give "grapple" to player if mod is present
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@ -9,6 +9,9 @@ local function set_player_inventory(player)
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local hotbar = {swordstack,pickstack,gapplestack,stickstack,stonestack}
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local hotbar = {swordstack,pickstack,gapplestack,stickstack,stonestack}
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if minetest.get_modpath("grapple") then
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table.insert(hotbar,ItemStack("grapple:grapple"))
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end
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inv:set_list("main", hotbar)
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inv:set_list("main", hotbar)
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end
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end
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