change how the_bridge void works
This commit is contained in:
parent
f7f5b89c2c
commit
82c62cbf62
|
@ -137,7 +137,9 @@ minetest.register_node("the_bridge:void", {
|
|||
diggable = false,
|
||||
buildable_to = false,
|
||||
drop = "",
|
||||
damage_per_second = 40,
|
||||
on_walk_over=function(pos, node, player)
|
||||
player:set_hp(0)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_tool("the_bridge:stonesword", {
|
||||
|
@ -169,4 +171,4 @@ minetest.register_craftitem("the_bridge:gapple",{
|
|||
on_secondary_use = gappleeat,
|
||||
description = S("Golden Apple"),
|
||||
inventory_image = "default_apple.png^[colorize:#ead535",
|
||||
})
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue