Mineclonia/mods
Nils Dagsson Moskopp 66dd87af25
Give mobs sunburn at correct light level
Before this patch, the light level that makes mobs that burn in sunlight
catch fire had been mistakenly specified as minetest.LIGHT_MAX or more.

The correct light level for sunlight is LIGHT_SUN, which is one higher
than minetest.LIGHT_MAX. Since minetest.LIGHT_MAX is the maximum light
value that a node can have and torches emit light at that light level,
mobs that burn in sunlight caught fire inside torch nodes.
2021-11-19 03:14:36 +01:00
..
CORE Fix typo in mcl_colors API documentation 2021-11-18 19:23:57 +01:00
ENTITIES Give mobs sunburn at correct light level 2021-11-19 03:14:36 +01:00
ENVIRONMENT Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
HELP Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
HUD Do not send useless HUDCHANGE packets 2021-07-21 10:28:04 +02:00
ITEMS Merge pull request 'ITEMS/mcl_banners: Render preview banners with transparent patterns correctly' (#158) from banner-mask-fix-4 into master 2021-11-08 12:21:50 +00:00
MAPGEN Generate pig spawners in mineshafts 2021-07-23 04:11:33 +02:00
MISC Improve test for minetest.find_nodes_in_area() 2021-11-18 04:47:03 +01:00
PLAYER Fix server crash by client leaving after joining 2021-08-22 04:21:35 +02:00