diff --git a/mods/ITEMS/mcl_tools/init.lua b/mods/ITEMS/mcl_tools/init.lua index a6ba4519cb..8458f3bb9d 100644 --- a/mods/ITEMS/mcl_tools/init.lua +++ b/mods/ITEMS/mcl_tools/init.lua @@ -125,15 +125,15 @@ minetest.register_tool("mcl_tools:pick_diamond", { local get_shovel_dig_group = function(itemstring) local def = minetest.registered_items[itemstring] - if itemstring == "mcl_core:shovel_wood" then + if itemstring == "mcl_tools:shovel_wood" then return "shovely_dig_wood" - elseif itemstring == "mcl_core:shovel_stone" then + elseif itemstring == "mcl_tools:shovel_stone" then return "shovely_dig_stone" - elseif itemstring == "mcl_core:shovel_iron" then + elseif itemstring == "mcl_tools:shovel_iron" then return "shovely_dig_iron" - elseif itemstring == "mcl_core:shovel_gold" then + elseif itemstring == "mcl_tools:shovel_gold" then return "shovely_dig_gold" - elseif itemstring == "mcl_core:shovel_diamond" then + elseif itemstring == "mcl_tools:shovel_diamond" then return "shovely_dig_diamond" else -- Fallback @@ -150,7 +150,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing) end end - if minetest.get_node(node).name == "mcl_tools:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then + if node.name == "mcl_core:dirt_with_grass" and pointed_thing.above.y == pointed_thing.under.y then local above = table.copy(pointed_thing.under) above.y = above.y + 1 if minetest.get_node(above).name == "air" then @@ -158,7 +158,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing) -- Add wear, as if digging a level 0 shovely node local toolname = itemstack:get_name() local def = minetest.registered_items[toolname] - local group = get_shovel_dig_group + local group = get_shovel_dig_group(toolname) local base_uses = def.tool_capabilities.groupcaps[group].uses local maxlevel = def.tool_capabilities.groupcaps[group].maxlevel local uses = base_uses * math.pow(3, maxlevel) @@ -166,7 +166,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing) itemstack:add_wear(wear) end minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above}) - minetest.swap_node(pointed_thing.under, {name="mcl_tools:grass_path"}) + minetest.swap_node(pointed_thing.under, {name="mcl_core:grass_path"}) end end return itemstack