forked from Mineclonia/Mineclonia
Merge pull request 'ITEMS/mcl_banners: Render preview banners with transparent patterns correctly' (#158) from banner-mask-fix-4 into master
Reviewed-on: Mineclonia/Mineclonia#158 Reviewed-by: cora <cora@noreply.git.minetest.land>
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commit
df98db1d8c
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@ -387,13 +387,15 @@ for colorid, colortab in pairs(mcl_banners.colors) do
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-- redraw the pattern textures as low-resolution pixel
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-- redraw the pattern textures as low-resolution pixel
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-- art and use that instead.
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-- art and use that instead.
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local layer = "(([combine:20x40:-2,-2="..pattern.."^[resize:16x24^[colorize:"..color..":"..layer_ratio.."))"
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local layer = "([combine:20x40:-2,-2=" .. pattern .. "^[resize:16x24^[colorize:" .. color .. ":" .. layer_ratio .. ")"
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local mask = "([combine:20x40:-2,-2=" .. pattern .. "^[resize:16x24" .. ")"
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function escape(text)
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function escape(text)
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return text:gsub("%^", "\\%^"):gsub(":", "\\:") -- :gsub("%(", "\\%("):gsub("%)", "\\%)")
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return text:gsub("%^", "\\%^"):gsub(":", "\\:") -- :gsub("%(", "\\%("):gsub("%)", "\\%)")
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end
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end
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finished_banner = "[combine:32x32:0,0=" .. escape(base) .. ":8,4=" .. escape(layer)
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local layer_masked = layer .. "^[mask:" .. escape(mask)
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finished_banner = "[combine:32x32:0,0=" .. escape(base) .. ":8,4=" .. escape(layer_masked)
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end
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end
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inv = finished_banner
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inv = finished_banner
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