forked from Mineclonia/Mineclonia
Make skycolor mod always active
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cdd616f6b1
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@ -1,6 +1,6 @@
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skycolor = {
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skycolor = {
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-- Should be activated before do any effect.
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-- Should be activated before do any effect.
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active = false,
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active = true,
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-- To skip update interval
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-- To skip update interval
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force_update = true,
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force_update = true,
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@ -67,7 +67,6 @@ skycolor = {
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update_sky_color = function(players)
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update_sky_color = function(players)
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local color = skycolor.current_sky_layer_color()
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local color = skycolor.current_sky_layer_color()
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if (color == nil) then
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if (color == nil) then
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skycolor.active = false
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skycolor.set_default_sky()
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skycolor.set_default_sky()
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return
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return
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end
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end
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@ -97,7 +96,6 @@ skycolor = {
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-- Initialy used only on
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-- Initialy used only on
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update_transition_sky_color = function()
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update_transition_sky_color = function()
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if #skycolor.layer_names == 0 then
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if #skycolor.layer_names == 0 then
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skycolor.active = false
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skycolor.set_default_sky()
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skycolor.set_default_sky()
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return
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return
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end
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end
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@ -216,7 +214,7 @@ end)
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local initsky = function(player)
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local initsky = function(player)
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if (skycolor.active) then
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if (skycolor.active) then
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skycolor.update_sky_color({player})
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skycolor.force_update = true
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end
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end
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end
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end
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