bugfixes and gameplay changes
This commit is contained in:
parent
c83d7a1720
commit
0ee9582cd1
4
hud.lua
4
hud.lua
|
@ -30,8 +30,8 @@ end
|
|||
|
||||
function update_huds(arena, player)
|
||||
local playername = player:get_player_name()
|
||||
player:hud_change(arena.huds[playername].blue, "text", tostring(arena.teams[team_id_blue].goals))
|
||||
player:hud_change(arena.huds[playername].red, "text", tostring(arena.teams[team_id_red].goals))
|
||||
player:hud_change(arena.huds[playername].blue, "text", tostring(arena.teams[arena.team_id_blue].goals))
|
||||
player:hud_change(arena.huds[playername].red, "text", tostring(arena.teams[arena.team_id_red].goals))
|
||||
end
|
||||
|
||||
function remove_all_huds(arena)
|
||||
|
|
22
init.lua
22
init.lua
|
@ -2,8 +2,8 @@
|
|||
|
||||
local S = minetest.get_translator("the_bridge")
|
||||
|
||||
team_id_red = 1
|
||||
team_id_blue = 2
|
||||
--team_id_red = 1
|
||||
--team_id_blue = 2
|
||||
|
||||
|
||||
|
||||
|
@ -11,6 +11,15 @@ local modpath = minetest.get_modpath("the_bridge")
|
|||
|
||||
minetest.register_privilege("the_bridge_admin", S("Is required in order to manage the bride games!"))
|
||||
|
||||
function get_team_id_by_name(modref,p_name)
|
||||
for ID, name in pairs(modref.teams) do
|
||||
if name == p_name then
|
||||
return ID
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
arena_lib.register_minigame("the_bridge", {
|
||||
name = "The Bridge",
|
||||
--icon = "magiccompass_the_bridge.png",
|
||||
|
@ -26,9 +35,14 @@ arena_lib.register_minigame("the_bridge", {
|
|||
the_bridge_area_pos_1 = {x = 0, y = 0, z = 0},
|
||||
the_bridge_area_pos_2 = {x = 0, y = 0, z = 0},
|
||||
mapdata = nil,
|
||||
finished = false,
|
||||
huds = {}
|
||||
huds = {},
|
||||
team_id_red=nil,
|
||||
team_id_blue=nil
|
||||
},
|
||||
temp_properties = {
|
||||
finished = false,
|
||||
},
|
||||
|
||||
in_game_physics = {
|
||||
speed = player_speed,
|
||||
jump = player_jump,
|
||||
|
|
|
@ -39,6 +39,8 @@ arena_lib.on_load("the_bridge", function(arena)
|
|||
arena_lib.force_arena_ending("the_bridge", arena)
|
||||
minetest.log("warning","The Bridge is not supposed to run without any teams!")
|
||||
end --this game is not supposed to be used without teams!
|
||||
arena.team_id_red = get_team_id_by_name(arena_lib.mods["the_bridge"],"red")
|
||||
arena.team_id_blue = get_team_id_by_name(arena_lib.mods["the_bridge"],"blue")
|
||||
create_huds(arena)
|
||||
after_goal(arena) --gives all players their items and teleports them to spawners
|
||||
|
||||
|
|
|
@ -13,14 +13,14 @@ end
|
|||
|
||||
function after_goal(arena) --global because its called once outside of this file
|
||||
restore_map(arena)
|
||||
local players_team_red = arena_lib.get_players_in_team(arena, team_id_red, true)
|
||||
local players_team_blue = arena_lib.get_players_in_team(arena, team_id_blue, true)
|
||||
local players_team_red = arena_lib.get_players_in_team(arena, arena.team_id_red, true)
|
||||
local players_team_blue = arena_lib.get_players_in_team(arena, arena.team_id_blue, true)
|
||||
|
||||
for player_index in ipairs(players_team_red) do
|
||||
local player = players_team_red[player_index]
|
||||
set_player_inventory(player)
|
||||
player:set_hp(20)
|
||||
player:set_pos(arena_lib.get_random_spawner(arena, team_id_red))
|
||||
player:set_pos(arena_lib.get_random_spawner(arena, arena.team_id_red))
|
||||
update_huds(arena,player)
|
||||
minetest.sound_play("ding", {
|
||||
to_player = player:get_player_name(),
|
||||
|
@ -32,7 +32,7 @@ function after_goal(arena) --global because its called once outside of this file
|
|||
local player = players_team_blue[player_index]
|
||||
set_player_inventory(player)
|
||||
player:set_hp(20)
|
||||
player:set_pos(arena_lib.get_random_spawner(arena, team_id_blue))
|
||||
player:set_pos(arena_lib.get_random_spawner(arena, arena.team_id_blue))
|
||||
update_huds(arena,player)
|
||||
minetest.sound_play("ding", {
|
||||
to_player = player:get_player_name(),
|
||||
|
@ -48,21 +48,23 @@ local goalfunc = function(pos, node, player)
|
|||
|
||||
nodename = node.name
|
||||
if nodename == "the_bridge:goal_area_red" then
|
||||
arena.teams[team_id_red].goals = arena.teams[team_id_red].goals +1
|
||||
if arena.teams[team_id_red].goals >= 5 and arena.in_game then
|
||||
local temp = arena.teams[arena.team_id_red].goals +1
|
||||
arena.teams[arena.team_id_red].goals = temp
|
||||
if temp > 4 and arena.in_game then
|
||||
if arena.finished then return end
|
||||
arena_lib.load_celebration("the_bridge", arena, arena.team_id_red)
|
||||
arena.finished = true
|
||||
arena_lib.load_celebration("the_bridge", arena, team_id_red)
|
||||
return
|
||||
end
|
||||
after_goal(arena)
|
||||
|
||||
elseif nodename == "the_bridge:goal_area_blue" then
|
||||
arena.teams[team_id_blue].goals = arena.teams[team_id_blue].goals +1
|
||||
if arena.teams[team_id_blue].goals >= 5 and arena.in_game then
|
||||
local temp = arena.teams[arena.team_id_blue].goals +1
|
||||
arena.teams[arena.team_id_blue].goals = temp
|
||||
if temp > 4 and arena.in_game then
|
||||
if arena.finished then return end
|
||||
arena_lib.load_celebration("the_bridge", arena, arena.team_id_blue)
|
||||
arena.finished = true
|
||||
arena_lib.load_celebration("the_bridge", arena, team_id_blue)
|
||||
return
|
||||
end
|
||||
after_goal(arena)
|
||||
|
@ -70,18 +72,18 @@ local goalfunc = function(pos, node, player)
|
|||
end
|
||||
|
||||
arena_lib.on_death("the_bridge", function(arena, p_name, reason)
|
||||
local players_team_red = arena_lib.get_players_in_team(arena, team_id_red, false)
|
||||
local players_team_blue = arena_lib.get_players_in_team(arena, team_id_blue, false)
|
||||
local players_team_red = arena_lib.get_players_in_team(arena, arena.team_id_red, false)
|
||||
local players_team_blue = arena_lib.get_players_in_team(arena, arena.team_id_blue, false)
|
||||
|
||||
for player_index in ipairs(players_team_red) do
|
||||
if players_team_red[player_index] == p_name then
|
||||
minetest.get_player_by_name(p_name):set_pos(arena_lib.get_random_spawner(arena, team_id_red))
|
||||
minetest.get_player_by_name(p_name):set_pos(arena_lib.get_random_spawner(arena, arena.team_id_red))
|
||||
end
|
||||
end
|
||||
|
||||
for player_index in ipairs(players_team_blue) do
|
||||
if players_team_blue[player_index] == p_name then
|
||||
minetest.get_player_by_name(p_name):set_pos(arena_lib.get_random_spawner(arena, team_id_blue))
|
||||
minetest.get_player_by_name(p_name):set_pos(arena_lib.get_random_spawner(arena, arena.team_id_blue))
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -182,13 +184,13 @@ minetest.register_tool("the_bridge:diapick", {
|
|||
full_punch_interval = 0.9,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=0, maxlevel=3},
|
||||
cracky = {times={[1]=2.0, [2]=1.0, [3]=1.0}, uses=0, maxlevel=3},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
local gappleeat = minetest.item_eat(8,"")
|
||||
local gappleeat = minetest.item_eat(6,"")
|
||||
minetest.register_craftitem("the_bridge:gapple",{
|
||||
on_place = gappleeat,
|
||||
on_secondary_use = gappleeat,
|
||||
|
@ -196,3 +198,13 @@ minetest.register_craftitem("the_bridge:gapple",{
|
|||
description = S("Golden Apple"),
|
||||
inventory_image = "default_apple.png^[colorize:#ead535",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("the_bridge:knockback_stick",{
|
||||
inventory_image = "default_stick.png",
|
||||
on_use = function(itemstack, user, pointed_thing) --parts of the code inside of this function are from https://gitlab.com/zughy-friends-minetest/sumo/-/blob/master/items.lua
|
||||
if not pointed_thing then return end
|
||||
if not minetest.is_player(pointed_thing.ref) then return end
|
||||
dir = user:get_look_dir()
|
||||
pointed_thing.ref:add_player_velocity(vector.multiply(dir,8))
|
||||
end,
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue