forked from VoxeLibre/VoxeLibre
Merge branch 'master' into chat-command-builder
This commit is contained in:
commit
2c82629cf6
|
@ -61,8 +61,6 @@ end
|
|||
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||||
-- Load settings
|
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local damage_enabled = minetest.settings:get_bool("enable_damage")
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local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
|
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|
||||
local disable_blood = minetest.settings:get_bool("mobs_disable_blood")
|
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local mobs_drop_items = minetest.settings:get_bool("mobs_drop_items") ~= false
|
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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||||
|
@ -84,11 +82,6 @@ if minetest.settings:get_bool("only_peaceful_mobs", false) then
|
|||
end)
|
||||
end
|
||||
|
||||
-- calculate aoc range for mob count
|
||||
local aosrb = tonumber(minetest.settings:get("active_object_send_range_blocks"))
|
||||
local abr = tonumber(minetest.settings:get("active_block_range"))
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local aoc_range = max(aosrb, abr) * 16
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|
||||
-- pathfinding settings
|
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local enable_pathfinding = true
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local stuck_timeout = 3 -- how long before mob gets stuck in place and starts searching
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|
@ -866,10 +859,12 @@ local check_for_death = function(self, cause, cmi_cause)
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remove_texture_mod(self, "^[colorize:#FF000040")
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remove_texture_mod(self, "^[brighten")
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self.passive = true
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|
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self.object:set_properties({
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pointable = false,
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collide_with_objects = false,
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})
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set_velocity(self, 0)
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local acc = self.object:get_acceleration()
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acc.x, acc.y, acc.z = 0, DEFAULT_FALL_SPEED, 0
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|
@ -3418,7 +3413,6 @@ local mob_activate = function(self, staticdata, def, dtime)
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self.timer = 0
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self.blinktimer = 0
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self.blinkstatus = false
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||||
self.collide_with_objects = false
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||||
|
||||
-- check existing nametag
|
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if not self.nametag then
|
||||
|
@ -3562,7 +3556,7 @@ local mob_step = function(self, dtime)
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end
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|
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-- mob plays random sound at times
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if random(1, 100) == 1 then
|
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if random(1, 70) == 1 then
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mob_sound(self, "random", true)
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end
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|
||||
|
@ -3907,6 +3901,12 @@ minetest.register_entity(name, {
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on_detach_child = mob_detach_child,
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|
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on_activate = function(self, staticdata, dtime)
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||||
--this is a temporary hack so mobs stop
|
||||
--glitching and acting really weird with the
|
||||
--default built in engine collision detection
|
||||
self.object:set_properties({
|
||||
collide_with_objects = false,
|
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})
|
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return mob_activate(self, staticdata, def, dtime)
|
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end,
|
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|
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|
@ -3925,289 +3925,6 @@ end
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end -- END mobs:register_mob function
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|
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|
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-- count how many mobs of one type are inside an area
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local count_mobs = function(pos, mobtype)
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|
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local num = 0
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local objs = minetest.get_objects_inside_radius(pos, aoc_range)
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||||
|
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for n = 1, #objs do
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|
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local obj = objs[n]:get_luaentity()
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|
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if obj and obj.name and obj._cmi_is_mob then
|
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|
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-- count passive mobs only
|
||||
if mobtype == "!passive" then
|
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if obj.spawn_class == "passive" then
|
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num = num + 1
|
||||
end
|
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-- count hostile mobs only
|
||||
elseif mobtype == "!hostile" then
|
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if obj.spawn_class == "hostile" then
|
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num = num + 1
|
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end
|
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-- count ambient mobs only
|
||||
elseif mobtype == "!ambient" then
|
||||
if obj.spawn_class == "ambient" then
|
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num = num + 1
|
||||
end
|
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-- count water mobs only
|
||||
elseif mobtype == "!water" then
|
||||
if obj.spawn_class == "water" then
|
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num = num + 1
|
||||
end
|
||||
-- count mob type
|
||||
elseif mobtype and obj.name == mobtype then
|
||||
num = num + 1
|
||||
-- count total mobs
|
||||
elseif not mobtype then
|
||||
num = num + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return num
|
||||
end
|
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|
||||
|
||||
-- global functions
|
||||
|
||||
function mobs:spawn_abm_check(pos, node, name)
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||||
-- global function to add additional spawn checks
|
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-- return true to stop spawning mob
|
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end
|
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|
||||
|
||||
function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
|
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interval, chance, aoc, min_height, max_height, day_toggle, on_spawn)
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|
||||
-- Do mobs spawn at all?
|
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if not mobs_spawn then
|
||||
return
|
||||
end
|
||||
|
||||
-- chance/spawn number override in minetest.conf for registered mob
|
||||
local numbers = minetest.settings:get(name)
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||||
|
||||
if numbers then
|
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numbers = numbers:split(",")
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chance = tonumber(numbers[1]) or chance
|
||||
aoc = tonumber(numbers[2]) or aoc
|
||||
|
||||
if chance == 0 then
|
||||
minetest.log("warning", string.format("[mobs] %s has spawning disabled", name))
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||||
return
|
||||
end
|
||||
|
||||
minetest.log("action",
|
||||
string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc))
|
||||
|
||||
end
|
||||
|
||||
local spawn_action
|
||||
spawn_action = function(pos, node, active_object_count, active_object_count_wider, name)
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||||
|
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local orig_pos = table.copy(pos)
|
||||
-- is mob actually registered?
|
||||
if not mobs.spawning_mobs[name]
|
||||
or not minetest.registered_entities[name] then
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||||
minetest.log("warning", "Mob spawn of "..name.." failed, unknown entity or mob is not registered for spawning!")
|
||||
return
|
||||
end
|
||||
|
||||
-- additional custom checks for spawning mob
|
||||
if mobs:spawn_abm_check(pos, node, name) == true then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, ABM check rejected!")
|
||||
return
|
||||
end
|
||||
|
||||
-- count nearby mobs in same spawn class
|
||||
local entdef = minetest.registered_entities[name]
|
||||
local spawn_class = entdef and entdef.spawn_class
|
||||
if not spawn_class then
|
||||
if entdef.type == "monster" then
|
||||
spawn_class = "hostile"
|
||||
else
|
||||
spawn_class = "passive"
|
||||
end
|
||||
end
|
||||
local in_class_cap = count_mobs(pos, "!"..spawn_class) < MOB_CAP[spawn_class]
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||||
-- do not spawn if too many of same mob in area
|
||||
if active_object_count_wider >= max_per_block -- large-range mob cap
|
||||
or (not in_class_cap) -- spawn class mob cap
|
||||
or count_mobs(pos, name) >= aoc then -- per-mob mob cap
|
||||
-- too many entities
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too crowded!")
|
||||
return
|
||||
end
|
||||
|
||||
-- if toggle set to nil then ignore day/night check
|
||||
if day_toggle ~= nil then
|
||||
|
||||
local tod = (minetest.get_timeofday() or 0) * 24000
|
||||
|
||||
if tod > 4500 and tod < 19500 then
|
||||
-- daylight, but mob wants night
|
||||
if day_toggle == false then
|
||||
-- mob needs night
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs light!")
|
||||
return
|
||||
end
|
||||
else
|
||||
-- night time but mob wants day
|
||||
if day_toggle == true then
|
||||
-- mob needs day
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs daylight!")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- spawn above node
|
||||
pos.y = pos.y + 1
|
||||
|
||||
-- only spawn away from player
|
||||
local objs = minetest.get_objects_inside_radius(pos, 24)
|
||||
|
||||
for n = 1, #objs do
|
||||
|
||||
if objs[n]:is_player() then
|
||||
-- player too close
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, player too close!")
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- mobs cannot spawn in protected areas when enabled
|
||||
if not spawn_protected
|
||||
and minetest.is_protected(pos, "") then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, position is protected!")
|
||||
return
|
||||
end
|
||||
|
||||
-- are we spawning within height limits?
|
||||
if pos.y > max_height
|
||||
or pos.y < min_height then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, out of height limit!")
|
||||
return
|
||||
end
|
||||
|
||||
-- are light levels ok?
|
||||
local light = minetest.get_node_light(pos)
|
||||
if not light
|
||||
or light > max_light
|
||||
or light < min_light then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, bad light!")
|
||||
return
|
||||
end
|
||||
|
||||
-- do we have enough space to spawn mob?
|
||||
local ent = minetest.registered_entities[name]
|
||||
local width_x = max(1, math.ceil(ent.collisionbox[4] - ent.collisionbox[1]))
|
||||
local min_x, max_x
|
||||
if width_x % 2 == 0 then
|
||||
max_x = math.floor(width_x/2)
|
||||
min_x = -(max_x-1)
|
||||
else
|
||||
max_x = math.floor(width_x/2)
|
||||
min_x = -max_x
|
||||
end
|
||||
|
||||
local width_z = max(1, math.ceil(ent.collisionbox[6] - ent.collisionbox[3]))
|
||||
local min_z, max_z
|
||||
if width_z % 2 == 0 then
|
||||
max_z = math.floor(width_z/2)
|
||||
min_z = -(max_z-1)
|
||||
else
|
||||
max_z = math.floor(width_z/2)
|
||||
min_z = -max_z
|
||||
end
|
||||
|
||||
local max_y = max(0, math.ceil(ent.collisionbox[5] - ent.collisionbox[2]) - 1)
|
||||
|
||||
for y = 0, max_y do
|
||||
for x = min_x, max_x do
|
||||
for z = min_z, max_z do
|
||||
local pos2 = {x = pos.x+x, y = pos.y+y, z = pos.z+z}
|
||||
if minetest.registered_nodes[node_ok(pos2).name].walkable == true then
|
||||
-- inside block
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too little space!")
|
||||
if ent.spawn_small_alternative ~= nil and (not minetest.registered_nodes[node_ok(pos).name].walkable) then
|
||||
minetest.log("info", "Trying to spawn smaller alternative mob: "..ent.spawn_small_alternative)
|
||||
spawn_action(orig_pos, node, active_object_count, active_object_count_wider, ent.spawn_small_alternative)
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- tweak X/Y/Z spawn pos
|
||||
if width_x % 2 == 0 then
|
||||
pos.x = pos.x + 0.5
|
||||
end
|
||||
if width_z % 2 == 0 then
|
||||
pos.z = pos.z + 0.5
|
||||
end
|
||||
pos.y = pos.y - 0.5
|
||||
|
||||
local mob = minetest.add_entity(pos, name)
|
||||
minetest.log("action", "Mob spawned: "..name.." at "..minetest.pos_to_string(pos))
|
||||
|
||||
if on_spawn then
|
||||
|
||||
local ent = mob:get_luaentity()
|
||||
|
||||
on_spawn(ent, pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_abm_action(pos, node, active_object_count, active_object_count_wider)
|
||||
spawn_action(pos, node, active_object_count, active_object_count_wider, name)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
label = name .. " spawning",
|
||||
nodenames = nodes,
|
||||
neighbors = neighbors,
|
||||
interval = interval,
|
||||
chance = floor(max(1, chance * mobs_spawn_chance)),
|
||||
catch_up = false,
|
||||
action = spawn_abm_action,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- compatibility with older mob registration
|
||||
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
|
||||
|
||||
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
|
||||
chance, active_object_count, -31000, max_height, day_toggle)
|
||||
end
|
||||
|
||||
|
||||
-- MarkBu's spawn function
|
||||
function mobs:spawn(def)
|
||||
|
||||
local name = def.name
|
||||
local nodes = def.nodes or {"group:soil", "group:stone"}
|
||||
local neighbors = def.neighbors or {"air"}
|
||||
local min_light = def.min_light or 0
|
||||
local max_light = def.max_light or 15
|
||||
local interval = def.interval or 30
|
||||
local chance = def.chance or 5000
|
||||
local active_object_count = def.active_object_count or 1
|
||||
local min_height = def.min_height or -31000
|
||||
local max_height = def.max_height or 31000
|
||||
local day_toggle = def.day_toggle
|
||||
local on_spawn = def.on_spawn
|
||||
|
||||
mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
end
|
||||
|
||||
|
||||
-- register arrow for shoot attack
|
||||
function mobs:register_arrow(name, def)
|
||||
|
||||
|
|
|
@ -4,8 +4,11 @@ local path = minetest.get_modpath(minetest.get_current_modname())
|
|||
-- Mob API
|
||||
dofile(path .. "/api.lua")
|
||||
|
||||
-- Spawning Algorithm
|
||||
dofile(path .. "/spawning.lua")
|
||||
|
||||
-- Rideable Mobs
|
||||
dofile(path .. "/mount.lua")
|
||||
|
||||
-- Mob Items
|
||||
dofile(path .. "/crafts.lua")
|
||||
dofile(path .. "/crafts.lua")
|
|
@ -0,0 +1,647 @@
|
|||
--lua locals
|
||||
local get_node = minetest.get_node
|
||||
local get_item_group = minetest.get_item_group
|
||||
local get_node_light = minetest.get_node_light
|
||||
local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air
|
||||
local new_vector = vector.new
|
||||
local math_random = math.random
|
||||
local get_biome_name = minetest.get_biome_name
|
||||
local max = math.max
|
||||
local get_objects_inside_radius = minetest.get_objects_inside_radius
|
||||
local vector_distance = vector.distance
|
||||
|
||||
-- range for mob count
|
||||
local aoc_range = 32
|
||||
--[[
|
||||
|
||||
THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs
|
||||
|
||||
underground:
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
|
||||
ocean:
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
|
||||
water or beach?
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
|
||||
beach:
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
|
||||
dimension biome:
|
||||
"Nether",
|
||||
"End",
|
||||
|
||||
Overworld regular:
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
]]--
|
||||
|
||||
|
||||
|
||||
|
||||
local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
|
||||
-- count how many mobs of one type are inside an area
|
||||
|
||||
local count_mobs = function(pos,mobtype)
|
||||
local num = 0
|
||||
local objs = get_objects_inside_radius(pos, aoc_range)
|
||||
for n = 1, #objs do
|
||||
local obj = objs[n]:get_luaentity()
|
||||
if obj and obj.name and obj._cmi_is_mob then
|
||||
-- count hostile mobs only
|
||||
if mobtype == "hostile" then
|
||||
if obj.spawn_class == "hostile" then
|
||||
num = num + 1
|
||||
end
|
||||
-- count passive mobs only
|
||||
else
|
||||
num = num + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return num
|
||||
end
|
||||
|
||||
|
||||
-- global functions
|
||||
|
||||
function mobs:spawn_abm_check(pos, node, name)
|
||||
-- global function to add additional spawn checks
|
||||
-- return true to stop spawning mob
|
||||
end
|
||||
|
||||
|
||||
--[[
|
||||
Custom elements changed:
|
||||
|
||||
name:
|
||||
the mobs name
|
||||
|
||||
dimension:
|
||||
"overworld"
|
||||
"nether"
|
||||
"end"
|
||||
|
||||
types of spawning:
|
||||
"water"
|
||||
"ground"
|
||||
"lava"
|
||||
|
||||
biomes: tells the spawner to allow certain mobs to spawn in certain biomes
|
||||
{"this", "that", "grasslands", "whatever"}
|
||||
|
||||
|
||||
what is aoc??? objects in area
|
||||
|
||||
WARNING: BIOME INTEGRATION NEEDED -> How to get biome through lua??
|
||||
]]--
|
||||
|
||||
|
||||
--this is where all of the spawning information is kept
|
||||
local spawn_dictionary = {}
|
||||
|
||||
function mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_light, max_light, interval, chance, aoc, min_height, max_height, day_toggle, on_spawn)
|
||||
|
||||
--print(dump(biomes))
|
||||
|
||||
-- Do mobs spawn at all?
|
||||
if not mobs_spawn then
|
||||
return
|
||||
end
|
||||
|
||||
-- chance/spawn number override in minetest.conf for registered mob
|
||||
local numbers = minetest.settings:get(name)
|
||||
|
||||
if numbers then
|
||||
numbers = numbers:split(",")
|
||||
chance = tonumber(numbers[1]) or chance
|
||||
aoc = tonumber(numbers[2]) or aoc
|
||||
|
||||
if chance == 0 then
|
||||
minetest.log("warning", string.format("[mobs] %s has spawning disabled", name))
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action",
|
||||
string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc))
|
||||
end
|
||||
|
||||
--[[
|
||||
local spawn_action
|
||||
spawn_action = function(pos, node, active_object_count, active_object_count_wider, name)
|
||||
|
||||
local orig_pos = table.copy(pos)
|
||||
-- is mob actually registered?
|
||||
if not mobs.spawning_mobs[name]
|
||||
or not minetest.registered_entities[name] then
|
||||
minetest.log("warning", "Mob spawn of "..name.." failed, unknown entity or mob is not registered for spawning!")
|
||||
return
|
||||
end
|
||||
|
||||
-- additional custom checks for spawning mob
|
||||
if mobs:spawn_abm_check(pos, node, name) == true then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, ABM check rejected!")
|
||||
return
|
||||
end
|
||||
|
||||
-- count nearby mobs in same spawn class
|
||||
local entdef = minetest.registered_entities[name]
|
||||
local spawn_class = entdef and entdef.spawn_class
|
||||
if not spawn_class then
|
||||
if entdef.type == "monster" then
|
||||
spawn_class = "hostile"
|
||||
else
|
||||
spawn_class = "passive"
|
||||
end
|
||||
end
|
||||
local in_class_cap = count_mobs(pos, "!"..spawn_class) < MOB_CAP[spawn_class]
|
||||
-- do not spawn if too many of same mob in area
|
||||
if active_object_count_wider >= max_per_block -- large-range mob cap
|
||||
or (not in_class_cap) -- spawn class mob cap
|
||||
or count_mobs(pos, name) >= aoc then -- per-mob mob cap
|
||||
-- too many entities
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too crowded!")
|
||||
return
|
||||
end
|
||||
|
||||
-- if toggle set to nil then ignore day/night check
|
||||
if day_toggle ~= nil then
|
||||
|
||||
local tod = (minetest.get_timeofday() or 0) * 24000
|
||||
|
||||
if tod > 4500 and tod < 19500 then
|
||||
-- daylight, but mob wants night
|
||||
if day_toggle == false then
|
||||
-- mob needs night
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs light!")
|
||||
return
|
||||
end
|
||||
else
|
||||
-- night time but mob wants day
|
||||
if day_toggle == true then
|
||||
-- mob needs day
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs daylight!")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- spawn above node
|
||||
pos.y = pos.y + 1
|
||||
|
||||
-- only spawn away from player
|
||||
local objs = minetest.get_objects_inside_radius(pos, 24)
|
||||
|
||||
for n = 1, #objs do
|
||||
|
||||
if objs[n]:is_player() then
|
||||
-- player too close
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, player too close!")
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- mobs cannot spawn in protected areas when enabled
|
||||
if not spawn_protected
|
||||
and minetest.is_protected(pos, "") then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, position is protected!")
|
||||
return
|
||||
end
|
||||
|
||||
-- are we spawning within height limits?
|
||||
if pos.y > max_height
|
||||
or pos.y < min_height then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, out of height limit!")
|
||||
return
|
||||
end
|
||||
|
||||
-- are light levels ok?
|
||||
local light = minetest.get_node_light(pos)
|
||||
if not light
|
||||
or light > max_light
|
||||
or light < min_light then
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, bad light!")
|
||||
return
|
||||
end
|
||||
|
||||
-- do we have enough space to spawn mob?
|
||||
local ent = minetest.registered_entities[name]
|
||||
local width_x = max(1, math.ceil(ent.collisionbox[4] - ent.collisionbox[1]))
|
||||
local min_x, max_x
|
||||
if width_x % 2 == 0 then
|
||||
max_x = math.floor(width_x/2)
|
||||
min_x = -(max_x-1)
|
||||
else
|
||||
max_x = math.floor(width_x/2)
|
||||
min_x = -max_x
|
||||
end
|
||||
|
||||
local width_z = max(1, math.ceil(ent.collisionbox[6] - ent.collisionbox[3]))
|
||||
local min_z, max_z
|
||||
if width_z % 2 == 0 then
|
||||
max_z = math.floor(width_z/2)
|
||||
min_z = -(max_z-1)
|
||||
else
|
||||
max_z = math.floor(width_z/2)
|
||||
min_z = -max_z
|
||||
end
|
||||
|
||||
local max_y = max(0, math.ceil(ent.collisionbox[5] - ent.collisionbox[2]) - 1)
|
||||
|
||||
for y = 0, max_y do
|
||||
for x = min_x, max_x do
|
||||
for z = min_z, max_z do
|
||||
local pos2 = {x = pos.x+x, y = pos.y+y, z = pos.z+z}
|
||||
if minetest.registered_nodes[node_ok(pos2).name].walkable == true then
|
||||
-- inside block
|
||||
minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too little space!")
|
||||
if ent.spawn_small_alternative ~= nil and (not minetest.registered_nodes[node_ok(pos).name].walkable) then
|
||||
minetest.log("info", "Trying to spawn smaller alternative mob: "..ent.spawn_small_alternative)
|
||||
spawn_action(orig_pos, node, active_object_count, active_object_count_wider, ent.spawn_small_alternative)
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- tweak X/Y/Z spawn pos
|
||||
if width_x % 2 == 0 then
|
||||
pos.x = pos.x + 0.5
|
||||
end
|
||||
if width_z % 2 == 0 then
|
||||
pos.z = pos.z + 0.5
|
||||
end
|
||||
pos.y = pos.y - 0.5
|
||||
|
||||
local mob = minetest.add_entity(pos, name)
|
||||
minetest.log("action", "Mob spawned: "..name.." at "..minetest.pos_to_string(pos))
|
||||
|
||||
if on_spawn then
|
||||
|
||||
local ent = mob:get_luaentity()
|
||||
|
||||
on_spawn(ent, pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_abm_action(pos, node, active_object_count, active_object_count_wider)
|
||||
spawn_action(pos, node, active_object_count, active_object_count_wider, name)
|
||||
end
|
||||
]]--
|
||||
|
||||
local entdef = minetest.registered_entities[name]
|
||||
local spawn_class
|
||||
if entdef.type == "monster" then
|
||||
spawn_class = "hostile"
|
||||
else
|
||||
spawn_class = "passive"
|
||||
end
|
||||
|
||||
--load information into the spawn dictionary
|
||||
local key = #spawn_dictionary + 1
|
||||
spawn_dictionary[key] = {}
|
||||
spawn_dictionary[key]["name"] = name
|
||||
spawn_dictionary[key]["dimension"] = dimension
|
||||
spawn_dictionary[key]["type_of_spawning"] = type_of_spawning
|
||||
spawn_dictionary[key]["biomes"] = biomes
|
||||
spawn_dictionary[key]["min_light"] = min_light
|
||||
spawn_dictionary[key]["max_light"] = max_light
|
||||
spawn_dictionary[key]["interval"] = interval
|
||||
spawn_dictionary[key]["chance"] = chance
|
||||
spawn_dictionary[key]["aoc"] = aoc
|
||||
spawn_dictionary[key]["min_height"] = min_height
|
||||
spawn_dictionary[key]["max_height"] = max_height
|
||||
spawn_dictionary[key]["day_toggle"] = day_toggle
|
||||
--spawn_dictionary[key]["on_spawn"] = spawn_abm_action
|
||||
spawn_dictionary[key]["spawn_class"] = spawn_class
|
||||
|
||||
--[[
|
||||
minetest.register_abm({
|
||||
label = name .. " spawning",
|
||||
nodenames = nodes,
|
||||
neighbors = neighbors,
|
||||
interval = interval,
|
||||
chance = floor(max(1, chance * mobs_spawn_chance)),
|
||||
catch_up = false,
|
||||
action = spawn_abm_action,
|
||||
})
|
||||
]]--
|
||||
end
|
||||
|
||||
-- compatibility with older mob registration
|
||||
-- we're going to forget about this for now -j4i
|
||||
--[[
|
||||
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
|
||||
|
||||
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
|
||||
chance, active_object_count, -31000, max_height, day_toggle)
|
||||
end
|
||||
]]--
|
||||
|
||||
|
||||
--Don't disable this yet-j4i
|
||||
-- MarkBu's spawn function
|
||||
|
||||
function mobs:spawn(def)
|
||||
--does nothing for now
|
||||
--[[
|
||||
local name = def.name
|
||||
local nodes = def.nodes or {"group:soil", "group:stone"}
|
||||
local neighbors = def.neighbors or {"air"}
|
||||
local min_light = def.min_light or 0
|
||||
local max_light = def.max_light or 15
|
||||
local interval = def.interval or 30
|
||||
local chance = def.chance or 5000
|
||||
local active_object_count = def.active_object_count or 1
|
||||
local min_height = def.min_height or -31000
|
||||
local max_height = def.max_height or 31000
|
||||
local day_toggle = def.day_toggle
|
||||
local on_spawn = def.on_spawn
|
||||
|
||||
mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
]]--
|
||||
end
|
||||
|
||||
|
||||
|
||||
local axis
|
||||
--inner and outer part of square donut radius
|
||||
local inner = 1
|
||||
local outer = 65
|
||||
local int = {-1,1}
|
||||
local position_calculation = function(pos)
|
||||
|
||||
pos = vector.floor(pos)
|
||||
|
||||
--this is used to determine the axis buffer from the player
|
||||
axis = math.random(0,1)
|
||||
|
||||
--cast towards the direction
|
||||
if axis == 0 then --x
|
||||
pos.x = pos.x + math.random(inner,outer)*int[math.random(1,2)]
|
||||
pos.z = pos.z + math.random(-outer,outer)
|
||||
else --z
|
||||
pos.z = pos.z + math.random(inner,outer)*int[math.random(1,2)]
|
||||
pos.x = pos.x + math.random(-outer,outer)
|
||||
end
|
||||
return(pos)
|
||||
end
|
||||
|
||||
--[[
|
||||
local decypher_limits_dictionary = {
|
||||
["overworld"] = {mcl_vars.mg_overworld_min,mcl_vars.mg_overworld_max},
|
||||
["nether"] = {mcl_vars.mg_nether_min, mcl_vars.mg_nether_max},
|
||||
["end"] = {mcl_vars.mg_end_min, mcl_vars.mg_end_max}
|
||||
}
|
||||
]]--
|
||||
|
||||
local function decypher_limits(posy)
|
||||
--local min_max_table = decypher_limits_dictionary[dimension]
|
||||
--return min_max_table[1],min_max_table[2]
|
||||
posy = math.floor(posy)
|
||||
return posy - 32, posy + 32
|
||||
end
|
||||
|
||||
--a simple helper function for mob_spawn
|
||||
local function biome_check(biome_list, biome_goal)
|
||||
for _,data in ipairs(biome_list) do
|
||||
if data == biome_goal then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
--todo mob limiting
|
||||
--MAIN LOOP
|
||||
|
||||
if mobs_spawn then
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
if timer >= 8 then
|
||||
timer = 0
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
for i = 1,math_random(3,8) do
|
||||
repeat -- after this line each "break" means "continue"
|
||||
local player_pos = player:get_pos()
|
||||
|
||||
local _,dimension = mcl_worlds.y_to_layer(player_pos.y)
|
||||
|
||||
if dimension == "void" or dimension == "default" then
|
||||
break -- ignore void and unloaded area
|
||||
end
|
||||
|
||||
local min,max = decypher_limits(player_pos.y)
|
||||
|
||||
local goal_pos = position_calculation(player_pos)
|
||||
|
||||
local spawning_position_list = find_nodes_in_area_under_air(new_vector(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid", "group:water", "group:lava"})
|
||||
|
||||
--couldn't find node
|
||||
if #spawning_position_list <= 0 then
|
||||
break
|
||||
end
|
||||
|
||||
local spawning_position = spawning_position_list[math_random(1,#spawning_position_list)]
|
||||
|
||||
--Prevent strange behavior/too close to player
|
||||
if not spawning_position or vector_distance(player_pos, spawning_position) < 15 then
|
||||
break
|
||||
end
|
||||
|
||||
local gotten_node = get_node(spawning_position).name
|
||||
|
||||
if not gotten_node or gotten_node == "air" then --skip air nodes
|
||||
break
|
||||
end
|
||||
|
||||
local gotten_biome = minetest.get_biome_data(spawning_position)
|
||||
|
||||
if not gotten_biome then
|
||||
break --skip if in unloaded area
|
||||
end
|
||||
|
||||
gotten_biome = get_biome_name(gotten_biome.biome) --makes it easier to work with
|
||||
|
||||
--grab random mob
|
||||
local mob_def = spawn_dictionary[math.random(1,#spawn_dictionary)]
|
||||
|
||||
if not mob_def then
|
||||
break --skip if something ridiculous happens (nil mob def)
|
||||
end
|
||||
|
||||
--skip if not correct dimension
|
||||
if mob_def.dimension ~= dimension then
|
||||
break
|
||||
end
|
||||
|
||||
--skip if not in correct biome
|
||||
if not biome_check(mob_def.biomes, gotten_biome) then
|
||||
break
|
||||
end
|
||||
|
||||
--add this so mobs don't spawn inside nodes
|
||||
spawning_position.y = spawning_position.y + 1
|
||||
|
||||
if spawning_position.y < mob_def.min_height or spawning_position.y > mob_def.max_height then
|
||||
break
|
||||
end
|
||||
|
||||
--only need to poll for node light if everything else worked
|
||||
local gotten_light = get_node_light(spawning_position)
|
||||
|
||||
--don't spawn if not in light limits
|
||||
if gotten_light < mob_def.min_light or gotten_light > mob_def.max_light then
|
||||
break
|
||||
end
|
||||
|
||||
local is_water = get_item_group(gotten_node, "water") ~= 0
|
||||
local is_lava = get_item_group(gotten_node, "lava") ~= 0
|
||||
|
||||
if mob_def.type_of_spawning == "ground" and is_water then
|
||||
break
|
||||
end
|
||||
|
||||
if mob_def.type_of_spawning == "ground" and is_lava then
|
||||
break
|
||||
end
|
||||
|
||||
--finally do the heavy check (for now) of mobs in area
|
||||
if count_mobs(spawning_position, mob_def.spawn_class) >= mob_def.aoc then
|
||||
break
|
||||
end
|
||||
|
||||
--adjust the position for water and lava mobs
|
||||
if mob_def.type_of_spawning == "water" or mob_def.type_of_spawning == "lava" then
|
||||
spawning_position.y = spawning_position.y - 1
|
||||
end
|
||||
|
||||
--everything is correct, spawn mob
|
||||
minetest.add_entity(spawning_position, mob_def.name)
|
||||
until true --this is a safety catch
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
|
@ -290,13 +290,13 @@ mobs_mc.spawn = {
|
|||
mobs_mc.spawn_height = {
|
||||
water = tonumber(minetest.settings:get("water_level")) or 0, -- Water level in the Overworld
|
||||
|
||||
-- Overworld boundaries (inclusive)
|
||||
overworld_min = -2999,
|
||||
-- Overworld boundaries (inclusive) --I adjusted this to be more reasonable
|
||||
overworld_min = -64,-- -2999,
|
||||
overworld_max = 31000,
|
||||
|
||||
-- Nether boundaries (inclusive)
|
||||
nether_min = -3369,
|
||||
nether_max = -3000,
|
||||
nether_min = -29067,-- -3369,
|
||||
nether_max = -28939,-- -3000,
|
||||
|
||||
-- End boundaries (inclusive)
|
||||
end_min = -6200,
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
--###################
|
||||
--################### AGENT
|
||||
--################### AGENT - seemingly unused
|
||||
--###################
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
|
|
@ -64,7 +64,81 @@ else
|
|||
end
|
||||
|
||||
-- Spawn on solid blocks at or below Sea level and the selected light level
|
||||
mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:bat",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
},
|
||||
0,
|
||||
maxlight,
|
||||
20,
|
||||
5000,
|
||||
2,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.water-1)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
-- daufinsyd
|
||||
-- My work is under the LGPL terms
|
||||
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models
|
||||
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models -hi 22i ~jordan4ibanez
|
||||
-- blaze.lua partial copy of mobs_mc/ghast.lua
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
@ -128,7 +128,18 @@ mobs:register_mob("mobs_mc:blaze", {
|
|||
end,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:blaze",
|
||||
"nether",
|
||||
"ground",
|
||||
{"Nether"},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
5000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Blaze fireball
|
||||
mobs:register_arrow("mobs_mc:blaze_fireball", {
|
||||
|
|
|
@ -100,7 +100,34 @@ mobs:register_mob("mobs_mc:chicken", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:chicken", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:chicken",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30, 17000,
|
||||
3,
|
||||
mobs_mc.spawn_height.water,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0)
|
||||
|
|
|
@ -145,8 +145,53 @@ mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
|
|||
|
||||
|
||||
-- Spawning
|
||||
mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:cow",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
17000,
|
||||
10,
|
||||
mobs_mc.spawn_height.water,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:mooshroom",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"MushroomIslandShore",
|
||||
"MushroomIsland"
|
||||
},
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
17000,
|
||||
5,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn egg
|
||||
mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
|
||||
|
|
|
@ -39,6 +39,8 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
||||
attack_type = "explode",
|
||||
|
||||
--hssssssssssss
|
||||
|
||||
explosion_strength = 3,
|
||||
explosion_radius = 3.5,
|
||||
explosion_damage_radius = 3.5,
|
||||
|
@ -138,6 +140,9 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
|||
pathfinding = 1,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_creeper.b3d",
|
||||
|
||||
--BOOM
|
||||
|
||||
textures = {
|
||||
{"mobs_mc_creeper.png",
|
||||
"mobs_mc_creeper_charge.png"},
|
||||
|
@ -248,7 +253,158 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
|||
glow = 3,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:creeper",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
20,
|
||||
16500,
|
||||
2,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:creeper", S("Creeper"), "mobs_mc_spawn_icon_creeper.png", 0)
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
mcl_mobs
|
|
@ -60,7 +60,23 @@ mobs:register_mob("mobs_mc:enderdragon", {
|
|||
},
|
||||
ignores_nametag = true,
|
||||
do_custom = function(self)
|
||||
mcl_bossbars.update_boss(self, "Ender Dragon", "light_purple")
|
||||
mcl_bossbars.update_boss(self.object, "Ender Dragon", "light_purple")
|
||||
for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
|
||||
local luaentity = obj:get_luaentity()
|
||||
if luaentity and luaentity.name == "mcl_end:crystal" then
|
||||
if luaentity.beam then
|
||||
if luaentity.beam == self.beam then
|
||||
break
|
||||
end
|
||||
else
|
||||
if self.beam then
|
||||
self.beam:remove()
|
||||
end
|
||||
minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if self._portal_pos then
|
||||
-- migrate old format
|
||||
if type(self._portal_pos) == "string" then
|
||||
|
|
|
@ -346,29 +346,28 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
--skip player if they have no data - log it
|
||||
if not player_eye_height then
|
||||
minetest.log("error", "Enderman at location: ".. dump(enderpos).." has indexed a null player!")
|
||||
goto continue
|
||||
end
|
||||
else
|
||||
|
||||
--calculate very quickly the exact location the player is looking
|
||||
--within the distance between the two "heads" (player and enderman)
|
||||
local look_pos = vector.new(player_pos.x, player_pos.y + player_eye_height, player_pos.z)
|
||||
local look_pos_base = look_pos
|
||||
local ender_eye_pos = vector.new(enderpos.x, enderpos.y + 2.75, enderpos.z)
|
||||
local eye_distance_from_player = vector.distance(ender_eye_pos, look_pos)
|
||||
look_pos = vector.add(look_pos, vector.multiply(look_dir, eye_distance_from_player))
|
||||
--calculate very quickly the exact location the player is looking
|
||||
--within the distance between the two "heads" (player and enderman)
|
||||
local look_pos = vector.new(player_pos.x, player_pos.y + player_eye_height, player_pos.z)
|
||||
local look_pos_base = look_pos
|
||||
local ender_eye_pos = vector.new(enderpos.x, enderpos.y + 2.75, enderpos.z)
|
||||
local eye_distance_from_player = vector.distance(ender_eye_pos, look_pos)
|
||||
look_pos = vector.add(look_pos, vector.multiply(look_dir, eye_distance_from_player))
|
||||
|
||||
--if looking in general head position, turn hostile
|
||||
if minetest.line_of_sight(ender_eye_pos, look_pos_base) and vector.distance(look_pos, ender_eye_pos) <= 0.4 then
|
||||
self.provoked = "staring"
|
||||
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
||||
break
|
||||
else -- I'm not sure what this part does, but I don't want to break anything - jordan4ibanez
|
||||
if self.provoked == "staring" then
|
||||
self.provoked = "broke_contact"
|
||||
end
|
||||
end
|
||||
--if looking in general head position, turn hostile
|
||||
if minetest.line_of_sight(ender_eye_pos, look_pos_base) and vector.distance(look_pos, ender_eye_pos) <= 0.4 then
|
||||
self.provoked = "staring"
|
||||
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
||||
break
|
||||
else -- I'm not sure what this part does, but I don't want to break anything - jordan4ibanez
|
||||
if self.provoked == "staring" then
|
||||
self.provoked = "broke_contact"
|
||||
end
|
||||
end
|
||||
|
||||
::continue:: -- this is a sweep over statement, this can be used to continue even when errors occurred
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -562,11 +561,189 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
|
||||
|
||||
-- End spawn
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:enderman",
|
||||
"end",
|
||||
"ground",
|
||||
{
|
||||
"End"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
3000,
|
||||
12,
|
||||
mobs_mc.spawn_height.end_min,
|
||||
mobs_mc.spawn_height.end_max)
|
||||
-- Overworld spawn
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:enderman",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
19000,
|
||||
2,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- Nether spawn (rare)
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:enderman",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
27500,
|
||||
4,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)
|
||||
|
|
|
@ -75,7 +75,20 @@ mobs:register_mob("mobs_mc:ghast", {
|
|||
})
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:ghast",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
18000,
|
||||
2,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- fireball (projectile)
|
||||
mobs:register_arrow("mobs_mc:fireball", {
|
||||
|
|
|
@ -106,7 +106,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
|
|||
view_range = 16,
|
||||
})
|
||||
|
||||
-- Spawning disabled due to size issues
|
||||
-- Spawning disabled due to size issues <- what do you mean? -j4i
|
||||
-- TODO: Re-enable spawning
|
||||
-- mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18)
|
||||
|
||||
|
|
|
@ -510,8 +510,56 @@ mobs:register_mob("mobs_mc:mule", mule)
|
|||
|
||||
--===========================
|
||||
--Spawn Function
|
||||
mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:horse",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
4,
|
||||
mobs_mc.spawn_height.water+3,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:donkey",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
4,
|
||||
mobs_mc.spawn_height.water+3,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0)
|
||||
|
|
|
@ -217,7 +217,25 @@ mobs:register_mob("mobs_mc:llama", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:llama",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
5,
|
||||
mobs_mc.spawn_height.water+15,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)
|
||||
|
|
|
@ -152,6 +152,25 @@ mobs:register_mob("mobs_mc:cat", cat)
|
|||
local base_spawn_chance = 5000
|
||||
|
||||
-- Spawn ocelot
|
||||
--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:ocelot",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Jungle",
|
||||
"JungleEdgeM",
|
||||
"JungleM",
|
||||
"JungleEdge",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
5,
|
||||
mobs_mc.spawn_height.water+15,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
--[[
|
||||
mobs:spawn({
|
||||
name = "mobs_mc:ocelot",
|
||||
nodes = mobs_mc.spawn.jungle,
|
||||
|
@ -163,8 +182,8 @@ mobs:spawn({
|
|||
min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level
|
||||
max_height = mobs_mc.spawn_height.overworld_max,
|
||||
on_spawn = function(self, pos)
|
||||
--[[ Note: Minecraft has a 1/3 spawn failure rate.
|
||||
In this mod it is emulated by reducing the spawn rate accordingly (see above). ]]
|
||||
Note: Minecraft has a 1/3 spawn failure rate.
|
||||
In this mod it is emulated by reducing the spawn rate accordingly (see above).
|
||||
|
||||
-- 1/7 chance to spawn 2 ocelot kittens
|
||||
if pr:next(1,7) == 1 then
|
||||
|
@ -207,6 +226,7 @@ mobs:spawn({
|
|||
end
|
||||
end,
|
||||
})
|
||||
]]--
|
||||
|
||||
-- spawn eggs
|
||||
-- FIXME: The spawn icon shows a cat texture, not an ocelot texture
|
||||
|
|
|
@ -90,8 +90,24 @@ mobs:register_mob("mobs_mc:parrot", {
|
|||
|
||||
})
|
||||
|
||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome*
|
||||
mobs:spawn_specific("mobs_mc:parrot", {"mcl_core:jungletree", "mcl_core:jungleleaves"}, {"air"}, 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
|
||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:parrot",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Jungle",
|
||||
"JungleEdgeM",
|
||||
"JungleM",
|
||||
"JungleEdge",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
7,
|
||||
30000,
|
||||
1,
|
||||
mobs_mc.spawn_height.water+7,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
|
||||
|
|
|
@ -182,7 +182,35 @@ mobs:register_mob("mobs_mc:pig", {
|
|||
end,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:pig",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
8,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)
|
||||
|
|
|
@ -67,7 +67,23 @@ mobs:register_mob("mobs_mc:polar_bear", {
|
|||
})
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:polar_bear", mobs_mc.spawn.snow, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:polar_bear",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"ColdTaiga",
|
||||
"IcePlainsSpikes",
|
||||
"IcePlains",
|
||||
"ExtremeHills+_snowtop",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
7000,
|
||||
3,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn egg
|
||||
mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0)
|
||||
|
|
|
@ -107,8 +107,39 @@ end
|
|||
mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
|
||||
|
||||
-- Mob spawning rules.
|
||||
-- Different skins depending on spawn location
|
||||
-- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:rabbit",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
8,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
--[[
|
||||
local spawn = {
|
||||
name = "mobs_mc:rabbit",
|
||||
neighbors = {"air"},
|
||||
|
@ -165,6 +196,7 @@ spawn_grass.on_spawn = function(self, pos)
|
|||
self.object:set_properties({textures = self.base_texture})
|
||||
end
|
||||
mobs:spawn(spawn_grass)
|
||||
]]--
|
||||
|
||||
-- Spawn egg
|
||||
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
||||
|
|
|
@ -303,7 +303,35 @@ mobs:register_mob("mobs_mc:sheep", {
|
|||
end
|
||||
end,
|
||||
})
|
||||
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:sheep",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
3,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0)
|
||||
|
|
|
@ -81,4 +81,17 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
|
|||
|
||||
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
|
||||
|
||||
mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:shulker",
|
||||
"end",
|
||||
"ground",
|
||||
{
|
||||
"End"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
5000,
|
||||
2,
|
||||
mobs_mc.spawn_height.end_min,
|
||||
mobs_mc.spawn_height.end_max)
|
||||
|
|
|
@ -139,13 +139,195 @@ table.insert(stray.drops, {
|
|||
mobs:register_mob("mobs_mc:stray", stray)
|
||||
|
||||
-- Overworld spawn
|
||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:skeleton",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
20,
|
||||
17000,
|
||||
2,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
-- Nether spawn
|
||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:skeleton",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
10000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Stray spawn
|
||||
-- TODO: Spawn directly under the sky
|
||||
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:stray",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"ColdTaiga",
|
||||
"IcePlainsSpikes",
|
||||
"IcePlains",
|
||||
"ExtremeHills+_snowtop",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
20,
|
||||
19000,
|
||||
2,
|
||||
mobs_mc.spawn_height.water,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -94,7 +94,20 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:witherskeleton",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
5000,
|
||||
5,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
||||
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
|
@ -157,9 +157,137 @@ mobs:register_mob("mobs_mc:slime_tiny", slime_tiny)
|
|||
local smin = mobs_mc.spawn_height.overworld_min
|
||||
local smax = mobs_mc.spawn_height.water - 23
|
||||
|
||||
mobs:spawn_specific("mobs_mc:slime_tiny", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_small", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_big", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:slime_tiny",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
12000,
|
||||
4,
|
||||
smin,
|
||||
smax)
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:slime_small",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
8500,
|
||||
4,
|
||||
smin,
|
||||
smax)
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:slime_big",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
10000,
|
||||
4,
|
||||
smin,
|
||||
smax)
|
||||
|
||||
-- Magma cube
|
||||
local magma_cube_big = {
|
||||
|
@ -272,13 +400,55 @@ mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny)
|
|||
local mmin = mobs_mc.spawn_height.nether_min
|
||||
local mmax = mobs_mc.spawn_height.nether_max
|
||||
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:magma_cube_tiny",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
4,
|
||||
mmin,
|
||||
mmax)
|
||||
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:magma_cube_small",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15500,
|
||||
4,
|
||||
mmin,
|
||||
mmax)
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:magma_cube_big",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
16000,
|
||||
4,
|
||||
mmin,
|
||||
mmax)
|
||||
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -87,7 +87,158 @@ cave_spider.sounds.base_pitch = 1.25
|
|||
mobs:register_mob("mobs_mc:cave_spider", cave_spider)
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:spider", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:spider",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
17000,
|
||||
2,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:spider", S("Spider"), "mobs_mc_spawn_icon_spider.png", 0)
|
||||
|
|
|
@ -62,7 +62,158 @@ mobs:register_mob("mobs_mc:squid", {
|
|||
|
||||
local water = mobs_mc.spawn_height.water
|
||||
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:squid",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
5500,
|
||||
3,
|
||||
water-16,
|
||||
water+1)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:squid", S("Squid"), "mobs_mc_spawn_icon_squid.png", 0)
|
||||
|
|
|
@ -1074,7 +1074,35 @@ mobs:register_mob("mobs_mc:villager", {
|
|||
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:villager",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
20,
|
||||
4,
|
||||
mobs_mc.spawn_height.water+1,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
|
||||
|
|
|
@ -146,8 +146,99 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
|||
harmed_by_heal = true,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:villager_zombie",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
4090,
|
||||
4,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
--mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
||||
|
|
|
@ -99,7 +99,7 @@ mobs:register_arrow("mobs_mc:potion_arrow", {
|
|||
end
|
||||
})
|
||||
|
||||
-- TODO: Spawn when witch works properly
|
||||
-- TODO: Spawn when witch works properly <- eventually -j4i
|
||||
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -73,7 +73,7 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
self.object:set_properties({textures={self.base_texture}})
|
||||
self.armor = {undead = 80, fleshy = 80}
|
||||
end
|
||||
mcl_bossbars.update_boss(self, "Wither", "dark_purple")
|
||||
mcl_bossbars.update_boss(self.object, "Wither", "dark_purple")
|
||||
end,
|
||||
on_spawn = function(self)
|
||||
minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
|
||||
|
|
|
@ -232,6 +232,34 @@ end
|
|||
mobs:register_mob("mobs_mc:dog", dog)
|
||||
|
||||
-- Spawn
|
||||
mobs:spawn_specific("mobs_mc:wolf", mobs_mc.spawn.wolf, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:wolf",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
9000,
|
||||
7,
|
||||
mobs_mc.spawn_height.water+3,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
mobs:register_egg("mobs_mc:wolf", S("Wolf"), "mobs_mc_spawn_icon_wolf.png", 0)
|
||||
|
|
|
@ -135,11 +135,227 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
|
|||
|
||||
-- Spawning
|
||||
|
||||
mobs:spawn_specific("mobs_mc:zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:zombie",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
6000,
|
||||
4,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
-- Baby zombie is 20 times less likely than regular zombies
|
||||
mobs:spawn_specific("mobs_mc:baby_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:baby_husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:baby_zombie",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
60000,
|
||||
4,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:husk",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Desert",
|
||||
"SavannaM",
|
||||
"Savanna",
|
||||
"Savanna_beach",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
6500,
|
||||
4,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:baby_husk",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Desert",
|
||||
"SavannaM",
|
||||
"Savanna",
|
||||
"Savanna_beach",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
30,
|
||||
65000,
|
||||
4,
|
||||
mobs_mc.spawn_height.overworld_min,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- Spawn eggs
|
||||
mobs:register_egg("mobs_mc:husk", S("Husk"), "mobs_mc_spawn_icon_husk.png", 0)
|
||||
|
|
|
@ -111,12 +111,38 @@ baby_pigman.child = 1
|
|||
mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:pigman",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
-- Baby zombie is 20 times less likely than regular zombies
|
||||
mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific(
|
||||
"mobs_mc:baby_pigman",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
100000,
|
||||
4,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Spawning in Nether portals in the Overworld
|
||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
--mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)
|
||||
|
|
|
@ -36,12 +36,12 @@ end
|
|||
|
||||
local last_id = 0
|
||||
|
||||
function mcl_bossbars.add_bar(player, def)
|
||||
function mcl_bossbars.add_bar(player, def, dynamic, priority)
|
||||
local name = player:get_player_name()
|
||||
local bars = mcl_bossbars.bars[name]
|
||||
local bar = {text = def.text}
|
||||
local bar = {text = def.text, priority = priority or 0}
|
||||
bar.color, bar.image = get_color_info(def.color, def.percentage)
|
||||
if def.dynamic then
|
||||
if dynamic then
|
||||
for _, other in pairs(bars) do
|
||||
if not other.id and other.color == bar.color and (other.original_text or other.text) == bar.text and other.image == bar.image then
|
||||
if not other.count then
|
||||
|
@ -55,40 +55,49 @@ function mcl_bossbars.add_bar(player, def)
|
|||
end
|
||||
end
|
||||
table.insert(bars, bar)
|
||||
if not def.dynamic then
|
||||
if not dynamic then
|
||||
bar.raw_color = def.color
|
||||
bar.id = last_id + 1
|
||||
last_id = bar.id
|
||||
mcl_bossbars.static[bar.id] = bar
|
||||
return id
|
||||
return bar.id
|
||||
end
|
||||
end
|
||||
|
||||
function mcl_bossbars.remove_bar(id)
|
||||
mcl_bossbars.static[id].bar.static = false
|
||||
mcl_bossbars.static[id].bar.id = nil
|
||||
mcl_bossbars.static[id] = nil
|
||||
end
|
||||
|
||||
function mcl_bossbars.update_bar(id, def)
|
||||
function mcl_bossbars.update_bar(id, def, priority)
|
||||
local old = mcl_bossbars.static[id]
|
||||
old.color = get_color_info(def.color or old.raw_color, def.percentage or old.percentage)
|
||||
old.text = def.text or old.text
|
||||
old.priority = priority or old.priority
|
||||
end
|
||||
|
||||
function mcl_bossbars.update_boss(luaentity, name, color)
|
||||
local object = luaentity.object
|
||||
function mcl_bossbars.update_boss(object, name, color)
|
||||
local props = object:get_luaentity()
|
||||
if not props or not props._cmi_is_mob then
|
||||
props = object:get_properties()
|
||||
props.health = object:get_hp()
|
||||
end
|
||||
|
||||
local bardef = {
|
||||
text = luaentity.nametag,
|
||||
percentage = math.floor(luaentity.health / luaentity.hp_max * 100),
|
||||
color = color,
|
||||
dynamic = true,
|
||||
text = props.nametag,
|
||||
percentage = math.floor(props.health / props.hp_max * 100),
|
||||
}
|
||||
|
||||
if not bardef.text or bardef.text == "" then
|
||||
bardef.text = name
|
||||
end
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(object:get_pos(), 128)) do
|
||||
if obj:is_player() then
|
||||
mcl_bossbars.add_bar(obj, bardef)
|
||||
|
||||
local pos = object:get_pos()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local d = vector.distance(pos, player:get_pos())
|
||||
if d <= 80 then
|
||||
mcl_bossbars.add_bar(player, bardef, true, d)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -115,6 +124,7 @@ minetest.register_globalstep(function()
|
|||
local name = player:get_player_name()
|
||||
local bars = mcl_bossbars.bars[name]
|
||||
local huds = mcl_bossbars.huds[name]
|
||||
table.sort(bars, function(a, b) return a.priority < b.priority end)
|
||||
local huds_new = {}
|
||||
local bars_new = {}
|
||||
local i = 0
|
||||
|
|
|
@ -47,28 +47,34 @@
|
|||
-- mesecon.rotate_rules_down(rules)
|
||||
-- These functions return rules that have been rotated in the specific direction
|
||||
|
||||
local equals = vector.equals
|
||||
local get_node_force = mesecon.get_node_force
|
||||
local invertRule = mesecon.invertRule
|
||||
local copy, insert = table.copy, table.insert
|
||||
local registered_nodes = minetest.registered_nodes
|
||||
|
||||
-- General
|
||||
function mesecon.get_effector(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.effector then
|
||||
return minetest.registered_nodes[nodename].mesecons.effector
|
||||
if registered_nodes[nodename]
|
||||
and registered_nodes[nodename].mesecons
|
||||
and registered_nodes[nodename].mesecons.effector then
|
||||
return registered_nodes[nodename].mesecons.effector
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_receptor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.receptor then
|
||||
return minetest.registered_nodes[nodename].mesecons.receptor
|
||||
if registered_nodes[nodename]
|
||||
and registered_nodes[nodename].mesecons
|
||||
and registered_nodes[nodename].mesecons.receptor then
|
||||
return registered_nodes[nodename].mesecons.receptor
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.get_conductor(nodename)
|
||||
if minetest.registered_nodes[nodename]
|
||||
and minetest.registered_nodes[nodename].mesecons
|
||||
and minetest.registered_nodes[nodename].mesecons.conductor then
|
||||
return minetest.registered_nodes[nodename].mesecons.conductor
|
||||
if registered_nodes[nodename]
|
||||
and registered_nodes[nodename].mesecons
|
||||
and registered_nodes[nodename].mesecons.conductor then
|
||||
return registered_nodes[nodename].mesecons.conductor
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -103,13 +109,14 @@ end
|
|||
|
||||
-- Receptors
|
||||
-- Nodes that can power mesecons
|
||||
function mesecon.is_receptor_on(nodename)
|
||||
local function is_receptor_on(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
if receptor and receptor.state == mesecon.state.on then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
mesecon.is_receptor_on = is_receptor_on
|
||||
|
||||
function mesecon.is_receptor_off(nodename)
|
||||
local receptor = mesecon.get_receptor(nodename)
|
||||
|
@ -127,7 +134,7 @@ function mesecon.is_receptor(nodename)
|
|||
return false
|
||||
end
|
||||
|
||||
function mesecon.receptor_get_rules(node)
|
||||
local function receptor_get_rules(node)
|
||||
local receptor = mesecon.get_receptor(node.name)
|
||||
if receptor then
|
||||
local rules = receptor.rules
|
||||
|
@ -140,6 +147,7 @@ function mesecon.receptor_get_rules(node)
|
|||
|
||||
return mesecon.rules.default
|
||||
end
|
||||
mesecon.receptor_get_rules = receptor_get_rules
|
||||
|
||||
-- Effectors
|
||||
-- Nodes that can be powered by mesecons
|
||||
|
@ -186,7 +194,7 @@ end
|
|||
|
||||
-- Activation:
|
||||
mesecon.queue:add_function("activate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
@ -198,7 +206,7 @@ end)
|
|||
|
||||
function mesecon.activate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
for _,rule in pairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.activate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
|
@ -209,7 +217,7 @@ end
|
|||
|
||||
-- Deactivation
|
||||
mesecon.queue:add_function("deactivate", function (pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
@ -221,7 +229,7 @@ end)
|
|||
|
||||
function mesecon.deactivate(pos, node, rulename, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
for _,rule in pairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.deactivate(pos, node, rule, depth + 1)
|
||||
end
|
||||
return
|
||||
|
@ -232,7 +240,7 @@ end
|
|||
|
||||
-- Change
|
||||
mesecon.queue:add_function("change", function (pos, rulename, changetype)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = get_node_force(pos)
|
||||
if not node then return end
|
||||
|
||||
local effector = mesecon.get_effector(node.name)
|
||||
|
@ -244,7 +252,7 @@ end)
|
|||
|
||||
function mesecon.changesignal(pos, node, rulename, newstate, depth)
|
||||
if rulename == nil then
|
||||
for _,rule in ipairs(mesecon.effector_get_rules(node)) do
|
||||
for _,rule in pairs(mesecon.effector_get_rules(node)) do
|
||||
mesecon.changesignal(pos, node, rule, newstate, depth + 1)
|
||||
end
|
||||
return
|
||||
|
@ -356,15 +364,15 @@ end
|
|||
-- some more general high-level stuff
|
||||
|
||||
function mesecon.is_power_on(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then
|
||||
local node = get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_on(node, rulename) or is_receptor_on(node.name)) then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.is_power_off(pos, rulename)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = get_node_force(pos)
|
||||
if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then
|
||||
return true
|
||||
end
|
||||
|
@ -381,7 +389,7 @@ function mesecon.turnon(pos, link)
|
|||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
local node = get_node_force(f.pos)
|
||||
|
||||
if not node then
|
||||
-- Area does not exist; do nothing
|
||||
|
@ -389,10 +397,10 @@ function mesecon.turnon(pos, link)
|
|||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- Call turnon on neighbors
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
for _, r in pairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -406,12 +414,12 @@ function mesecon.turnon(pos, link)
|
|||
if node and f.link.spread and minetest.get_item_group(node.name, "opaque") == 1 then
|
||||
-- Call turnon on neighbors
|
||||
-- Warning: A LOT of nodes need to be looked at for this to work
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
|
||||
for _, r in pairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
local nlink = table.copy(l)
|
||||
for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
local nlink = copy(l)
|
||||
nlink.spread = false
|
||||
table.insert(frontiers, {pos = np, link = nlink})
|
||||
insert(frontiers, {pos = np, link = nlink})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -443,33 +451,33 @@ function mesecon.turnoff(pos, link)
|
|||
local depth = 1
|
||||
while frontiers[1] do
|
||||
local f = table.remove(frontiers, 1)
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
local node = get_node_force(f.pos)
|
||||
|
||||
if not node then
|
||||
-- No-op
|
||||
elseif mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
for _, r in pairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
|
||||
-- Check if an onstate receptor is connected. If that is the case,
|
||||
-- abort this turnoff process by returning false. `receptor_off` will
|
||||
-- discard all the changes that we made in the voxelmanip:
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
||||
for _, l in pairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if is_receptor_on(get_node_force(np).name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- Call turnoff on neighbors
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
insert(frontiers, {pos = np, link = l})
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
table.insert(signals, {
|
||||
insert(signals, {
|
||||
pos = f.pos,
|
||||
node = node,
|
||||
link = f.link,
|
||||
|
@ -480,21 +488,22 @@ function mesecon.turnoff(pos, link)
|
|||
if node and f.link.spread and minetest.get_item_group(node.name, "opaque") == 1 then
|
||||
-- Call turnoff on neighbors
|
||||
-- Warning: A LOT of nodes need to be looked at for this to work
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
local n = mesecon.get_node_force(np)
|
||||
if mesecon.is_receptor_on(n.name) then
|
||||
local receptorrules = mesecon.receptor_get_rules(n)
|
||||
local fpos = f.pos
|
||||
for _, r in pairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do
|
||||
local np = {x=fpos.x+r.x, y=fpos.y+r.y, z=fpos.z+r.z}
|
||||
local n = get_node_force(np)
|
||||
if n and is_receptor_on(n.name) then
|
||||
local receptorrules = receptor_get_rules(n)
|
||||
for _, rr in pairs(receptorrules) do
|
||||
if rr.spread and vector.equals(mesecon.invertRule(rr), r) then
|
||||
if rr.spread and equals(invertRule(rr), r) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
local nlink = table.copy(l)
|
||||
for _, l in pairs(mesecon.rules_link_rule_all(fpos, r)) do
|
||||
local nlink = copy(l)
|
||||
nlink.spread = false
|
||||
table.insert(frontiers, {pos = np, link = nlink})
|
||||
insert(frontiers, {pos = np, link = nlink})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -502,7 +511,7 @@ function mesecon.turnoff(pos, link)
|
|||
depth = depth + 1
|
||||
end
|
||||
|
||||
for _, sig in ipairs(signals) do
|
||||
for _, sig in pairs(signals) do
|
||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
||||
|
@ -516,19 +525,19 @@ end
|
|||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = vector.add(output, rule)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
local inputnode = get_node_force(input)
|
||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
||||
if not inputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
for _, inputrule in pairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if vector.equals(vector.add(input, inputrule), output) then
|
||||
local newrule = table.copy(inputrule)
|
||||
if equals(vector.add(input, inputrule), output) then
|
||||
local newrule = copy(inputrule)
|
||||
newrule.spread = rule.spread
|
||||
table.insert(rules, newrule)
|
||||
insert(rules, newrule)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -539,19 +548,19 @@ end
|
|||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
local output = vector.add(input, rule)
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local outputnode = get_node_force(output)
|
||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
||||
if not outputrules then
|
||||
return {}
|
||||
end
|
||||
local rules = {}
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
if vector.equals(vector.add(output, outputrule), input) then
|
||||
local newrule = table.copy(outputrule)
|
||||
newrule = mesecon.invertRule(newrule)
|
||||
for _, outputrule in pairs(mesecon.flattenrules(outputrules)) do
|
||||
if equals(vector.add(output, outputrule), input) then
|
||||
local newrule = copy(outputrule)
|
||||
newrule = invertRule(newrule)
|
||||
newrule.spread = rule.spread
|
||||
table.insert(rules, newrule)
|
||||
insert(rules, newrule)
|
||||
end
|
||||
end
|
||||
return rules
|
||||
|
@ -562,7 +571,7 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos)
|
|||
if depth > 1 then
|
||||
return false, false
|
||||
end
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local node = get_node_force(pos)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then
|
||||
return false, false
|
||||
|
@ -578,23 +587,23 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos)
|
|||
|
||||
local function power_walk(pos, home_pos, sourcepos, rulenames, rule, depth)
|
||||
local spread = false
|
||||
for _, rname in ipairs(rulenames) do
|
||||
for _, rname in pairs(rulenames) do
|
||||
local np = vector.add(pos, rname)
|
||||
local nn = mesecon.get_node_force(np)
|
||||
if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname))
|
||||
or mesecon.is_receptor_on (nn.name)) then
|
||||
if not vector.equals(home_pos, np) then
|
||||
local nn = get_node_force(np)
|
||||
if (mesecon.is_conductor_on (nn, invertRule(rname))
|
||||
or is_receptor_on (nn.name)) then
|
||||
if not equals(home_pos, np) then
|
||||
local rulez = mesecon.get_any_outputrules(nn)
|
||||
local spread_tmp = false
|
||||
for r=1, #rulez do
|
||||
if vector.equals(mesecon.invertRule(rname), rulez[r]) then
|
||||
if equals(invertRule(rname), rulez[r]) then
|
||||
if rulez[r].spread then
|
||||
spread_tmp = true
|
||||
end
|
||||
end
|
||||
end
|
||||
if depth == 0 or spread_tmp then
|
||||
table.insert(sourcepos, np)
|
||||
insert(sourcepos, np)
|
||||
if spread_tmp then
|
||||
spread = true
|
||||
end
|
||||
|
@ -612,7 +621,7 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos)
|
|||
|
||||
local spread = false
|
||||
if not rule then
|
||||
for _, rule in ipairs(mesecon.flattenrules(rules)) do
|
||||
for _, rule in pairs(mesecon.flattenrules(rules)) do
|
||||
local spread_temp
|
||||
local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule)
|
||||
sourcepos, spread_temp = power_walk(pos, home_pos, sourcepos, rulenames, rule, depth)
|
||||
|
|
|
@ -14,7 +14,6 @@ mcl_autogroup.register_diggroup("shearsy_wool")
|
|||
mcl_autogroup.register_diggroup("shearsy_cobweb")
|
||||
mcl_autogroup.register_diggroup("swordy")
|
||||
mcl_autogroup.register_diggroup("swordy_cobweb")
|
||||
mcl_autogroup.register_diggroup("hoey")
|
||||
|
||||
-- Load files
|
||||
local modpath = minetest.get_modpath("mcl_core")
|
||||
|
|
|
@ -108,19 +108,7 @@ local register_leaves = function(subname, description, longdesc, tiles, sapling,
|
|||
tiles = tiles,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
groups = {
|
||||
handy=1,
|
||||
hoey=1,
|
||||
shearsy=1,
|
||||
swordy=1,
|
||||
leafdecay=leafdecay_distance,
|
||||
flammable=2,
|
||||
leaves=1,
|
||||
deco_block=1,
|
||||
dig_by_piston=1,
|
||||
fire_encouragement=30,
|
||||
fire_flammability=60
|
||||
},
|
||||
groups = {handy=1,shearsy=1,swordy=1, leafdecay=leafdecay_distance, flammable=2, leaves=1, deco_block=1, dig_by_piston=1, fire_encouragement=30, fire_flammability=60},
|
||||
drop = get_drops(0),
|
||||
_mcl_shears_drop = true,
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
|
|
|
@ -79,6 +79,54 @@ minetest.register_entity("mcl_end:crystal", {
|
|||
_hittable_by_projectile = true
|
||||
})
|
||||
|
||||
minetest.register_entity("mcl_end:crystal_beam", {
|
||||
initial_properties = {
|
||||
physical = false,
|
||||
visual = "cube",
|
||||
visual_size = {x = 1, y = 1, z = 1},
|
||||
textures = {
|
||||
"mcl_end_crystal_beam.png^[transformR90",
|
||||
"mcl_end_crystal_beam.png^[transformR90",
|
||||
"mcl_end_crystal_beam.png",
|
||||
"mcl_end_crystal_beam.png",
|
||||
"blank.png",
|
||||
"blank.png",
|
||||
},
|
||||
static_save = false,
|
||||
},
|
||||
spin = 0,
|
||||
init = function(self, dragon, crystal)
|
||||
self.dragon, self.crystal = dragon, crystal
|
||||
crystal:get_luaentity().beam = self.object
|
||||
dragon:get_luaentity().beam = self.object
|
||||
end,
|
||||
on_deactivate = function(self)
|
||||
if self.crystal and self.crystal:get_luaentity() then
|
||||
self.crystal:get_luaentity().beam = nil
|
||||
end
|
||||
if self.dragon and self.dragon:get_luaentity() then
|
||||
self.dragon:get_luaentity().beam = nil
|
||||
end
|
||||
end,
|
||||
on_step = function(self, dtime)
|
||||
if self.dragon and self.dragon:get_luaentity() and self.crystal and self.crystal:get_luaentity() then
|
||||
self.spin = self.spin + dtime * math.pi * 2 / 4
|
||||
local dragon_pos, crystal_pos = self.dragon:get_pos(), self.crystal:get_pos()
|
||||
|
||||
dragon_pos.y = dragon_pos.y + 4
|
||||
crystal_pos.y = crystal_pos.y + 2
|
||||
|
||||
self.object:set_pos(vector.divide(vector.add(dragon_pos, crystal_pos), 2))
|
||||
local rot = vector.dir_to_rotation(vector.direction(dragon_pos, crystal_pos))
|
||||
rot.z = self.spin
|
||||
self.object:set_rotation(rot)
|
||||
self.object:set_properties({visual_size = {x = 0.5, y = 0.5, z = vector.distance(dragon_pos, crystal_pos)}})
|
||||
else
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_end:crystal", {
|
||||
inventory_image = "mcl_end_crystal_item.png",
|
||||
description = S("End Crystal"),
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
|
@ -78,9 +78,6 @@ minetest.register_tool("mcl_farming:hoe_wood", {
|
|||
},
|
||||
_repair_material = "group:wood",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 2, level = 1, uses = 60 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -121,9 +118,6 @@ minetest.register_tool("mcl_farming:hoe_stone", {
|
|||
},
|
||||
_repair_material = "mcl_core:cobble",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 4, level = 3, uses = 132 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -160,9 +154,6 @@ minetest.register_tool("mcl_farming:hoe_iron", {
|
|||
},
|
||||
_repair_material = "mcl_core:iron_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 6, level = 4, uses = 251 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -205,9 +196,6 @@ minetest.register_tool("mcl_farming:hoe_gold", {
|
|||
},
|
||||
_repair_material = "mcl_core:gold_ingot",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 12, level = 2, uses = 33 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -252,9 +240,6 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
|
|||
},
|
||||
_repair_material = "mcl_core:diamond",
|
||||
_mcl_toollike_wield = true,
|
||||
_mcl_diggroups = {
|
||||
hoey = { speed = 8, level = 5, uses = 1562 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -146,7 +146,7 @@ minetest.register_node("mcl_farming:hay_block", {
|
|||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
on_place = mcl_util.rotate_axis,
|
||||
groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
groups = {handy=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
on_rotate = on_rotate,
|
||||
_mcl_blast_resistance = 0.5,
|
||||
|
|
|
@ -176,7 +176,7 @@ minetest.register_node("mcl_nether:nether_wart_block", {
|
|||
stack_max = 64,
|
||||
tiles = {"mcl_nether_nether_wart_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
groups = {handy=1, building_block=1},
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(
|
||||
{
|
||||
footstep={name="default_dirt_footstep", gain=0.7},
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
-- TODO: whenever it becomes possible to fully implement kelp without the
|
||||
-- plantlike_rooted limitation, please update accordingly.
|
||||
--
|
||||
-- TODO: whenever it becomes possible to make kelp grow infinitely without
|
||||
-- resorting to making intermediate kelp stem node, please update accordingly.
|
||||
--
|
||||
-- TODO: In MC, you can't actually destroy kelp by bucket'ing water in the middle.
|
||||
-- However, because of the plantlike_rooted hack, we'll just allow it for now.
|
||||
|
||||
|
@ -191,17 +194,18 @@ end
|
|||
|
||||
|
||||
-- Converts param2 to kelp height.
|
||||
-- For the special case where the max param2 is reached, interpret that as the
|
||||
-- 16th kelp stem.
|
||||
function kelp.get_height(param2)
|
||||
return math_floor(param2 / 16)
|
||||
return math_floor(param2 / 16) + math_floor(param2 % 16 / 8)
|
||||
end
|
||||
|
||||
|
||||
-- Obtain pos and node of the tip of kelp.
|
||||
function kelp.get_tip(pos, param2)
|
||||
-- Optional params: param2
|
||||
local height = kelp.get_height(param2 or mt_get_node(pos).param2)
|
||||
local pos_tip = {x=pos.x, y=pos.y, z=pos.z}
|
||||
pos_tip.y = pos_tip.y + height + 1
|
||||
function kelp.get_tip(pos, height)
|
||||
-- Optional params: height
|
||||
local height = height or kelp.get_height(mt_get_node(pos).param2)
|
||||
local pos_tip = {x=pos.x, y=pos.y+height+1, z=pos.z}
|
||||
return pos_tip, mt_get_node(pos_tip), height
|
||||
end
|
||||
|
||||
|
@ -210,7 +214,7 @@ end
|
|||
function kelp.find_unsubmerged(pos, node, height)
|
||||
-- Optional params: node, height
|
||||
local node = node or mt_get_node(pos)
|
||||
local height = height or kelp.get_height(node.param2)
|
||||
local height = height or ((node.param2 >= 0 and node.param2 < 16) and 1) or kelp.get_height(node.param2)
|
||||
|
||||
local walk_pos = {x=pos.x, z=pos.z}
|
||||
local y = pos.y
|
||||
|
@ -227,7 +231,8 @@ end
|
|||
|
||||
-- Obtain next param2.
|
||||
function kelp.next_param2(param2)
|
||||
return param2+16 - param2 % 16
|
||||
-- param2 max value is 255, so adding to 256 causes overflow.
|
||||
return math_min(param2+16 - param2 % 16, 255);
|
||||
end
|
||||
|
||||
|
||||
|
@ -311,7 +316,7 @@ function kelp.init_timer(pos, pos_hash)
|
|||
end
|
||||
|
||||
|
||||
-- Apply next kelp height.
|
||||
-- Apply next kelp height. The surface is swapped. so on_construct is skipped.
|
||||
function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
|
||||
-- Modified params: node
|
||||
-- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing
|
||||
|
@ -367,9 +372,9 @@ end
|
|||
|
||||
|
||||
-- Drops the items for detached kelps.
|
||||
function kelp.detach_drop(pos, param2)
|
||||
-- Optional params: param2
|
||||
local height = kelp.get_height(param2 or mt_get_node(pos).param2)
|
||||
function kelp.detach_drop(pos, height)
|
||||
-- Optional params: height
|
||||
local height = height or kelp.get_height(mt_get_node(pos).param2)
|
||||
local y = pos.y
|
||||
local walk_pos = {x=pos.x, z=pos.z}
|
||||
for i=1,height do
|
||||
|
@ -384,17 +389,18 @@ end
|
|||
-- Synonymous to digging the kelp.
|
||||
-- NOTE: this is intended for whenever kelp truly becomes segmented plants
|
||||
-- instead of rooted to the floor. Don't try to remove dig_pos.
|
||||
function kelp.detach_dig(dig_pos, pos, node, drop)
|
||||
-- Optional params: drop
|
||||
function kelp.detach_dig(dig_pos, pos, drop, node, height)
|
||||
-- Optional params: drop, node, height
|
||||
|
||||
local param2 = node.param2
|
||||
local node = node or mt_get_node(pos)
|
||||
local height = height or kelp.get_height(node.param2)
|
||||
-- pos.y points to the surface, offset needed to point to the first kelp.
|
||||
local new_height = dig_pos.y - (pos.y+1)
|
||||
|
||||
-- Digs the entire kelp.
|
||||
if new_height <= 0 then
|
||||
if drop then
|
||||
kelp.detach_drop(dig_pos, param2)
|
||||
kelp.detach_drop(dig_pos, height)
|
||||
end
|
||||
mt_set_node(pos, {
|
||||
name=mt_registered_nodes[node.name].node_dig_prediction,
|
||||
|
@ -404,7 +410,7 @@ function kelp.detach_dig(dig_pos, pos, node, drop)
|
|||
-- Digs the kelp beginning at a height.
|
||||
else
|
||||
if drop then
|
||||
kelp.detach_drop(dig_pos, param2 - new_height)
|
||||
kelp.detach_drop(dig_pos, height - new_height)
|
||||
end
|
||||
mt_swap_node(pos, {name=node.name, param=node.param, param2=16*new_height})
|
||||
end
|
||||
|
@ -416,7 +422,7 @@ end
|
|||
--------------------------------------------------------------------------------
|
||||
|
||||
function kelp.surface_on_dig(pos, node, digger)
|
||||
kelp.detach_dig(pos, pos, node, true)
|
||||
kelp.detach_dig(pos, pos, true, node)
|
||||
end
|
||||
|
||||
|
||||
|
@ -430,11 +436,11 @@ function kelp.surface_on_timer(pos)
|
|||
local pos_hash
|
||||
|
||||
-- Update detahed kelps
|
||||
local dig_pos = kelp.find_unsubmerged(pos, node)
|
||||
local dig_pos,_, height = kelp.find_unsubmerged(pos, node)
|
||||
if dig_pos then
|
||||
pos_hash = mt_hash_node_position(pos)
|
||||
mt_sound_play(mt_registered_nodes[node.name].sounds.dug, { gain = 0.5, pos = dig_pos }, true)
|
||||
kelp.detach_dig(dig_pos, pos, node, true)
|
||||
kelp.detach_dig(dig_pos, pos, true, node, height)
|
||||
kelp.store_age(kelp.roll_init_age(), pos, pos_hash)
|
||||
end
|
||||
|
||||
|
@ -463,7 +469,7 @@ function kelp.surface_on_destruct(pos)
|
|||
|
||||
-- on_falling callback. Activated by pistons for falling nodes too.
|
||||
if kelp.is_falling(pos, node) then
|
||||
kelp.detach_drop(pos, node.param2)
|
||||
kelp.detach_drop(pos, kelp.get_height(node.param2))
|
||||
end
|
||||
|
||||
-- Removes position from queue
|
||||
|
@ -474,7 +480,7 @@ end
|
|||
|
||||
function kelp.surface_on_mvps_move(pos, node, oldpos, nodemeta)
|
||||
-- Pistons moving falling nodes will have already activated on_falling callback.
|
||||
kelp.detach_dig(pos, pos, node, mt_get_item_group(node.name, "falling_node") ~= 1)
|
||||
kelp.detach_dig(pos, pos, mt_get_item_group(node.name, "falling_node") ~= 1, node)
|
||||
end
|
||||
|
||||
|
||||
|
@ -518,7 +524,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
|
|||
end
|
||||
|
||||
|
||||
local pos_tip, node_tip, def_tip, new_kelp
|
||||
local pos_tip, node_tip, def_tip, new_surface, height
|
||||
-- Kelp must also be placed on the top/tip side of the surface/kelp
|
||||
if pos_under.y >= pos_above.y then
|
||||
return itemstack
|
||||
|
@ -526,31 +532,33 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
|
|||
|
||||
-- When placed on kelp.
|
||||
if mt_get_item_group(nu_name, "kelp") == 1 then
|
||||
pos_tip,node_tip = kelp.get_tip(pos_under, node_under.param2)
|
||||
height = kelp.get_height(node_under.param2)
|
||||
pos_tip,node_tip = kelp.get_tip(pos_under, height)
|
||||
def_tip = mt_registered_nodes[node_tip.name]
|
||||
|
||||
-- When placed on surface.
|
||||
else
|
||||
new_kelp = false
|
||||
new_surface = false
|
||||
for _,surface in pairs(kelp.surfaces) do
|
||||
if nu_name == surface.nodename then
|
||||
node_under.name = "mcl_ocean:kelp_" ..surface.name
|
||||
node_under.param2 = 0
|
||||
new_kelp = true
|
||||
new_surface = true
|
||||
break
|
||||
end
|
||||
end
|
||||
-- Surface must support kelp
|
||||
if not new_kelp then
|
||||
if not new_surface then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
pos_tip = pos_above
|
||||
node_tip = mt_get_node(pos_above)
|
||||
def_tip = mt_registered_nodes[node_tip.name]
|
||||
height = 0
|
||||
end
|
||||
|
||||
-- New kelp must also be submerged in water.
|
||||
-- Next kelp must also be submerged in water.
|
||||
local downward_flowing = kelp.is_downward_flowing(pos_tip, node_tip)
|
||||
local submerged = kelp.is_submerged(node_tip)
|
||||
if not submerged then
|
||||
|
@ -562,14 +570,19 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
|
|||
if def_node.sounds then
|
||||
mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true)
|
||||
end
|
||||
kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing)
|
||||
-- TODO: get rid of rooted plantlike hack
|
||||
if height < 16 then
|
||||
kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing)
|
||||
else
|
||||
mt_add_item(pos_tip, "mcl_ocean:kelp")
|
||||
end
|
||||
if not mt_is_creative_enabled(player_name) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
-- Initialize age and timer when it's a new kelp
|
||||
-- Initialize age and timer when it's planted on a new surface.
|
||||
local pos_hash = mt_hash_node_position(pos_under)
|
||||
if new_kelp then
|
||||
if new_surface then
|
||||
kelp.init_age(pos_under, nil, pos_hash)
|
||||
kelp.init_timer(pos_under, pos_hash)
|
||||
else
|
||||
|
@ -766,7 +779,7 @@ minetest.register_node("mcl_ocean:dried_kelp_block", {
|
|||
description = S("Dried Kelp Block"),
|
||||
_doc_items_longdesc = S("A decorative block that serves as a great furnace fuel."),
|
||||
tiles = { "mcl_ocean_dried_kelp_top.png", "mcl_ocean_dried_kelp_bottom.png", "mcl_ocean_dried_kelp_side.png" },
|
||||
groups = { handy = 1, hoey = 1, building_block = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60 },
|
||||
groups = { handy = 1, building_block = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60 },
|
||||
sounds = mcl_sounds.node_sound_leaves_defaults(),
|
||||
paramtype2 = "facedir",
|
||||
on_place = mcl_util.rotate_axis,
|
||||
|
|
|
@ -490,10 +490,12 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
|
|||
end
|
||||
|
||||
if param.next_chunk_1 and param.next_chunk_2 and param.next_pos then
|
||||
local pos1, pos2, pos = param.next_chunk_1, param.next_chunk_2, param.next_pos
|
||||
log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(pos))
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = pos, pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||
return
|
||||
local pos1, pos2, p = param.next_chunk_1, param.next_chunk_2, param.next_pos
|
||||
if p.x >= pos1.x and p.x <= pos2.x and p.y >= pos1.y and p.y <= pos2.y and p.z >= pos1.z and p.z <= pos2.z then
|
||||
log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(p))
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = p, pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
|
||||
|
@ -536,7 +538,7 @@ local function create_portal(pos, limit1, limit2, name, obj)
|
|||
-- Basically the copy of code above, with minor additions to continue the search in single additional chunk below:
|
||||
local next_chunk_1 = {x = pos1.x, y = pos1.y - mcl_vars.chunk_size_in_nodes, z = pos1.z}
|
||||
local next_chunk_2 = add(next_chunk_1, mcl_vars.chunk_size_in_nodes - 1)
|
||||
local next_pos = {x = pos.x, y=next_chunk_2.y, z = pos.z}
|
||||
local next_pos = {x = pos.x, y=max(next_chunk_2.y, limit1.y), z = pos.z}
|
||||
if limit1 and limit1.x and limit1.y and limit1.z then
|
||||
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
||||
next_chunk_1 = {x = max(min(limit1.x, next_pos.x), next_chunk_1.x), y = max(min(limit1.y, next_pos.y), next_chunk_1.y), z = max(min(limit1.z, next_pos.z), next_chunk_1.z)}
|
||||
|
|
|
@ -48,7 +48,7 @@ minetest.register_node("mcl_sponges:sponge", {
|
|||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
groups = {handy=1, building_block=1},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pn = placer:get_player_name()
|
||||
if pointed_thing.type ~= "node" then
|
||||
|
@ -136,7 +136,7 @@ minetest.register_node("mcl_sponges:sponge_wet", {
|
|||
buildable_to = false,
|
||||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
groups = {handy=1, building_block=1},
|
||||
on_place = place_wet_sponge,
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
|
|
|
@ -51,7 +51,6 @@ minetest.register_tool(":", {
|
|||
handy = { speed = 1, level = 1, uses = 0 },
|
||||
axey = { speed = 1, level = 1, uses = 0 },
|
||||
shovely = { speed = 1, level = 1, uses = 0 },
|
||||
hoey = { speed = 1, level = 1, uses = 0 },
|
||||
pickaxey = { speed = 1, level = 0, uses = 0 },
|
||||
swordy = { speed = 1, level = 0, uses = 0 },
|
||||
swordy_cobweb = { speed = 1, level = 0, uses = 0 },
|
||||
|
|
|
@ -22,11 +22,48 @@ local mcl_playerplus_internal = {}
|
|||
local def = {}
|
||||
local time = 0
|
||||
|
||||
local player_collision = function(player)
|
||||
|
||||
local pos = player:get_pos()
|
||||
local vel = player:get_velocity()
|
||||
local x = 0
|
||||
local z = 0
|
||||
local width = .75
|
||||
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(pos, width)) do
|
||||
|
||||
if object and (object:is_player()
|
||||
or (object:get_luaentity()._cmi_is_mob == true and object ~= player)) then
|
||||
|
||||
local pos2 = object:get_pos()
|
||||
local vec = {x = pos.x - pos2.x, z = pos.z - pos2.z}
|
||||
local force = (width + 0.5) - vector.distance(
|
||||
{x = pos.x, y = 0, z = pos.z},
|
||||
{x = pos2.x, y = 0, z = pos2.z})
|
||||
|
||||
x = x + (vec.x * force)
|
||||
z = z + (vec.z * force)
|
||||
end
|
||||
end
|
||||
|
||||
return({x,z})
|
||||
end
|
||||
|
||||
-- converts yaw to degrees
|
||||
local function degrees(rad)
|
||||
return rad * 180.0 / math.pi
|
||||
end
|
||||
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local dir_to_pitch = function(dir)
|
||||
local dir2 = vector.normalize(dir)
|
||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||
|
@ -82,12 +119,50 @@ end
|
|||
|
||||
local pitch, name, node_stand, node_stand_below, node_head, node_feet, pos
|
||||
|
||||
|
||||
minetest.register_on_punchplayer(function(player, hitter, damage)
|
||||
if hitter:is_player() then
|
||||
if hitter:get_player_control().aux1 then
|
||||
player:add_velocity(hitter:get_velocity())
|
||||
end
|
||||
if hitter:get_velocity().y < -6 then
|
||||
player:set_hp(player:get_hp() - (damage * math.random(0.50 , 0.75)))
|
||||
local pos = player:get_pos()
|
||||
minetest.add_particlespawner({
|
||||
amount = 15,
|
||||
time = 0.1,
|
||||
minpos = {x=pos.x-0.5, y=pos.y-0.5, z=pos.z-0.5},
|
||||
maxpos = {x=pos.x+0.5, y=pos.y+0.5, z=pos.z+0.5},
|
||||
minvel = {x=-0.1, y=-0.1, z=-0.1},
|
||||
maxvel = {x=0.1, y=0.1, z=0.1},
|
||||
minacc = {x=0, y=0, z=0},
|
||||
maxacc = {x=0, y=0, z=0},
|
||||
minexptime = 1,
|
||||
maxexptime = 2,
|
||||
minsize = 1.5,
|
||||
maxsize = 1.5,
|
||||
collisiondetection = false,
|
||||
vertical = false,
|
||||
texture = "mcl_particles_crit.png^[colorize:#bc7a57:127",
|
||||
})
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
||||
time = time + dtime
|
||||
|
||||
for _,player in pairs(get_connected_players()) do
|
||||
|
||||
local c_x, c_y = unpack(player_collision(player))
|
||||
|
||||
if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then
|
||||
--minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.")
|
||||
player:add_velocity({x=c_x, y=0, z=c_y})
|
||||
end
|
||||
|
||||
--[[
|
||||
_ _ _
|
||||
__ _ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __ ___
|
||||
|
@ -135,26 +210,26 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
if parent then
|
||||
local parent_yaw = degrees(parent:get_yaw())
|
||||
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.8,0.35}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch, -limit_vel_yaw(yaw, parent_yaw) + parent_yaw, 0))
|
||||
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0,0,0))
|
||||
elseif controls.sneak then
|
||||
-- controls head pitch when sneaking
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+36,0,0))
|
||||
-- sets eye height, and nametag color accordingly
|
||||
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.8,0.35}, eye_height = 1.35, nametag_color = { r = 225, b = 225, a = 0, g = 225 }})
|
||||
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.35, nametag_color = { r = 225, b = 225, a = 0, g = 225 }})
|
||||
-- sneaking body conrols
|
||||
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0,0,0))
|
||||
elseif get_item_group(mcl_playerinfo[name].node_head, "water") ~= 0 and is_sprinting(name) == true then
|
||||
-- set head pitch and yaw when swimming
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+90-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
|
||||
-- sets eye height, and nametag color accordingly
|
||||
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,0.8,0.35}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,0.8,0.312}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
-- control body bone when swimming
|
||||
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(degrees(dir_to_pitch(player_velocity)) - 90,-player_vel_yaw + yaw + 180,0))
|
||||
else
|
||||
-- sets eye height, and nametag color accordingly
|
||||
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.8,0.35}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
|
||||
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch, player_vel_yaw - yaw, 0))
|
||||
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0, -player_vel_yaw + yaw, 0))
|
||||
|
|
Loading…
Reference in New Issue