forked from Mineclonia/Mineclonia
cora
708f797dd0
Mineclonia currently sends bone positions and player object properties in every globalstep resulting in about 30 TOCLIENT_ACTIVE_OBJECT_MESSAGE per second. This commit adds conditonal set_bone_position and set_player_properties functions so this only happens when the relevant values have actually changed. |
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.. | ||
CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |