cora
5deaabdb47
Fix player bone positions and properties setting
...
The comparison and setting logic in the previous patch that set player
bone positions and properties conditionally incorrectly did not update
some values (like player eye level position) when they changed. This
patch fixes it and adds asserts to ensure the code works as intended.
2021-12-09 04:53:45 +01:00
cora
d77f31eab8
Only set/send player properties if necessary
...
Before this patch, Mineclonia set (and therefore sent) player bone
positions and player properties in every globalstep. This results in
about 30 TOCLIENT_ACTIVE_OBJECT_MESSAGE per second per player. This
patch adds conditional functions to set bone positions and properties.
The functions set values only when they have changed, reducing traffic.
2021-12-09 04:26:22 +01:00
Nils Dagsson Moskopp
10ce37d887
Fix server crash by client leaving after joining
...
When a player joins and immediately leaves the game before a function is
called by minetest.after() in mods/PLAYER/wieldview/init.lua, it gets an
invalidated player object. This results in the player methods returning
nil (since Minetest 5.2); perhaps surprisingly, the player is not nil.
Not checking that the result of player:get_pos() is not nil could lead
to a server crash if a client crashed when joining. It has been reported
that a syntax error in a client side mod was enough to trigger that.
2021-08-22 04:21:35 +02:00
Nils Dagsson Moskopp
275f0826ed
Send FOV packets only when necessary
...
Before this change, about 10 to 30 FOV packets were sent from the server
to each connected client each second. This patch only sends FOV packets
when the FOV actually needs to be changed, i.e. when the player starts
or stops sprinting.
2021-07-04 03:25:05 +02:00
Elias Åström
5d3514880a
Move data from deprecated files to mod.conf
...
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.
2021-05-16 13:44:04 +02:00
Code-Sploit
83ade6fadd
Merge branch 'master' into master
2021-02-28 14:04:10 +00:00
Code-Sploit
6ab0e0fa86
Do some calculating
2021-02-28 14:02:48 +00:00
epCode
9f66238aaa
Transform mcl_meshhand_female.b3d to correct rotation
2021-02-27 11:36:18 -08:00
Code-Sploit
99b5dff849
Fix another bug
2021-02-27 16:13:05 +00:00
Code-Sploit
de9d838642
Fix a bug and improve some things
...
Bugs:
1) When player is in liquid and takes off his/her boots, he/her still has increased speed.
Improve:
1) Check for liquid group instead of node names
2021-02-27 16:10:11 +00:00
Code-Sploit
828c1110b1
Implement Depth Strider enchantment
2021-02-27 15:37:25 +00:00
Lizzy Fleckenstein
e5263d854e
Localize player_vel_yaw
2021-02-27 15:10:25 +01:00
Lizzy Fleckenstein
5a0b7bc131
Fix usages of player:get_velocity(), closes #1203
2021-02-27 15:07:10 +01:00
Lizzy Fleckenstein
ba1e42a638
Remove debug chat_send_all xD
2021-02-27 14:42:39 +01:00
epCode
2b513aa592
Change mcl_meshand depending on skin metadata
2021-02-26 15:01:30 -08:00
epCode
73616453a4
Fix #1188
2021-02-25 19:01:22 -08:00
epCode
3406342ed0
remove unessesary Message every time skin is changed
2021-02-25 13:38:02 -08:00
epCode
8f2a588059
Fix #1156
2021-02-25 12:27:14 -08:00
epCode
fb5f86d829
Fix #1196
2021-02-25 12:07:25 -08:00
epCode
8c1444a1a8
Fix Swim toggling
2021-02-25 12:06:24 -08:00
Lizzy Fleckenstein
d4401a6c3e
Simplify 3D wielded nodes (improves performance + possibly fixes a crash)
2021-02-25 17:35:44 +01:00
epCode
fbb79635eb
Fix player body rotation glitch
2021-02-24 17:11:00 -08:00
kay27
3ceb2b0a4d
Fix MineClone2/MineClone2#1160
2021-02-25 03:30:34 +04:00
epCode
c1c3dbfaec
Fix #1184
2021-02-24 15:21:05 -08:00
epCode
d1fd3cc827
Add 3D wieldveiw for non-item objects
2021-02-24 13:20:31 -08:00
Lizzy Fleckenstein
da606fa9d2
Add 3d wielded nodes (not functional until Right_Hand bone is added)
2021-02-24 12:58:30 +01:00
epCode
4334339ba3
Fix player head bone in while attached
2021-02-23 14:18:52 -08:00
epCode
9caf6f2904
Add more MC-like player body bone positioning
2021-02-22 18:48:09 -08:00
Lizzy Fleckenstein
152d49ef20
Fix #1167
2021-02-22 10:41:44 +01:00
epCode
d8b5620115
Make head block detection more stable
2021-02-21 04:11:20 +00:00
epCode
38cb2fdeec
Fix swimming crash (sorry)
2021-02-20 19:19:59 -08:00
epCode
98f6e05cdc
Make swimming a bit smoother
2021-02-20 16:21:09 -08:00
epCode
ecb70aaf55
Make player head anim while attached more flexible
2021-02-19 14:07:36 -08:00
AFCMS
4c3954959c
replace pairs() by ipairs() in mcl_player
2021-02-18 15:32:15 +00:00
AFCMS
25653e6178
replace pairs() by ipairs() in mcl_playerinfo
2021-02-18 15:31:13 +00:00
AFCMS
0531aae687
replace pairs() by ipairs() in mcl_playerplus
2021-02-18 15:27:50 +00:00
AFCMS
2e2d0b49ea
performance fix in mcl_skins
2021-02-18 15:07:37 +00:00
Lizzy Fleckenstein
aeb7078c05
Update use_texture_alpha to the minetest 5.4 conventions
2021-02-18 14:00:17 +01:00
epCode
18a8d011a2
Sprinting anim, MC-like Player anims, Swimming detection
2021-02-17 15:17:12 -08:00
epCode
a49e144911
Localize a couple variables
2021-02-17 02:51:33 +00:00
epCode
c238fd9ba7
Set swiming detection to "node_feet"
2021-02-16 14:18:06 -08:00
epCode
24c14e7f15
Fix bow having weird hand placements while hitting and loading
2021-02-16 20:13:12 +00:00
Elias Fleckenstein
98b00898a5
Merge pull request 'Make player wield switch instant' ( #1129 ) from Code-Sploit/MineClone2:master into master
...
Reviewed-on: MineClone2/MineClone2#1129
2021-02-16 12:40:55 +00:00
Code-Sploit
9cbfaf012e
Make player wield switch instant
2021-02-16 12:34:26 +00:00
epCode
3b775c38cd
Fix wrong numbers (Swaped)
...
My bad
2021-02-15 23:46:27 +00:00
epCode
164aad4ff9
Fix player glitches when standing by the water
...
Instead of making the player collisionbox smaller from the ground, I made it smaller from the top.
2021-02-15 16:59:24 +00:00
epCode
52c36d45da
Remove Buggy Crawling for Fixing
2021-02-14 11:18:46 -08:00
epCode
ba86cf1d8b
Impliment crawling
2021-02-13 16:09:00 -08:00
epCode
a9fe8d58e5
Add bow aiming animations
2021-02-12 09:16:08 -08:00
epCode
d7cfe54eb4
Give the player some eyes
2021-02-11 12:20:39 -08:00