is_creative_enabled
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local is_creative_enabled = minetest.is_creative_enabled
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local get_falling_depth = function(self)
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if not self._startpos then
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@ -53,7 +53,7 @@ local deal_falling_damage = function(self, dtime)
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local helmet = inv:get_stack("armor", 2)
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if has_mcl_armor and not helmet:is_empty() then
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hp = hp/4*3
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if not his_creative_enabled(name) then
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if not is_creative_enabled(name) then
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helmet:add_wear(65535/helmet:get_definition().groups.mcl_armor_uses) --TODO: be sure damage is exactly like mc (informations are missing in the mc wiki)
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inv:set_stack("armor", 2, helmet)
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end
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@ -1,3 +1,7 @@
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local has_awards = minetest.get_modpath("awards")
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mcl_item_entity = {}
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--basic settings
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local item_drop_settings = {} --settings table
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item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting
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@ -16,16 +20,33 @@ local get_gravity = function()
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return tonumber(minetest.settings:get("movement_gravity")) or 9.81
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end
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local registered_pickup_achievement = {}
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--TODO: remove limitation of 1 award per itemname
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function mcl_item_entity.register_pickup_achievement(itemname, award)
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if not has_awards then
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minetest.log("warning", "[mcl_item_entity] Trying to register pickup achievement ["..award.."] for ["..itemname.."] while awards missing")
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elseif registered_pickup_achievement[itemname] then
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minetest.log("error", "[mcl_item_entity] Trying to register already existing pickup achievement ["..award.."] for ["..itemname.."]")
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else
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registered_pickup_achievement[itemname] = award
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end
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end
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mcl_item_entity.register_pickup_achievement("tree", "mcl:mineWood")
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mcl_item_entity.register_pickup_achievement("mcl_mobitems:blaze_rod", "mcl:blazeRod")
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mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow")
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mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
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local check_pickup_achievements = function(object, player)
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local itemname = ItemStack(object:get_luaentity().itemstring):get_name()
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if minetest.get_item_group(itemname, "tree") ~= 0 then
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awards.unlock(player:get_player_name(), "mcl:mineWood")
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elseif itemname == "mcl_mobitems:blaze_rod" then
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awards.unlock(player:get_player_name(), "mcl:blazeRod")
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elseif itemname == "mcl_mobitems:leather" then
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awards.unlock(player:get_player_name(), "mcl:killCow")
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elseif itemname == "mcl_core:diamond" then
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awards.unlock(player:get_player_name(), "mcl:diamonds")
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if has_awards then
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local itemname = ItemStack(object:get_luaentity().itemstring):get_name()
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local playername = player:get_player_name()
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for name,award in pairs(registered_pickup_achievement) do
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if itemname == name or minetest.get_item_group(itemname, name) ~= 0 then
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awards.unlock(playername, award)
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end
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end
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end
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end
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@ -1,5 +1,7 @@
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local S = minetest.get_translator("mcl_minecarts")
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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mcl_minecarts = {}
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mcl_minecarts.modpath = minetest.get_modpath("mcl_minecarts")
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mcl_minecarts.speed_max = 10
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@ -663,8 +665,6 @@ register_minecart(
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{"mcl_minecarts:minecart", "mcl_chests:chest"},
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nil, nil, false)
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mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
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-- Minecart with Furnace
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register_minecart(
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"mcl_minecarts:furnace_minecart",
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@ -719,8 +719,6 @@ register_minecart(
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end, nil, false
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)
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mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
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-- Minecart with Command Block
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register_minecart(
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"mcl_minecarts:command_block_minecart",
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@ -742,8 +740,6 @@ register_minecart(
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nil, nil, false
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)
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mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
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-- Minecart with Hopper
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register_minecart(
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"mcl_minecarts:hopper_minecart",
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@ -762,8 +758,6 @@ register_minecart(
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nil, nil, false
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)
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mcl_wip.register_wip_item("mcl_minecarts:hopper_minecart")
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-- Minecart with TNT
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register_minecart(
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"mcl_minecarts:tnt_minecart",
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@ -824,29 +818,34 @@ minetest.register_craft({
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-- TODO: Re-enable crafting of special minecarts when they have been implemented
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if false then
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minetest.register_craft({
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output = "mcl_minecarts:furnace_minecart",
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recipe = {
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{"mcl_furnaces:furnace"},
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{"mcl_minecarts:minecart"},
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},
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})
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minetest.register_craft({
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output = "mcl_minecarts:furnace_minecart",
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recipe = {
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{"mcl_furnaces:furnace"},
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{"mcl_minecarts:minecart"},
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},
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})
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minetest.register_craft({
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output = "mcl_minecarts:hopper_minecart",
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recipe = {
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{"mcl_hoppers:hopper"},
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{"mcl_minecarts:minecart"},
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},
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})
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minetest.register_craft({
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output = "mcl_minecarts:chest_minecart",
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recipe = {
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{"mcl_chests:chest"},
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{"mcl_minecarts:minecart"},
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},
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})
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minetest.register_craft({
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output = "mcl_minecarts:hopper_minecart",
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recipe = {
|
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{"mcl_hoppers:hopper"},
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{"mcl_minecarts:minecart"},
|
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},
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})
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minetest.register_craft({
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output = "mcl_minecarts:chest_minecart",
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recipe = {
|
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{"mcl_chests:chest"},
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{"mcl_minecarts:minecart"},
|
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},
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})
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end
|
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|
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if has_mcl_wip then
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mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
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mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
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mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
|
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mcl_wip.register_wip_item("mcl_minecarts:hopper_minecart")
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end
|
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@ -1,6 +1,6 @@
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name = mcl_minecarts
|
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author = Krock
|
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description = Minecarts are vehicles to move players quickly on rails.
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depends = mcl_explosions, mcl_core, mcl_sounds, mcl_player, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons, mcl_wip
|
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optional_depends = doc_identifier
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depends = mcl_explosions, mcl_core, mcl_sounds, mcl_player, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons
|
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optional_depends = doc_identifier, mcl_wip
|
||||
|
||||
|
|
|
@ -521,7 +521,7 @@ if c("totem") then
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-- Totem of Undying
|
||||
minetest.register_craftitem("mobs_mc:totem", {
|
||||
description = S("Totem of Undying"),
|
||||
_tt_help = minetest.colorize("#00FF00", S("Protects you from death while wielding it")),
|
||||
_tt_help = minetest.colorize(mcl_colors.GREEN, S("Protects you from death while wielding it")),
|
||||
_doc_items_longdesc = S("A totem of undying is a rare artifact which may safe you from certain death."),
|
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_doc_items_usagehelp = S("The totem only works while you hold it in your hand. If you receive fatal damage, you are saved from death and you get a second chance with 1 HP. The totem is destroyed in the process, however."),
|
||||
inventory_image = "mcl_totems_totem.png",
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name = mobs_mc
|
||||
author = maikerumine
|
||||
description = Adds Minecraft-like monsters and animals.
|
||||
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip
|
||||
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_colors
|
||||
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items
|
||||
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
|
@ -516,7 +516,7 @@ local function show_trade_formspec(playername, trader, tradenum)
|
|||
"size[9,8.75]"
|
||||
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
|
||||
..disabled_img
|
||||
.."label[4,0;"..F(minetest.colorize("#313131", S(profession))).."]"
|
||||
.."label[4,0;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S(profession))).."]"
|
||||
.."list[current_player;main;0,4.5;9,3;9]"
|
||||
.."list[current_player;main;0,7.74;9,1;]"
|
||||
..b_prev..b_next
|
||||
|
|
|
@ -16,7 +16,7 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
hp_min = 300,
|
||||
xp_min = 50,
|
||||
xp_max = 50,
|
||||
armor = {undead = 80, fleshy = 80},
|
||||
armor = {undead = 80, fleshy = 100},
|
||||
-- This deviates from MC Wiki's size, which makes no sense
|
||||
collisionbox = {-0.9, 0.4, -0.9, 0.9, 2.45, 0.9},
|
||||
visual = "mesh",
|
||||
|
@ -66,6 +66,14 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
run_start = 0, run_end = 20,
|
||||
},
|
||||
harmed_by_heal = true,
|
||||
do_custom = function(self)
|
||||
if self.health < (self.hp_max / 2) then
|
||||
self.base_texture = "mobs_mc_wither_half_health.png"
|
||||
self.fly = false
|
||||
self.object:set_properties({textures={self.base_texture}})
|
||||
self.armor = {undead = 80, fleshy = 80}
|
||||
end
|
||||
end,
|
||||
on_spawn = function(self)
|
||||
minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
|
||||
end,
|
||||
|
|
|
@ -1,13 +1,7 @@
|
|||
local S = minetest.get_translator("doc")
|
||||
local F = function(f) return minetest.formspec_escape(S(f)) end
|
||||
|
||||
-- Compability for 0.4.14 or earlier
|
||||
local colorize
|
||||
if minetest.colorize then
|
||||
colorize = minetest.colorize
|
||||
else
|
||||
colorize = function(color, text) return text end
|
||||
end
|
||||
local colorize = minetest.colorize
|
||||
|
||||
doc = {}
|
||||
|
||||
|
@ -41,10 +35,10 @@ doc.FORMSPEC.ENTRY_HEIGHT = doc.FORMSPEC.ENTRY_END_Y - doc.FORMSPEC.ENTRY_START_
|
|||
-- Internal helper variables
|
||||
local DOC_INTRO = S("This is the help.")
|
||||
|
||||
local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
|
||||
local COLOR_VIEWED = "#FFFFFF" -- white
|
||||
local COLOR_HIDDEN = "#999999" -- gray
|
||||
local COLOR_ERROR = "#FF0000" -- red
|
||||
local COLOR_NOT_VIEWED = mcl_colors.AQUA
|
||||
local COLOR_VIEWED = mcl_colors.WHITE
|
||||
local COLOR_HIDDEN = mcl_colors.GRAY
|
||||
local COLOR_ERROR = mcl_colors.RED
|
||||
|
||||
local CATEGORYFIELDSIZE = {
|
||||
WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
|
||||
|
@ -776,7 +770,7 @@ function doc.generate_entry_list(cid, playername)
|
|||
if name == nil or name == "" then
|
||||
name = S("Nameless entry (@1)", eid)
|
||||
if doc.entry_viewed(playername, cid, eid) then
|
||||
viewedprefix = "#FF4444"
|
||||
viewedprefix = mcl_colors.RED
|
||||
else
|
||||
viewedprefix = COLOR_ERROR
|
||||
end
|
||||
|
|
|
@ -2,3 +2,4 @@ name = doc
|
|||
author = Wuzzy
|
||||
description = A simple in-game documentation system which enables mods to add help entries based on templates.
|
||||
optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
|
||||
depends = mcl_colors
|
||||
|
|
|
@ -410,7 +410,7 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
|||
local tooltip
|
||||
|
||||
if groups then
|
||||
local gcol = "#FFAAFF"
|
||||
local gcol = mcl_colors.LIGHT_PURPLE
|
||||
if #groups == 1 then
|
||||
local g = group_names[groups[1]]
|
||||
local groupstr
|
||||
|
@ -446,12 +446,12 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
|||
|
||||
if not groups and cooktime then
|
||||
tooltip = tooltip .. "\n" ..
|
||||
S("Cooking time: @1", colorize("yellow", cooktime))
|
||||
S("Cooking time: @1", colorize(mcl_colors.YELLOW, cooktime))
|
||||
end
|
||||
|
||||
if not groups and burntime then
|
||||
tooltip = tooltip .. "\n" ..
|
||||
S("Burning time: @1", colorize("yellow", burntime))
|
||||
S("Burning time: @1", colorize(mcl_colors.YELLOW, burntime))
|
||||
end
|
||||
|
||||
return fmt(FMT.tooltip, item, ESC(tooltip))
|
||||
|
@ -668,7 +668,7 @@ local function make_formspec(name)
|
|||
fs[#fs + 1] = fmt("label[%f,%f;%s]",
|
||||
sfinv_only and 6.3 or data.iX - 2.2,
|
||||
0.22,
|
||||
ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
|
||||
ESC(colorize(mcl_colors.DARK_GRAY, fmt("%s / %u", data.pagenum, data.pagemax))))
|
||||
|
||||
fs[#fs + 1] = fmt([[
|
||||
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
name = mcl_craftguide
|
||||
author = kilbith
|
||||
description = The most comprehensive Crafting Guide on Minetest.
|
||||
depends = mcl_core, mcl_compass, mcl_clock, doc
|
||||
depends = mcl_core, mcl_compass, mcl_clock, doc, mcl_colors
|
||||
optional_depends = sfinv, sfinv_buttons
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_tt
|
||||
author = Wuzzy
|
||||
description = Add MCL2 tooltips
|
||||
depends = tt, mcl_enchanting
|
||||
depends = tt, mcl_enchanting, mcl_colors
|
||||
|
|
|
@ -77,7 +77,7 @@ end)
|
|||
tt.register_snippet(function(itemstring)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
|
||||
return S("Deals damage when falling"), "#FFFF00"
|
||||
return S("Deals damage when falling"), mcl_colors.YELLOW
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
tt = {}
|
||||
tt.COLOR_DEFAULT = "#d0ffd0"
|
||||
tt.COLOR_DANGER = "#ffff00"
|
||||
tt.COLOR_GOOD = "#00ff00"
|
||||
tt.NAME_COLOR = "#FFFF4C"
|
||||
tt.COLOR_DEFAULT = mcl_colors.GREEN
|
||||
tt.COLOR_DANGER = mcl_colors.YELLOW
|
||||
tt.COLOR_GOOD = mcl_colors.GREEN
|
||||
tt.NAME_COLOR = mcl_colors.YELLOW
|
||||
|
||||
-- API
|
||||
tt.registered_snippets = {}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
name = tt
|
||||
author = Wuzzy
|
||||
description = Support for custom tooltip extensions for items
|
||||
depends = mcl_colors
|
||||
|
|
|
@ -214,7 +214,7 @@ function awards.unlock(name, award)
|
|||
|
||||
-- Get award
|
||||
minetest.log("action", name.." has gotten award "..award)
|
||||
minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize("#51EF4E", "[" .. (awdef.title or award) .. "]")))
|
||||
minetest.chat_send_all(S("@1 has made the achievement @2", name, minetest.colorize(mcl_colors.GREEN, "[" .. (awdef.title or award) .. "]")))
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
|
@ -447,7 +447,7 @@ function awards.getFormspec(name, to, sid)
|
|||
first = false
|
||||
|
||||
if def.secret and not award.got then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
formspec = formspec .. mcl_colors.DARK_GRAY..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
|
@ -456,7 +456,7 @@ function awards.getFormspec(name, to, sid)
|
|||
if award.got then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
||||
formspec = formspec .. mcl_colors.GRAY.. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -6,3 +6,4 @@ license = LGPL 2.1 or later
|
|||
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
||||
version = 2.3.0
|
||||
optional_depends = sfinv, unified_inventory
|
||||
depends = mcl_colors
|
||||
|
|
|
@ -238,3 +238,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
awards.show_to(name, name, nil, false)
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
awards.register_achievement("mcl:stoneAge", {
|
||||
title = S("Stone Age"),
|
||||
description = S("Mine a stone with new pickaxe."),
|
||||
icon = "default_cobble.png",
|
||||
})
|
||||
awards.register_achievement("mcl:hotStuff", {
|
||||
title = S("Hot Stuff"),
|
||||
description = S("Put lava in a bucket."),
|
||||
icon = "bucket_lava.png",
|
||||
})
|
||||
awards.register_achievement("mcl:obsidian", {
|
||||
title = S("Ice Bucket Challenge"),
|
||||
description = S("Obtain an obsidian block."),
|
||||
icon = "default_obsidian.png",
|
||||
})
|
||||
|
|
|
@ -442,7 +442,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
|||
end
|
||||
local caption = ""
|
||||
if name ~= "inv" and filtername[name] then
|
||||
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
||||
caption = "label[0,1.2;"..F(minetest.colorize(mcl_colors.DARK_GRAY, filtername[name])).."]"
|
||||
end
|
||||
|
||||
formspec = "size[10,9.3]"..
|
||||
|
|
|
@ -109,10 +109,10 @@ local function set_inventory(player, armor_change_only)
|
|||
mcl_formspec.get_itemslot_bg(0,3,1,1)..
|
||||
armor_slot_imgs..
|
||||
-- craft and inventory
|
||||
"label[0,4;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"label[4,0.5;"..F(minetest.colorize("#313131", S("Crafting"))).."]"..
|
||||
"label[4,0.5;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Crafting"))).."]"..
|
||||
"list[current_player;craft;4,1;2,2]"..
|
||||
"list[current_player;craftpreview;7,1.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name = mcl_inventory
|
||||
author = BlockMen
|
||||
description = Adds the player inventory and creative inventory.
|
||||
depends = mcl_init, mcl_formspec
|
||||
depends = mcl_init, mcl_formspec, mcl_colors
|
||||
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
||||
|
||||
|
|
|
@ -13,12 +13,12 @@ local S = minetest.get_translator("mcl_dispensers")
|
|||
local setup_dispenser = function(pos)
|
||||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dispenser"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dispenser"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||
"listring[current_name;main]"..
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_dispensers
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -14,12 +14,12 @@ local S = minetest.get_translator("mcl_droppers")
|
|||
local setup_dropper = function(pos)
|
||||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
|
||||
"listring[current_name;main]"..
|
||||
|
|
|
@ -15,10 +15,10 @@ local setup_dropper = function(pos)
|
|||
-- Set formspec and inventory
|
||||
local form = "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
|
||||
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
|
||||
"list[current_name;main;3,0.5;3,3;]"..
|
||||
"listring[current_name;main]"..
|
||||
"listring[current_player;main]"
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_droppers
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_util
|
||||
depends = mcl_init, mcl_formspec, mesecons, mcl_util, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -16,7 +16,7 @@ local function get_anvil_formspec(set_name)
|
|||
end
|
||||
return "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -27,7 +27,7 @@ local function get_anvil_formspec(set_name)
|
|||
mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
|
||||
"list[context;output;8,2.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
|
||||
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair and Name"))).."]"..
|
||||
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Repair and Name"))).."]"..
|
||||
"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
|
||||
"field_close_on_enter[name;false]"..
|
||||
"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
name = mcl_anvils
|
||||
author = Wuzzy
|
||||
description = Anvils mods for MCL2
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting, mcl_colors
|
||||
optional_depends = mcl_core, screwdriver
|
||||
|
|
|
@ -367,6 +367,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
|
|||
run_walk = {x=440, y=459},
|
||||
run_walk_mine = {x=461, y=480},
|
||||
sit_mount = {x=484, y=484},
|
||||
die = {x=498, y=498},
|
||||
},
|
||||
})
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,4 +1,5 @@
|
|||
name = mcl_banners
|
||||
author = 22i
|
||||
description = Adds decorative banners in different colors which can be emblazoned with patterns, offering a countless number of combinations.
|
||||
depends = mcl_colors
|
||||
optional_depends = mcl_sounds, mcl_core, mcl_wool, mcl_cauldrons, doc, screwdriver
|
||||
|
|
|
@ -281,7 +281,7 @@ mcl_banners.make_advanced_banner_description = function(description, layers)
|
|||
|
||||
-- Final string concatenations: Just a list of strings
|
||||
local append = table.concat(layerstrings, "\n")
|
||||
description = description .. "\n" .. minetest.colorize("#8F8F8F", append)
|
||||
description = description .. "\n" .. minetest.colorize(mcl_colors.GRAY, append)
|
||||
return description
|
||||
end
|
||||
end
|
||||
|
|
|
@ -89,6 +89,7 @@ function mcl_beds.register_bed(name, def)
|
|||
selection_box = selection_box_bottom,
|
||||
collision_box = collision_box_bottom,
|
||||
drop = "",
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
local S =minetest.get_translator("mcl_books")
|
||||
local S = minetest.get_translator("mcl_books")
|
||||
|
||||
local max_text_length = 4500 -- TODO: Increase to 12800 when scroll bar was added to written book
|
||||
local max_title_length = 64
|
||||
|
@ -67,7 +67,7 @@ local make_description = function(title, author, generation)
|
|||
else
|
||||
desc = S("Tattered Book")
|
||||
end
|
||||
desc = desc .. "\n" .. minetest.colorize("#AAAAAA", S("by @1", author))
|
||||
desc = desc .. "\n" .. minetest.colorize(mcl_colors.GRAY, S("by @1", author))
|
||||
return desc
|
||||
end
|
||||
|
||||
|
@ -147,8 +147,8 @@ minetest.register_on_player_receive_fields(function ( player, formname, fields )
|
|||
local formspec = "size[8,9]"..
|
||||
header..
|
||||
"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]"..
|
||||
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:")))..";]"..
|
||||
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))).."]"..
|
||||
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize(mcl_colors.BLACK, S("Enter book title:")))..";]"..
|
||||
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("by @1", name))).."]"..
|
||||
"button_exit[0.75,7.95;3,1;sign;"..minetest.formspec_escape(S("Sign and Close")).."]"..
|
||||
"tooltip[sign;"..minetest.formspec_escape(S("Note: The book will no longer be editable after signing")).."]"..
|
||||
"button[4.25,7.95;3,1;cancel;"..minetest.formspec_escape(S("Cancel")).."]"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_books
|
||||
author = celeron55
|
||||
description = Books mod for MCL2
|
||||
optional_depends = mcl_init, mcl_core, mcl_sounds, mcl_mobitems, mcl_dye
|
||||
optional_depends = mcl_init, mcl_core, mcl_sounds, mcl_mobitems, mcl_dye, mcl_colors
|
||||
|
|
|
@ -4,8 +4,8 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
|
|||
|
||||
return "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
|
@ -35,8 +35,8 @@ end
|
|||
|
||||
local brewing_formspec = "size[9,8.75]"..
|
||||
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.75;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_brewing
|
||||
author = bzoss
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems, mcl_colors
|
||||
optional_depends = mcl_core, doc, screwdriver
|
||||
|
|
|
@ -5,17 +5,17 @@ Add an API to register buckets to mcl
|
|||
|
||||
Register a new liquid
|
||||
Accept folowing params:
|
||||
* source_place = a string or function.
|
||||
* source_place: a string or function.
|
||||
* string: name of the node to place
|
||||
* function(pos): will returns name of the node to place with pos being the placement position
|
||||
* source_take = table of liquid source node names to take
|
||||
* itemname = itemstring of the new bucket item (or nil if liquid is not takeable)
|
||||
* inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||
* name = user-visible bucket description
|
||||
* longdesc = long explanatory description (for help)
|
||||
* usagehelp = short usage explanation (for help)
|
||||
* tt_help = very short tooltip help
|
||||
* extra_check(pos, placer) = optional function(pos) which can returns false to avoid placing the liquid. Placer is object/player who is placing the liquid, can be nil.
|
||||
* groups = optional list of item groups
|
||||
* source_take: table of liquid source node names to take
|
||||
* itemname: itemstring of the new bucket item (or nil if liquid is not takeable)
|
||||
* inventory_image: texture of the new bucket item (ignored if itemname == nil)
|
||||
* name: user-visible bucket description
|
||||
* longdesc: long explanatory description (for help)
|
||||
* usagehelp: short usage explanation (for help)
|
||||
* tt_help: very short tooltip help
|
||||
* extra_check(pos, placer): (optional) function(pos) which can returns false to avoid placing the liquid. Placer is object/player who is placing the liquid, can be nil.
|
||||
* groups: optional list of item groups
|
||||
|
||||
This function can be called from any mod (which depends on this one)
|
|
@ -207,6 +207,9 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||
-- Fill bucket, but not in Creative Mode
|
||||
if not minetest.is_creative_enabled(user:get_player_name()) then
|
||||
new_bucket = ItemStack({name = liquiddef.itemname})
|
||||
if liquiddef.itemname == "mcl_buckets:bucket_lava" and awards and awards.unlock and user and user:is_player() then
|
||||
awards.unlock(user:get_player_name(), "mcl:hotStuff")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.set_node(pointed_thing.under, {name="air"})
|
||||
|
|
|
@ -475,10 +475,10 @@ minetest.register_node(small_name, {
|
|||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -624,12 +624,12 @@ minetest.register_node(left_name, {
|
|||
minetest.show_formspec(clicker:get_player_name(),
|
||||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
|
@ -773,12 +773,12 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
|||
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
|
||||
|
||||
"size[9,11.5]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,7.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
|
||||
"list[current_player;main;0,10.75;9,1;]"..
|
||||
|
@ -986,10 +986,10 @@ minetest.register_node("mcl_chests:ender_chest", {
|
|||
})
|
||||
|
||||
local formspec_ender_chest = "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Ender Chest"))).."]"..
|
||||
"list[current_player;enderchest;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
@ -1104,10 +1104,10 @@ local function formspec_shulker_box(name)
|
|||
name = S("Shulker Box")
|
||||
end
|
||||
return "size[9,8.75]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
|
||||
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
|
||||
"list[current_name;main;0,0.5;9,3;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_chests
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_core
|
||||
description = Core items of MineClone 2: Basic biome blocks (dirt, sand, stones, etc.), derived items, glass, sugar cane, cactus, barrier, mining tools, hand, craftitems, and misc. items which don't really fit anywhere else.
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting
|
||||
depends = mcl_autogroup, mcl_init, mcl_sounds, mcl_particles, mcl_util, mcl_worlds, doc_items, mcl_enchanting, mcl_colors
|
||||
optional_depends = doc
|
||||
|
|
|
@ -33,6 +33,11 @@ minetest.register_node("mcl_core:stone", {
|
|||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 1.5,
|
||||
_mcl_silk_touch_drop = true,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
if awards and awards.unlock and digger and digger:is_player() then
|
||||
awards.unlock(digger:get_player_name(), "mcl:stoneAge")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:stone_with_coal", {
|
||||
|
@ -814,6 +819,11 @@ minetest.register_node("mcl_core:obsidian", {
|
|||
groups = {pickaxey=5, building_block=1, material_stone=1},
|
||||
_mcl_blast_resistance = 1200,
|
||||
_mcl_hardness = 50,
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
if awards and awards.unlock and digger and digger:is_player() then
|
||||
awards.unlock(digger:get_player_name(), "mcl:obsidian")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:ice", {
|
||||
|
|
|
@ -4,7 +4,7 @@ local S = minetest.get_translator("mcl_core")
|
|||
|
||||
minetest.register_node("mcl_core:cactus", {
|
||||
description = S("Cactus"),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize("#FFFF00", S("Contact damage: @1 per half second", 1)),
|
||||
_tt_help = S("Grows on sand").."\n"..minetest.colorize(mcl_colors.YELLOW, S("Contact damage: @1 per half second", 1)),
|
||||
_doc_items_longdesc = S("This is a piece of cactus commonly found in dry areas, especially deserts. Over time, cacti will grow up to 3 blocks high on sand or red sand. A cactus hurts living beings touching it with a damage of 1 HP every half second. When a cactus block is broken, all cactus blocks connected above it will break as well."),
|
||||
_doc_items_usagehelp = S("A cactus can only be placed on top of another cactus or any sand."),
|
||||
drawtype = "nodebox",
|
||||
|
|
|
@ -236,7 +236,7 @@ minetest.register_node("mcl_core:realm_barrier", {
|
|||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place a realm barrier by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
@ -266,7 +266,7 @@ minetest.register_node("mcl_core:void", {
|
|||
-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
|
||||
node_placement_prediction = "",
|
||||
on_place = function(pos, placer, itemstack, pointed_thing)
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize("#FF0000", "You can't just place the void by hand!"))
|
||||
minetest.chat_send_player(placer:get_player_name(), minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
|
||||
return
|
||||
end,
|
||||
drop = "",
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
# mcl_crafting_table
|
||||
Add a node which allow players to craft more complex things.
|
||||
|
||||
## mcl_crafting_table.show_crafting_form(player)
|
||||
Show the crafting form to a player.
|
||||
Used in the node registration, but can be used by external mods.
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table")
|
|||
local formspec_escape = minetest.formspec_escape
|
||||
local show_formspec = minetest.show_formspec
|
||||
local C = minetest.colorize
|
||||
local text_color = mcl_colors.BLACK or "#313131"
|
||||
local text_color = mcl_colors.DARK_GRAY
|
||||
local itemslot_bg = mcl_formspec.get_itemslot_bg
|
||||
|
||||
mcl_crafting_table = {}
|
||||
|
@ -13,7 +13,7 @@ function mcl_crafting_table.show_crafting_form(player)
|
|||
show_formspec(player:get_player_name(), "main",
|
||||
"size[9,8.75]"..
|
||||
"image[4.7,1.5;1.5,1;gui_crafting_arrow.png]"..
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]".. --"#313131"
|
||||
"label[0,4;"..formspec_escape(C(text_color, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
name = mcl_crafting_table
|
||||
description = Adds a crafting table.
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds
|
||||
optional_depends = mcl_colors
|
||||
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_colors
|
||||
|
|
|
@ -52,7 +52,7 @@ function mcl_enchanting.get_enchantment_description(enchantment, level)
|
|||
end
|
||||
|
||||
function mcl_enchanting.get_colorized_enchantment_description(enchantment, level)
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and mcl_colors.RED or mcl_colors.GRAY, mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||
|
@ -468,13 +468,13 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
|||
local formspec = ""
|
||||
.. "size[9.07,8.6;]"
|
||||
.. "formspec_version[3]"
|
||||
.. "label[0,0;" .. C("#313131") .. F(table_name) .. "]"
|
||||
.. "label[0,0;" .. C(mcl_colors.DARK_GRAY) .. F(table_name) .. "]"
|
||||
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
|
||||
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
|
||||
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
|
||||
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
|
||||
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
|
||||
.. "label[0,4;" .. C("#313131") .. F(S("Inventory")).."]"
|
||||
.. "label[0,4;" .. C(mcl_colors.DARK_GRAY) .. F(S("Inventory")).."]"
|
||||
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
|
||||
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
|
||||
.. "list[current_player;main;0,4.5;9,3;9]"
|
||||
|
@ -501,11 +501,11 @@ function mcl_enchanting.show_enchanting_formspec(player)
|
|||
local hover_ending = (can_enchant and "_hovered" or "_off")
|
||||
formspec = formspec
|
||||
.. "container[3.2," .. y .. "]"
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. F(slot.description) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C("#818181") .. F(S("@1 Enchantment Levels", i)) or C("#FC5454") .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. (slot and "tooltip[button_" .. i .. ";" .. C(mcl_colors.GRAY) .. F(slot.description) .. " " .. C(mcl_colors.WHITE) .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and mcl_colors.GRAY or mcl_colors.RED) .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C(mcl_colors.GRAY) .. F(S("@1 Enchantment Levels", i)) or C(mcl_colors.RED) .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
|
||||
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
|
||||
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
|
||||
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and "label[7.2,1.1;" .. C(can_enchant and mcl_colors.GREEN or mcl_colors.DARK_GREEN) .. slot.level_requirement .. "]" or "")
|
||||
.. (slot and slot.glyphs or "")
|
||||
.. "container_end[]"
|
||||
y = y + 1.35
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
name = mcl_enchanting
|
||||
description = Enchanting for MineClone2
|
||||
depends = tt, walkover, mcl_sounds
|
||||
depends = tt, walkover, mcl_sounds, mcl_colors
|
||||
optional_depends = screwdriver
|
||||
author = Fleckenstein
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_farming
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc
|
||||
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc, mcl_colors
|
||||
optional_depends = mcl_armor, doc
|
||||
|
|
|
@ -118,7 +118,7 @@ minetest.register_craftitem("mcl_farming:potato_item_baked", {
|
|||
|
||||
minetest.register_craftitem("mcl_farming:potato_item_poison", {
|
||||
description = S("Poisonous Potato"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("60% chance of poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("60% chance of poisoning")),
|
||||
_doc_items_longdesc = S("This potato doesn't look too healthy. You can eat it to restore hunger points, but there's a 60% chance it will poison you briefly."),
|
||||
stack_max = 64,
|
||||
inventory_image = "farming_potato_poison.png",
|
||||
|
|
|
@ -9,12 +9,12 @@ local LIGHT_ACTIVE_FURNACE = 13
|
|||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
return "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
|
@ -38,12 +38,12 @@ local function active_formspec(fuel_percent, item_percent)
|
|||
end
|
||||
|
||||
local inactive_formspec = "size[9,8.75]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,4.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
|
||||
"list[current_player;main;0,7.74;9,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
|
||||
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_furnaces
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles
|
||||
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -4,10 +4,10 @@ local S = minetest.get_translator("mcl_hoppers")
|
|||
|
||||
local mcl_hoppers_formspec =
|
||||
"size[9,7]"..
|
||||
"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
|
||||
"label[2,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Hopper"))).."]"..
|
||||
"list[current_name;main;2,0.5;5,1;]"..
|
||||
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
|
||||
"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
|
||||
"label[0,2;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
|
||||
"list[current_player;main;0,2.5;9,3;9]"..
|
||||
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
|
||||
"list[current_player;main;0,5.74;9,1;]"..
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_hoppers
|
||||
description = It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed.
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util
|
||||
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util, mcl_colors
|
||||
optional_depends = doc, screwdriver
|
||||
|
|
|
@ -20,8 +20,8 @@ function mcl_jukebox.register_record(title, author, identifier, image, sound)
|
|||
local usagehelp = S("Place a music disc into an empty jukebox to play the music. Use the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players.")
|
||||
minetest.register_craftitem(":mcl_jukebox:record_"..identifier, {
|
||||
description =
|
||||
core.colorize("#55FFFF", S("Music Disc")) .. "\n" ..
|
||||
core.colorize("#989898", S("@1—@2", author, title)),
|
||||
core.colorize(mcl_colors.AQUA, S("Music Disc")) .. "\n" ..
|
||||
core.colorize(mcl_colors.GRAY, S("@1—@2", author, title)),
|
||||
_doc_items_create_entry = true,
|
||||
_doc_items_entry_name = entryname,
|
||||
_doc_items_longdesc = longdesc,
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_jukebox
|
||||
description = Jukebox and music discs are used to play background music on a per-player basis.
|
||||
depends = mcl_core, mcl_sounds
|
||||
depends = mcl_core, mcl_sounds, mcl_colors
|
||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_mobitems")
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:rotten_flesh", {
|
||||
description = S("Rotten Flesh"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("80% chance of food poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("80% chance of food poisoning")),
|
||||
_doc_items_longdesc = S("Yuck! This piece of flesh clearly has seen better days. If you're really desperate, you can eat it to restore a few hunger points, but there's a 80% chance it causes food poisoning, which increases your hunger for a while."),
|
||||
inventory_image = "mcl_mobitems_rotten_flesh.png",
|
||||
wield_image = "mcl_mobitems_rotten_flesh.png",
|
||||
|
@ -63,7 +63,7 @@ minetest.register_craftitem("mcl_mobitems:cooked_beef", {
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:chicken", {
|
||||
description = S("Raw Chicken"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("30% chance of food poisoning")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
|
||||
_doc_items_longdesc = S("Raw chicken is a food item which is not safe to consume. You can eat it to restore a few hunger points, but there's a 30% chance to suffer from food poisoning, which increases your hunger rate for a while. Cooking raw chicken will make it safe to eat and increases its nutritional value."),
|
||||
inventory_image = "mcl_mobitems_chicken_raw.png",
|
||||
wield_image = "mcl_mobitems_chicken_raw.png",
|
||||
|
@ -147,7 +147,7 @@ end
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:milk_bucket", {
|
||||
description = S("Milk"),
|
||||
_tt_help = minetest.colorize("#00FF00", S("Removes all status effects")),
|
||||
_tt_help = minetest.colorize(mcl_colors.GREEN, S("Removes all status effects")),
|
||||
_doc_items_longdesc = S("Milk is very refreshing and can be obtained by using a bucket on a cow. Drinking it will remove all status effects, but restores no hunger points."),
|
||||
_doc_items_usagehelp = S("Use the placement key to drink the milk."),
|
||||
inventory_image = "mcl_mobitems_bucket_milk.png",
|
||||
|
@ -160,7 +160,7 @@ minetest.register_craftitem("mcl_mobitems:milk_bucket", {
|
|||
|
||||
minetest.register_craftitem("mcl_mobitems:spider_eye", {
|
||||
description = S("Spider Eye"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("Poisonous")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Poisonous")),
|
||||
_doc_items_longdesc = S("Spider eyes are used mainly in crafting. If you're really desperate, you can eat a spider eye, but it will poison you briefly."),
|
||||
inventory_image = "mcl_mobitems_spider_eye.png",
|
||||
wield_image = "mcl_mobitems_spider_eye.png",
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
name = mcl_mobitems
|
||||
depends = mcl_core, mcl_hunger
|
||||
depends = mcl_core, mcl_hunger, mcl_colors
|
||||
|
|
|
@ -95,7 +95,7 @@ minetest.register_node("mcl_nether:netherrack", {
|
|||
|
||||
minetest.register_node("mcl_nether:magma", {
|
||||
description = S("Magma Block"),
|
||||
_tt_help = minetest.colorize("#FFFF00", S("Burns your feet")),
|
||||
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Burns your feet")),
|
||||
_doc_items_longdesc = S("Magma blocks are hot solid blocks which hurt anyone standing on it, unless they have fire resistance. Starting a fire on this block will create an eternal fire."),
|
||||
stack_max = 64,
|
||||
tiles = {{name="mcl_nether_magma.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}},
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_nether
|
||||
depends = mcl_core, mcl_sounds, mcl_util, walkover, doc_items
|
||||
depends = mcl_core, mcl_sounds, mcl_util, walkover, doc_items, mcl_colors
|
||||
optional_depends = mcl_death_messages, doc, screwdriver
|
||||
|
|
|
@ -66,12 +66,7 @@ minetest.register_on_shutdown(function()
|
|||
storage:set_string("nether_exits_keys", minetest.serialize(keys))
|
||||
end)
|
||||
|
||||
mcl_portals.get_node = function(pos)
|
||||
if mcl_mapgen_core and mcl_mapgen_core.get_node then
|
||||
mcl_portals.get_node = mcl_mapgen_core.get_node
|
||||
end
|
||||
return minetest.get_node(pos)
|
||||
end
|
||||
local get_node = mcl_vars.get_node
|
||||
local set_node = minetest.set_node
|
||||
local registered_nodes = minetest.registered_nodes
|
||||
local is_protected = minetest.is_protected
|
||||
|
@ -97,7 +92,6 @@ local limits = {
|
|||
-- Incoming verification performed: two nodes must be portal nodes, and an obsidian below them.
|
||||
-- If the verification passes - position adds to the table and saves to mod storage on exit.
|
||||
local function add_exit(p)
|
||||
local get_node = mcl_portals.get_node
|
||||
if not p or not p.y or not p.z or not p.x then return end
|
||||
local x, y, z = floor(p.x), floor(p.y), floor(p.z)
|
||||
local p = {x = x, y = y, z = z}
|
||||
|
@ -109,7 +103,7 @@ local function add_exit(p)
|
|||
local e = exits[k]
|
||||
for i = 1, #e do
|
||||
local t = e[i]
|
||||
if t.x == p.x and t.y == p.y and t.z == p.z then
|
||||
if t and t.x == p.x and t.y == p.y and t.z == p.z then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
@ -202,7 +196,6 @@ local function destroy_nether_portal(pos, node)
|
|||
local nn, orientation = node.name, node.param2
|
||||
local obsidian = nn == OBSIDIAN
|
||||
|
||||
local get_node = mcl_portals.get_node
|
||||
local check_remove = function(pos, orientation)
|
||||
local node = get_node(pos)
|
||||
if node and (node.name == PORTAL and (orientation == nil or (node.param2 == orientation))) then
|
||||
|
@ -285,12 +278,14 @@ minetest.register_node(PORTAL, {
|
|||
_mcl_blast_resistance = 0,
|
||||
})
|
||||
|
||||
local function light_frame(x1, y1, z1, x2, y2, z2, name)
|
||||
local function light_frame(x1, y1, z1, x2, y2, z2, name, node, node_frame)
|
||||
local orientation = 0
|
||||
if x1 == x2 then
|
||||
orientation = 1
|
||||
end
|
||||
local pos = {}
|
||||
local node = node or {name = PORTAL, param2 = orientation}
|
||||
local node_frame = node_frame or {name = OBSIDIAN}
|
||||
for x = x1 - 1 + orientation, x2 + 1 - orientation do
|
||||
pos.x = x
|
||||
for z = z1 - orientation, z2 + orientation do
|
||||
|
@ -299,9 +294,9 @@ local function light_frame(x1, y1, z1, x2, y2, z2, name)
|
|||
pos.y = y
|
||||
local frame = (x < x1) or (x > x2) or (y < y1) or (y > y2) or (z < z1) or (z > z2)
|
||||
if frame then
|
||||
set_node(pos, {name = OBSIDIAN})
|
||||
set_node(pos, node_frame)
|
||||
else
|
||||
set_node(pos, {name = PORTAL, param2 = orientation})
|
||||
set_node(pos, node)
|
||||
add_exit({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
end
|
||||
end
|
||||
|
@ -310,12 +305,13 @@ local function light_frame(x1, y1, z1, x2, y2, z2, name)
|
|||
end
|
||||
|
||||
--Build arrival portal
|
||||
function build_nether_portal(pos, width, height, orientation, name)
|
||||
function build_nether_portal(pos, width, height, orientation, name, clear_before_build)
|
||||
local width, height, orientation = width or W_MIN - 2, height or H_MIN - 2, orientation or random(0, 1)
|
||||
|
||||
light_frame(pos.x, pos.y, pos.z, pos.x + (1 - orientation) * (width - 1), pos.y + height - 1, pos.z + orientation * (width - 1))
|
||||
|
||||
local get_node = mcl_portals.get_node
|
||||
if clear_before_build then
|
||||
light_frame(pos.x, pos.y, pos.z, pos.x + (1 - orientation) * (width - 1), pos.y + height - 1, pos.z + orientation * (width - 1), name, {name="air"}, {name="air"})
|
||||
end
|
||||
light_frame(pos.x, pos.y, pos.z, pos.x + (1 - orientation) * (width - 1), pos.y + height - 1, pos.z + orientation * (width - 1), name)
|
||||
|
||||
-- Build obsidian platform:
|
||||
for x = pos.x - orientation, pos.x + orientation + (width - 1) * (1 - orientation), 1 + orientation do
|
||||
|
@ -345,7 +341,7 @@ function mcl_portals.spawn_nether_portal(pos, rot, pr, name)
|
|||
o = random(0,1)
|
||||
end
|
||||
end
|
||||
build_nether_portal(pos, nil, nil, o, name)
|
||||
build_nether_portal(pos, nil, nil, o, name, true)
|
||||
end
|
||||
|
||||
-- Teleportation cooloff for some seconds, to prevent back-and-forth teleportation
|
||||
|
@ -379,7 +375,13 @@ local function finalize_teleport(obj, exit)
|
|||
|
||||
-- If player stands, player is at ca. something+0.5 which might cause precision problems, so we used ceil for objpos.y
|
||||
objpos = {x = floor(objpos.x+0.5), y = ceil(objpos.y), z = floor(objpos.z+0.5)}
|
||||
if mcl_portals.get_node(objpos).name ~= PORTAL then return end
|
||||
if get_node(objpos).name ~= PORTAL then return end
|
||||
|
||||
-- THIS IS A TEMPORATY CODE SECTION FOR COMPATIBILITY REASONS -- 1 of 2 -- TODO: Remove --
|
||||
-- Old worlds have no exits indexed - adding the exit to return here:
|
||||
add_exit(objpos)
|
||||
-- TEMPORATY CODE SECTION ENDS HERE --
|
||||
|
||||
|
||||
-- Enable teleportation cooloff for some seconds, to prevent back-and-forth teleportation
|
||||
teleport_cooloff(obj)
|
||||
|
@ -436,7 +438,8 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
|
|||
local pos0, distance
|
||||
local lava = get_lava_level(pos, pos1, pos2)
|
||||
|
||||
-- THIS IS A TEMPORATY CODE SECTION FOR COMPATIBILITY REASONS --
|
||||
-- THIS IS A TEMPORATY CODE SECTION FOR COMPATIBILITY REASONS -- 2 of 2 -- TODO: Remove --
|
||||
-- Find portals for old worlds (new worlds keep them all in the table):
|
||||
local portals = find_nodes_in_area(pos1, pos2, {PORTAL})
|
||||
if portals and #portals>0 then
|
||||
for _, p in pairs(portals) do
|
||||
|
@ -463,7 +466,6 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
|
|||
local nodes2 = find_nodes_in_area(node1, node2, {"air"})
|
||||
if nodes2 then
|
||||
local nc2 = #nodes2
|
||||
log("action", "[mcl_portals] nc2=" .. tostring(nc2))
|
||||
if nc2 == 27 and not is_area_protected(node, node2, name) then
|
||||
local distance0 = dist(pos, node)
|
||||
if distance0 < 2 then
|
||||
|
@ -522,7 +524,7 @@ local function create_portal(pos, limit1, limit2, name, obj)
|
|||
end
|
||||
|
||||
local function available_for_nether_portal(p)
|
||||
local nn = mcl_portals.get_node(p).name
|
||||
local nn = get_node(p).name
|
||||
local obsidian = nn == OBSIDIAN
|
||||
if nn ~= "air" and minetest.get_item_group(nn, "fire") ~= 1 then
|
||||
return false, obsidian
|
||||
|
@ -629,7 +631,7 @@ local function teleport_no_delay(obj, pos)
|
|||
|
||||
-- If player stands, player is at ca. something+0.5 which might cause precision problems, so we used ceil for objpos.y
|
||||
objpos = {x = floor(objpos.x+0.5), y = ceil(objpos.y), z = floor(objpos.z+0.5)}
|
||||
if mcl_portals.get_node(objpos).name ~= PORTAL then return end
|
||||
if get_node(objpos).name ~= PORTAL then return end
|
||||
|
||||
local target, dim = get_target(objpos)
|
||||
if not target then return end
|
||||
|
|
|
@ -12,6 +12,8 @@ end
|
|||
local min_y = math.max(mcl_vars.mg_overworld_min, mcl_vars.mg_bedrock_overworld_max) + 1
|
||||
local max_y = mcl_vars.mg_overworld_max - 1
|
||||
|
||||
local get_node = mcl_vars.get_node
|
||||
|
||||
-- Calculate the number of dungeon spawn attempts
|
||||
-- In Minecraft, there 8 dungeon spawn attempts Minecraft chunk (16*256*16 = 65536 blocks).
|
||||
-- Minetest chunks don't have this size, so scale the number accordingly.
|
||||
|
@ -49,8 +51,8 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
local y_floor = y
|
||||
local y_ceiling = y + dim.y + 1
|
||||
if check then for tx = x+1, x+dim.x do for tz = z+1, z+dim.z do
|
||||
if not minetest.registered_nodes[mcl_mapgen_core.get_node({x = tx, y = y_floor , z = tz}).name].walkable
|
||||
or not minetest.registered_nodes[mcl_mapgen_core.get_node({x = tx, y = y_ceiling, z = tz}).name].walkable then return false end
|
||||
if not minetest.registered_nodes[get_node({x = tx, y = y_floor , z = tz}).name].walkable
|
||||
or not minetest.registered_nodes[get_node({x = tx, y = y_ceiling, z = tz}).name].walkable then return false end
|
||||
end end end
|
||||
|
||||
-- Check for air openings (2 stacked air at ground level) in wall positions
|
||||
|
@ -63,25 +65,25 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
|
||||
local x2,z2 = x+dim.x+1, z+dim.z+1
|
||||
|
||||
if mcl_mapgen_core.get_node({x=x, y=y+1, z=z}).name == "air" and mcl_mapgen_core.get_node({x=x, y=y+2, z=z}).name == "air" then
|
||||
if get_node({x=x, y=y+1, z=z}).name == "air" and get_node({x=x, y=y+2, z=z}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if not openings[x] then openings[x]={} end
|
||||
openings[x][z] = true
|
||||
table.insert(corners, {x=x, z=z})
|
||||
end
|
||||
if mcl_mapgen_core.get_node({x=x2, y=y+1, z=z}).name == "air" and mcl_mapgen_core.get_node({x=x2, y=y+2, z=z}).name == "air" then
|
||||
if get_node({x=x2, y=y+1, z=z}).name == "air" and get_node({x=x2, y=y+2, z=z}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if not openings[x2] then openings[x2]={} end
|
||||
openings[x2][z] = true
|
||||
table.insert(corners, {x=x2, z=z})
|
||||
end
|
||||
if mcl_mapgen_core.get_node({x=x, y=y+1, z=z2}).name == "air" and mcl_mapgen_core.get_node({x=x, y=y+2, z=z2}).name == "air" then
|
||||
if get_node({x=x, y=y+1, z=z2}).name == "air" and get_node({x=x, y=y+2, z=z2}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if not openings[x] then openings[x]={} end
|
||||
openings[x][z2] = true
|
||||
table.insert(corners, {x=x, z=z2})
|
||||
end
|
||||
if mcl_mapgen_core.get_node({x=x2, y=y+1, z=z2}).name == "air" and mcl_mapgen_core.get_node({x=x2, y=y+2, z=z2}).name == "air" then
|
||||
if get_node({x=x2, y=y+1, z=z2}).name == "air" and get_node({x=x2, y=y+2, z=z2}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if not openings[x2] then openings[x2]={} end
|
||||
openings[x2][z2] = true
|
||||
|
@ -89,13 +91,13 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
end
|
||||
|
||||
for wx = x+1, x+dim.x do
|
||||
if mcl_mapgen_core.get_node({x=wx, y=y+1, z=z}).name == "air" and mcl_mapgen_core.get_node({x=wx, y=y+2, z=z}).name == "air" then
|
||||
if get_node({x=wx, y=y+1, z=z}).name == "air" and get_node({x=wx, y=y+2, z=z}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if check and openings_counter > 5 then return end
|
||||
if not openings[wx] then openings[wx]={} end
|
||||
openings[wx][z] = true
|
||||
end
|
||||
if mcl_mapgen_core.get_node({x=wx, y=y+1, z=z2}).name == "air" and mcl_mapgen_core.get_node({x=wx, y=y+2, z=z2}).name == "air" then
|
||||
if get_node({x=wx, y=y+1, z=z2}).name == "air" and get_node({x=wx, y=y+2, z=z2}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if check and openings_counter > 5 then return end
|
||||
if not openings[wx] then openings[wx]={} end
|
||||
|
@ -103,13 +105,13 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
end
|
||||
end
|
||||
for wz = z+1, z+dim.z do
|
||||
if mcl_mapgen_core.get_node({x=x, y=y+1, z=wz}).name == "air" and mcl_mapgen_core.get_node({x=x, y=y+2, z=wz}).name == "air" then
|
||||
if get_node({x=x, y=y+1, z=wz}).name == "air" and get_node({x=x, y=y+2, z=wz}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if check and openings_counter > 5 then return end
|
||||
if not openings[x] then openings[x]={} end
|
||||
openings[x][wz] = true
|
||||
end
|
||||
if mcl_mapgen_core.get_node({x=x2, y=y+1, z=wz}).name == "air" and mcl_mapgen_core.get_node({x=x2, y=y+2, z=wz}).name == "air" then
|
||||
if get_node({x=x2, y=y+1, z=wz}).name == "air" and get_node({x=x2, y=y+2, z=wz}).name == "air" then
|
||||
openings_counter = openings_counter + 1
|
||||
if check and openings_counter > 5 then return end
|
||||
if not openings[x2] then openings[x2]={} end
|
||||
|
@ -185,7 +187,7 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
|
||||
-- Calculate the mob spawner position, to be re-used for later
|
||||
local sp = {x = x + math.ceil(dim.x/2), y = y+1, z = z + math.ceil(dim.z/2)}
|
||||
local rn = minetest.registered_nodes[mcl_mapgen_core.get_node(sp).name]
|
||||
local rn = minetest.registered_nodes[get_node(sp).name]
|
||||
if rn and rn.is_ground_content then
|
||||
table.insert(spawner_posses, sp)
|
||||
end
|
||||
|
@ -200,7 +202,7 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
|
||||
-- Do not overwrite nodes with is_ground_content == false (e.g. bedrock)
|
||||
-- Exceptions: cobblestone and mossy cobblestone so neighborings dungeons nicely connect to each other
|
||||
local name = mcl_mapgen_core.get_node(p).name
|
||||
local name = get_node(p).name
|
||||
if minetest.registered_nodes[name].is_ground_content or name == "mcl_core:cobble" or name == "mcl_core:mossycobble" then
|
||||
-- Floor
|
||||
if ty == y then
|
||||
|
@ -245,7 +247,7 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
if forChest and (currentChest < totalChests + 1) and (chestSlots[currentChest] == chestSlotCounter) then
|
||||
currentChest = currentChest + 1
|
||||
table.insert(chests, {x=tx, y=ty, z=tz})
|
||||
else
|
||||
-- else
|
||||
--minetest.swap_node(p, {name = "air"})
|
||||
end
|
||||
if forChest then
|
||||
|
@ -263,8 +265,8 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
-- Detect the 4 horizontal neighbors
|
||||
local spos = vector.add(pos, surround_vectors[s])
|
||||
local wpos = vector.subtract(pos, surround_vectors[s])
|
||||
local nodename = minetest.get_node(spos).name
|
||||
local nodename2 = minetest.get_node(wpos).name
|
||||
local nodename = get_node(spos).name
|
||||
local nodename2 = get_node(wpos).name
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
local nodedef2 = minetest.registered_nodes[nodename2]
|
||||
-- The chest needs an open space in front of it and a walkable node (except chest) behind it
|
||||
|
@ -345,6 +347,7 @@ local function ecb_spawn_dungeon(blockpos, action, calls_remaining, param)
|
|||
})
|
||||
end
|
||||
|
||||
minetest.log("action", "[mcl_dungeons] Filling chest " .. tostring(c) .. " at " .. minetest.pos_to_string(pos))
|
||||
mcl_loot.fill_inventory(meta:get_inventory(), "main", mcl_loot.get_multi_loot(loottable, pr), pr)
|
||||
end
|
||||
|
||||
|
|
|
@ -1,45 +1,8 @@
|
|||
mcl_mapgen_core = {}
|
||||
mcl_mapgen_core.registered_generators = {}
|
||||
local registered_generators = {}
|
||||
|
||||
local lvm, nodes, param2 = 0, 0, 0
|
||||
|
||||
local generating = {} -- generating chunks
|
||||
local chunks = {} -- intervals of chunks generated
|
||||
local function add_chunk(pos)
|
||||
local n = mcl_vars.get_chunk_number(pos) -- unsigned int
|
||||
local prev
|
||||
for i, d in pairs(chunks) do
|
||||
if n <= d[2] then -- we've found it
|
||||
if (n == d[2]) or (n >= d[1]) then return end -- already here
|
||||
if n == d[1]-1 then -- right before:
|
||||
if prev and (prev[2] == n-1) then
|
||||
prev[2] = d[2]
|
||||
table.remove(chunks, i)
|
||||
return
|
||||
end
|
||||
d[1] = n
|
||||
return
|
||||
end
|
||||
if prev and (prev[2] == n-1) then --join to previous
|
||||
prev[2] = n
|
||||
return
|
||||
end
|
||||
table.insert(chunks, i, {n, n}) -- insert new interval before i
|
||||
return
|
||||
end
|
||||
prev = d
|
||||
end
|
||||
chunks[#chunks+1] = {n, n}
|
||||
end
|
||||
function mcl_mapgen_core.is_generated(pos)
|
||||
local n = mcl_vars.get_chunk_number(pos) -- unsigned int
|
||||
for i, d in pairs(chunks) do
|
||||
if n <= d[2] then
|
||||
return (n >= d[1])
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
local lvm_buffer = {}
|
||||
|
||||
--
|
||||
-- Aliases for map generator outputs
|
||||
|
@ -1850,24 +1813,22 @@ end
|
|||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
minetest.log("action", "[mcl_mapgen_core] Generating chunk " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
|
||||
add_chunk(minp)
|
||||
local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
|
||||
if lvm > 0 then
|
||||
local lvm_used, shadow = false, false
|
||||
local lb = {} -- buffer
|
||||
local lb2 = {} -- param2
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local e1, e2 = {x=emin.x, y=emin.y, z=emin.z}, {x=emax.x, y=emax.y, z=emax.z}
|
||||
local data2
|
||||
local data = vm:get_data(lb)
|
||||
local data = vm:get_data(lvm_buffer)
|
||||
if param2 > 0 then
|
||||
data2 = vm:get_param2_data(lb2)
|
||||
end
|
||||
local area = VoxelArea:new({MinEdge=e1, MaxEdge=e2})
|
||||
|
||||
for _, rec in pairs(mcl_mapgen_core.registered_generators) do
|
||||
for _, rec in pairs(registered_generators) do
|
||||
if rec.vf then
|
||||
local lvm_used0, shadow0 = rec.vf(vm, data, data2, p1, p2, area, p1, p2, blockseed)
|
||||
local lvm_used0, shadow0 = rec.vf(vm, data, data2, e1, e2, area, p1, p2, blockseed)
|
||||
if lvm_used0 then
|
||||
lvm_used = true
|
||||
end
|
||||
|
@ -1890,18 +1851,18 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
end
|
||||
|
||||
if nodes > 0 then
|
||||
for _, rec in pairs(mcl_mapgen_core.registered_generators) do
|
||||
for _, rec in pairs(registered_generators) do
|
||||
if rec.nf then
|
||||
rec.nf(p1, p2, blockseed)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- add_chunk(minp)
|
||||
mcl_vars.add_chunk(minp)
|
||||
end)
|
||||
|
||||
minetest.register_on_generated=function(node_function)
|
||||
mcl_mapgen_core.register_generator("mod_"..tostring(#mcl_mapgen_core.registered_generators+1), nil, node_function)
|
||||
mcl_mapgen_core.register_generator("mod_"..tostring(#registered_generators+1), nil, node_function)
|
||||
end
|
||||
|
||||
function mcl_mapgen_core.register_generator(id, lvm_function, node_function, priority, needs_param2)
|
||||
|
@ -1920,18 +1881,18 @@ function mcl_mapgen_core.register_generator(id, lvm_function, node_function, pri
|
|||
needs_param2 = needs_param2,
|
||||
}
|
||||
|
||||
mcl_mapgen_core.registered_generators[id] = new_record
|
||||
registered_generators[id] = new_record
|
||||
table.sort(
|
||||
mcl_mapgen_core.registered_generators,
|
||||
registered_generators,
|
||||
function(a, b)
|
||||
return (a.i < b.i) or ((a.i == b.i) and (a.vf ~= nil) and (b.vf == nil))
|
||||
end)
|
||||
end
|
||||
|
||||
function mcl_mapgen_core.unregister_generator(id)
|
||||
if not mcl_mapgen_core.registered_generators[id] then return end
|
||||
local rec = mcl_mapgen_core.registered_generators[id]
|
||||
mcl_mapgen_core.registered_generators[id] = nil
|
||||
if not registered_generators[id] then return end
|
||||
local rec = registered_generators[id]
|
||||
registered_generators[id] = nil
|
||||
if rec.vf then lvm = lvm - 1 end
|
||||
if rev.nf then nodes = nodes - 1 end
|
||||
if rec.needs_param2 then param2 = param2 - 1 end
|
||||
|
@ -2134,9 +2095,9 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
|||
-- Nether block fixes:
|
||||
-- * Replace water with Nether lava.
|
||||
-- * Replace stone, sand dirt in v6 so the Nether works in v6.
|
||||
elseif minp.y <= mcl_vars.mg_nether_max and maxp.y >= mcl_vars.mg_nether_min then
|
||||
elseif emin.y <= mcl_vars.mg_nether_max and emax.y >= mcl_vars.mg_nether_min then
|
||||
if mg_name == "v6" then
|
||||
local nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
local nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
for n=1, #nodes do
|
||||
local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
|
||||
if data[p_pos] == c_water then
|
||||
|
@ -2151,16 +2112,10 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
|||
end
|
||||
end
|
||||
else
|
||||
minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining > 0 then return end
|
||||
-- local nodes = minetest.find_nodes_in_area(param.minp, param.maxp, {"mcl_core:water_source"})
|
||||
local nodes = minetest.find_nodes_in_area(param.minp, param.maxp, {"group:water"})
|
||||
local sn=(mcl_observers and mcl_observers.swap_node) or minetest.swap_node
|
||||
local l = {name="mcl_nether:nether_lava_source"}
|
||||
for _, n in pairs(nodes) do
|
||||
sn(n, l)
|
||||
end
|
||||
end, {minp=vector.new(minp), maxp=vector.new(maxp)})
|
||||
local nodes = minetest.find_nodes_in_area(emin, emax, {"group:water"})
|
||||
for _, n in pairs(nodes) do
|
||||
data[area:index(n.x, n.y, n.z)] = c_nether_lava
|
||||
end
|
||||
end
|
||||
|
||||
-- End block fixes:
|
||||
|
@ -2168,17 +2123,16 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
|||
-- * Remove stone, sand, dirt in v6 so our End map generator works in v6.
|
||||
-- * Generate spawn platform (End portal destination)
|
||||
elseif minp.y <= mcl_vars.mg_end_max and maxp.y >= mcl_vars.mg_end_min then
|
||||
local nodes, node
|
||||
local nodes, n
|
||||
if mg_name == "v6" then
|
||||
nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
else
|
||||
nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source"})
|
||||
nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source"})
|
||||
end
|
||||
if #nodes > 0 then
|
||||
lvm_used = true
|
||||
for n=1, #nodes do
|
||||
node = nodes[n]
|
||||
data[area:index(node.x, node.y, node.z)] = c_air
|
||||
for _, n in pairs(nodes) do
|
||||
data[area:index(n.x, n.y, n.z)] = c_air
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -2231,48 +2185,3 @@ end
|
|||
|
||||
mcl_mapgen_core.register_generator("main", basic, nil, 1, true)
|
||||
|
||||
-- "Trivial" (actually NOT) function to just read the node and some stuff to not just return "ignore", like 5.3.0 does.
|
||||
-- p: Position, if it's wrong, {name="error"} node will return.
|
||||
-- force: optional (default: false) - Do the maximum to still read the node within us_timeout.
|
||||
-- us_timeout: optional (default: 244 = 0.000244 s = 1/80/80/80), set it at least to 3000000 to let mapgen to finish its job.
|
||||
--
|
||||
-- returns node definition, eg. {name="air"}. Unfortunately still can return {name="ignore"}.
|
||||
function mcl_mapgen_core.get_node(p, force, us_timeout)
|
||||
-- check initial circumstances
|
||||
if not p or not p.x or not p.y or not p.z then return {name="error"} end
|
||||
|
||||
-- try common way
|
||||
local node = minetest.get_node(p)
|
||||
if node.name ~= "ignore" then
|
||||
return node
|
||||
end
|
||||
|
||||
-- copy table to get sure it won't changed by other threads
|
||||
local pos = {x=p.x,y=p.y,z=p.z}
|
||||
|
||||
-- try LVM
|
||||
minetest.get_voxel_manip():read_from_map(pos, pos)
|
||||
node = minetest.get_node(pos)
|
||||
if node.name ~= "ignore" or not force then
|
||||
return node
|
||||
end
|
||||
|
||||
-- all ways failed - need to emerge (or forceload if generated)
|
||||
local us_timeout = us_timeout or 244
|
||||
if mcl_mapgen_core.is_generated(pos) then
|
||||
minetest.forceload_block(pos)
|
||||
else
|
||||
minetest.emerge_area(pos, pos)
|
||||
end
|
||||
|
||||
local t = minetest.get_us_time()
|
||||
|
||||
node = minetest.get_node(pos)
|
||||
|
||||
while (not node or node.name == "ignore") and (minetest.get_us_time() - t < us_timeout) do
|
||||
node = minetest.get_node(pos)
|
||||
end
|
||||
|
||||
return node
|
||||
-- it still can return "ignore", LOL, even if force = true, but only after time out
|
||||
end
|
||||
|
|
|
@ -272,7 +272,7 @@ local function hut_placement_callback(p1, p2, size, orientation, pr)
|
|||
if not p1 or not p2 then return end
|
||||
local legs = minetest.find_nodes_in_area(p1, p2, "mcl_core:tree")
|
||||
for i = 1, #legs do
|
||||
while minetest.get_item_group(mcl_mapgen_core.get_node({x=legs[i].x, y=legs[i].y-1, z=legs[i].z}, true, 333333).name, "water") ~= 0 do
|
||||
while minetest.get_item_group(mcl_vars.get_node({x=legs[i].x, y=legs[i].y-1, z=legs[i].z}, true, 333333).name, "water") ~= 0 do
|
||||
legs[i].y = legs[i].y - 1
|
||||
minetest.swap_node(legs[i], {name = "mcl_core:tree", param2 = 2})
|
||||
end
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
-------------------------------------------------------------------------------
|
||||
function settlements.build_schematic(vm, data, va, pos, building, replace_wall, name)
|
||||
-- get building node material for better integration to surrounding
|
||||
local platform_material = mcl_mapgen_core.get_node(pos)
|
||||
local platform_material = mcl_vars.get_node(pos)
|
||||
if not platform_material or (platform_material.name == "air" or platform_material.name == "ignore") then
|
||||
return
|
||||
end
|
||||
|
|
|
@ -52,7 +52,7 @@ function settlements.terraform(settlement_info, pr)
|
|||
else
|
||||
-- write ground
|
||||
-- local p = {x=pos.x+xi, y=pos.y+yi, z=pos.z+zi}
|
||||
-- local node = mcl_mapgen_core.get_node(p)
|
||||
-- local node = mcl_vars.get_node(p)
|
||||
-- if node and node.name ~= "air" then
|
||||
-- minetest.swap_node(p,{name="air"})
|
||||
-- end
|
||||
|
|
|
@ -1,28 +1,5 @@
|
|||
local c_dirt_with_grass = minetest.get_content_id("mcl_core:dirt_with_grass")
|
||||
local c_dirt_with_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow")
|
||||
--local c_dirt_with_dry_grass = minetest.get_content_id("mcl_core:dirt_with_dry_grass")
|
||||
local c_podzol = minetest.get_content_id("mcl_core:podzol")
|
||||
local c_sand = minetest.get_content_id("mcl_core:sand")
|
||||
local c_desert_sand = minetest.get_content_id("mcl_core:redsand")
|
||||
--local c_silver_sand = minetest.get_content_id("mcl_core:silver_sand")
|
||||
--
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_snow = minetest.get_content_id("mcl_core:snow")
|
||||
local c_fern_1 = minetest.get_content_id("mcl_flowers:fern")
|
||||
local c_fern_2 = minetest.get_content_id("mcl_flowers:fern")
|
||||
local c_fern_3 = minetest.get_content_id("mcl_flowers:fern")
|
||||
local c_rose = minetest.get_content_id("mcl_flowers:poppy")
|
||||
local c_viola = minetest.get_content_id("mcl_flowers:blue_orchid")
|
||||
local c_geranium = minetest.get_content_id("mcl_flowers:allium")
|
||||
local c_tulip = minetest.get_content_id("mcl_flowers:tulip_orange")
|
||||
local c_dandelion_y = minetest.get_content_id("mcl_flowers:dandelion")
|
||||
local c_dandelion_w = minetest.get_content_id("mcl_flowers:oxeye_daisy")
|
||||
local c_bush_leaves = minetest.get_content_id("mcl_core:leaves")
|
||||
local c_bush_stem = minetest.get_content_id("mcl_core:tree")
|
||||
local c_a_bush_leaves = minetest.get_content_id("mcl_core:acacialeaves")
|
||||
local c_a_bush_stem = minetest.get_content_id("mcl_core:acaciatree")
|
||||
local c_water_source = minetest.get_content_id("mcl_core:water_source")
|
||||
local c_water_flowing = minetest.get_content_id("mcl_core:water_flowing")
|
||||
local get_node = mcl_vars.get_node
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- function to copy tables
|
||||
-------------------------------------------------------------------------------
|
||||
|
@ -53,9 +30,9 @@ function settlements.find_surface(pos, wait)
|
|||
-- check, in which direction to look for surface
|
||||
local surface_node
|
||||
if wait then
|
||||
surface_node = mcl_mapgen_core.get_node(p6, true, 10000000)
|
||||
surface_node = get_node(p6, true, 10000000)
|
||||
else
|
||||
surface_node = mcl_mapgen_core.get_node(p6)
|
||||
surface_node = get_node(p6)
|
||||
end
|
||||
if surface_node.name=="air" or surface_node.name=="ignore" then
|
||||
itter = -1
|
||||
|
@ -65,7 +42,7 @@ function settlements.find_surface(pos, wait)
|
|||
-- Check Surface_node and Node above
|
||||
--
|
||||
if settlements.surface_mat[surface_node.name] then
|
||||
local surface_node_plus_1 = mcl_mapgen_core.get_node({ x=p6.x, y=p6.y+1, z=p6.z})
|
||||
local surface_node_plus_1 = get_node({ x=p6.x, y=p6.y+1, z=p6.z})
|
||||
if surface_node_plus_1 and surface_node and
|
||||
(string.find(surface_node_plus_1.name,"air") or
|
||||
string.find(surface_node_plus_1.name,"snow") or
|
||||
|
@ -90,7 +67,7 @@ function settlements.find_surface(pos, wait)
|
|||
return nil
|
||||
end
|
||||
cnt = cnt+1
|
||||
surface_node = mcl_mapgen_core.get_node(p6)
|
||||
surface_node = get_node(p6)
|
||||
end
|
||||
settlements.debug("find_surface5: cnt_max overflow")
|
||||
return nil
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
# mcl_wip
|
||||
Used to mark items or nodes as WIP.
|
||||
|
||||
## mcl_wip.register_wip_item(itemname)
|
||||
Register <itemname> as a WIP item.
|
||||
If <itemname> isn't a valid itemname, an error will be shown after mods loaded.
|
||||
|
||||
## mcl_wip.register_experimental_item(itemname)
|
||||
Register <itemname> as a experimental item.
|
||||
If <itemname> isn't a valid itemname, an error will be shown after mods loaded.
|
||||
|
||||
## mcl_wip.registered_wip_items
|
||||
Table containing WIP items names.
|
||||
|
||||
## mcl_wip.registered_experimental_items
|
||||
Table containing experimental items names.
|
|
@ -0,0 +1,14 @@
|
|||
# mcl_death_drop
|
||||
Drop registered inventories on player death.
|
||||
|
||||
## mcl_death_drop.register_dropped_list(inv, listname, drop)
|
||||
* inv: can be:
|
||||
* "PLAYER": will be interpreted like player inventory (to avoid multiple calling to get_inventory())
|
||||
* function(player): must return inventory
|
||||
* listname: string
|
||||
* drop: bool
|
||||
* true: the entire list will be dropped
|
||||
* false: items with curse_of_vanishing enchantement will be broken.
|
||||
|
||||
## mcl_death_drop.registered_dropped_lists
|
||||
Table containing dropped list inventory, name and drop state.
|
|
@ -1,26 +1,40 @@
|
|||
local random = math.random
|
||||
|
||||
mcl_death_drop = {}
|
||||
|
||||
mcl_death_drop.registered_dropped_lists = {}
|
||||
|
||||
function mcl_death_drop.register_dropped_list(inv, listname, drop)
|
||||
table.insert(mcl_death_drop.registered_dropped_lists, {inv=inv, listname=listname, drop=drop})
|
||||
end
|
||||
|
||||
mcl_death_drop.register_dropped_list("PLAYER", "main", true)
|
||||
mcl_death_drop.register_dropped_list("PLAYER", "craft", true)
|
||||
mcl_death_drop.register_dropped_list("PLAYER", "armor", true)
|
||||
mcl_death_drop.register_dropped_list(function(player) return select(3, armor:get_valid_player(player)) end , "armor", false)
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local keep = minetest.settings:get_bool("mcl_keepInventory", false)
|
||||
if keep == false then
|
||||
-- Drop inventory, crafting grid and armor
|
||||
local inv = player:get_inventory()
|
||||
local playerinv = player:get_inventory()
|
||||
local pos = player:get_pos()
|
||||
local name, player_armor_inv, armor_armor_inv, pos = armor:get_valid_player(player, "[on_dieplayer]")
|
||||
-- No item drop if in deep void
|
||||
local void, void_deadly = mcl_worlds.is_in_void(pos)
|
||||
local lists = {
|
||||
{ inv = inv, listname = "main", drop = true },
|
||||
{ inv = inv, listname = "craft", drop = true },
|
||||
{ inv = player_armor_inv, listname = "armor", drop = true },
|
||||
{ inv = armor_armor_inv, listname = "armor", drop = false },
|
||||
}
|
||||
for l=1,#lists do
|
||||
local inv = lists[l].inv
|
||||
local listname = lists[l].listname
|
||||
local drop = lists[l].drop
|
||||
|
||||
for l=1,#mcl_death_drop.registered_dropped_lists do
|
||||
local inv = mcl_death_drop.registered_dropped_lists[l].inv
|
||||
if inv == "PLAYER" then
|
||||
inv = playerinv
|
||||
elseif type(inv) == "function" then
|
||||
inv = inv(player)
|
||||
end
|
||||
local listname = mcl_death_drop.registered_dropped_lists[l].listname
|
||||
local drop = mcl_death_drop.registered_dropped_lists[l].drop
|
||||
if inv ~= nil then
|
||||
for i, stack in ipairs(inv:get_list(listname)) do
|
||||
local x = math.random(0, 9)/3
|
||||
local z = math.random(0, 9)/3
|
||||
local x = random(0, 9)/3
|
||||
local z = random(0, 9)/3
|
||||
pos.x = pos.x + x
|
||||
pos.z = pos.z + z
|
||||
if not void_deadly and drop and not mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then
|
||||
|
|
|
@ -178,7 +178,7 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
-- Apply animations based on what the player is doing
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "lay")
|
||||
player_set_animation(player, "die")
|
||||
elseif walking and velocity.x > 0.35 or walking and velocity.x < -0.35 or walking and velocity.z > 0.35 or walking and velocity.z < -0.35 then
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
|
@ -253,3 +253,28 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
|||
end
|
||||
return hp_change
|
||||
end, true)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local pos = player:get_pos()
|
||||
minetest.add_particlespawner({
|
||||
amount = 50,
|
||||
time = 0.001,
|
||||
minpos = vector.add(pos, 0),
|
||||
maxpos = vector.add(pos, 0),
|
||||
minvel = vector.new(-5,-5,-5),
|
||||
maxvel = vector.new(5,5,5),
|
||||
minexptime = 1.1,
|
||||
maxexptime = 1.5,
|
||||
minsize = 1,
|
||||
maxsize = 2,
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "mcl_particles_mob_death.png^[colorize:#000000:255",
|
||||
})
|
||||
|
||||
minetest.sound_play("mcl_mobs_mob_poof", {
|
||||
pos = pos,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 8,
|
||||
}, true)
|
||||
end)
|
||||
|
|
|
@ -227,6 +227,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
if mcl_skins.skin_count <= 6 then
|
||||
-- Change skin immediately if there are not many skins
|
||||
mcl_skins.cycle_skin(player)
|
||||
if player:get_attach() ~= nil then
|
||||
mcl_player.player_set_animation(player, "sit")
|
||||
end
|
||||
else
|
||||
-- Show skin selection formspec otherwise
|
||||
mcl_skins.show_formspec(player:get_player_name())
|
||||
|
@ -237,7 +240,7 @@ end)
|
|||
mcl_skins.show_formspec = function(playername)
|
||||
local formspec = "size[7,8.5]"
|
||||
|
||||
formspec = formspec .. "label[2,2;" .. minetest.formspec_escape(minetest.colorize("#383838", S("Select player skin:"))) .. "]"
|
||||
formspec = formspec .. "label[2,2;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Select player skin:"))) .. "]"
|
||||
.. "textlist[0,2.5;6.8,6;skins_set;"
|
||||
|
||||
local meta
|
||||
|
@ -265,7 +268,7 @@ mcl_skins.show_formspec = function(playername)
|
|||
|
||||
if meta then
|
||||
if meta.name and meta.name ~= "" then
|
||||
formspec = formspec .. "label[2,0.5;" .. minetest.formspec_escape(minetest.colorize("#383838", S("Name: @1", meta.name))) .. "]"
|
||||
formspec = formspec .. "label[2,0.5;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Name: @1", meta.name))) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -294,4 +297,3 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end)
|
||||
|
||||
minetest.log("action", "[mcl_skins] Mod initialized with "..mcl_skins.skin_count.." custom skin(s)")
|
||||
|
||||
|
|
|
@ -81,13 +81,7 @@ local dir_step = storage:get_int("mcl_spawn_dir_step") or 0
|
|||
local dir_ind = storage:get_int("mcl_spawn_dir_ind") or 1
|
||||
local emerge_pos1, emerge_pos2
|
||||
|
||||
-- Get world 'mapgen_limit' and 'chunksize' to calculate 'spawn_limit'.
|
||||
-- This accounts for how mapchunks are not generated if they or their shell exceed
|
||||
-- 'mapgen_limit'.
|
||||
|
||||
local mapgen_limit = tonumber(minetest.get_mapgen_setting("mapgen_limit"))
|
||||
local chunksize = tonumber(minetest.get_mapgen_setting("chunksize"))
|
||||
local spawn_limit = math.max(mapgen_limit - (chunksize + 1) * 16, 0)
|
||||
local spawn_limit = mcl_vars.mapgen_edge_max
|
||||
|
||||
|
||||
--Functions
|
||||
|
@ -503,10 +497,17 @@ function mcl_spawn.shadow_worker()
|
|||
mcl_spawn.search()
|
||||
minetest.log("action", "[mcl_spawn] Started world spawn point search")
|
||||
end
|
||||
if success and ((not good_for_respawn(wsp)) or (not can_find_tree(wsp))) then
|
||||
success = false
|
||||
minetest.log("action", "[mcl_spawn] World spawn position isn't safe anymore: "..minetest.pos_to_string(wsp))
|
||||
mcl_spawn.search()
|
||||
|
||||
if success then
|
||||
local wsp_node = minetest.get_node(wsp)
|
||||
if wsp_node and wsp_node.name == "ignore" then
|
||||
-- special case - respawn area unloaded from memory - it's okay, skip for now
|
||||
|
||||
elseif ((not good_for_respawn(wsp)) or ((no_trees_area_counter >= 0) and not can_find_tree(wsp))) then
|
||||
success = false
|
||||
minetest.log("action", "[mcl_spawn] World spawn position isn't safe anymore: "..minetest.pos_to_string(wsp))
|
||||
mcl_spawn.search()
|
||||
end
|
||||
end
|
||||
|
||||
minetest.after(respawn_search_interval, mcl_spawn.shadow_worker)
|
||||
|
|
Loading…
Reference in New Issue