forked from Mineclonia/Mineclonia
Update drowning logic for lava and fireproof (still commented out)
This commit is contained in:
parent
3a3caf3885
commit
abb5941616
|
@ -263,7 +263,7 @@ local is_fire_node = { ["mcl_core:lava_flowing"]=true,
|
||||||
|
|
||||||
|
|
||||||
-- Prevent damage to player with Fire Resistance enabled
|
-- Prevent damage to player with Fire Resistance enabled
|
||||||
minetest.register_on_player_hpchange(function(player, hp_change)
|
minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
||||||
|
|
||||||
if is_fire_proof[player] and hp_change < 0 then
|
if is_fire_proof[player] and hp_change < 0 then
|
||||||
-- This is a bit forced, but it assumes damage is taken by fire and avoids it
|
-- This is a bit forced, but it assumes damage is taken by fire and avoids it
|
||||||
|
@ -271,12 +271,10 @@ minetest.register_on_player_hpchange(function(player, hp_change)
|
||||||
-- it's worth noting that you don't take damage from players in this case...
|
-- it's worth noting that you don't take damage from players in this case...
|
||||||
local player_info = mcl_playerinfo[player:get_player_name()]
|
local player_info = mcl_playerinfo[player:get_player_name()]
|
||||||
|
|
||||||
|
-- if reason.type == "drown" then return hp_change
|
||||||
|
|
||||||
if is_fire_node[player_info.node_head] or is_fire_node[player_info.node_feet] or is_fire_node[player_info.node_stand] then
|
if is_fire_node[player_info.node_head] or is_fire_node[player_info.node_feet] or is_fire_node[player_info.node_stand] then
|
||||||
-- if player:get_breath() == 0 and hp_change == -4 then -- probably drowning
|
return 0
|
||||||
-- return hp_change
|
|
||||||
-- else
|
|
||||||
return 0
|
|
||||||
-- end
|
|
||||||
else
|
else
|
||||||
return hp_change
|
return hp_change
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue