diff --git a/mods/ITEMS/mcl_doors/api_doors.lua b/mods/ITEMS/mcl_doors/api_doors.lua index 1b32d23890..951e4d9f90 100644 --- a/mods/ITEMS/mcl_doors/api_doors.lua +++ b/mods/ITEMS/mcl_doors/api_doors.lua @@ -287,7 +287,17 @@ function mcl_doors:register_door(name, def) action_on = on_mesecons_signal_open, }}, - on_rotate = false, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + minetest.remove_node(pos) + node.param2 = screwdriver.rotate.facedir(pos, node, mode) + minetest.set_node(pos, node) + node.name = name .."_t_1" + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node) + return true + end + return false + end, can_dig = check_player_priv, }) @@ -336,7 +346,17 @@ function mcl_doors:register_door(name, def) action_on = on_mesecons_signal_open_top, }}, - on_rotate = false, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + minetest.remove_node(pos) + node.param2 = screwdriver.rotate.facedir(pos, node, mode) + minetest.set_node(pos, node) + node.name = name .."_b_1" + minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node) + return true + end + return false + end, can_dig = check_player_priv, }) @@ -385,7 +405,17 @@ function mcl_doors:register_door(name, def) action_off = on_mesecons_signal_close, }}, - on_rotate = false, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + minetest.remove_node(pos) + node.param2 = screwdriver.rotate.facedir(pos, node, mode) + minetest.set_node(pos, node) + node.name = name .."_t_2" + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, node) + return true + end + return false + end, can_dig = check_player_priv, }) @@ -434,7 +464,17 @@ function mcl_doors:register_door(name, def) action_off = on_mesecons_signal_close_top, }}, - on_rotate = false, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + minetest.remove_node(pos) + node.param2 = screwdriver.rotate.facedir(pos, node, mode) + minetest.set_node(pos, node) + node.name = name .."_b_2" + minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z}, node) + return true + end + return false + end, can_dig = check_player_priv, })