change how the_bridge void works
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@ -137,7 +137,9 @@ minetest.register_node("the_bridge:void", {
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diggable = false,
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diggable = false,
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buildable_to = false,
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buildable_to = false,
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drop = "",
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drop = "",
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damage_per_second = 40,
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on_walk_over=function(pos, node, player)
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player:set_hp(0)
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end,
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})
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})
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minetest.register_tool("the_bridge:stonesword", {
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minetest.register_tool("the_bridge:stonesword", {
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