forked from Mineclonia/Mineclonia
Reduce max_object_per_block default to 64
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@ -59,7 +59,7 @@ local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= fa
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local remove_far = false
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local difficulty = tonumber(minetest.settings:get("mob_difficulty")) or 1.0
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local show_health = false
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local max_per_block = tonumber(minetest.settings:get("max_objects_per_block") or 99)
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local max_per_block = tonumber(minetest.settings:get("max_objects_per_block") or 64)
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local mobs_spawn_chance = tonumber(minetest.settings:get("mobs_spawn_chance") or 2.5)
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-- Peaceful mode message so players will know there are no monsters
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