forked from Mineclonia/Mineclonia
Remove intweak mos for being too obscure
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Minetest mod "Inventory Tweak"
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=======================
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version: 1.0
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License of source code: WTFPL
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-----------------------------
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Written 2013 by BlockMen
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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--USING the mod--
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------------------
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This mod inplements to new functions to the players inventory. The first is the breaking sound of any tool,
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that is played when a tool breakes after the specific number of uses.
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The second new function is Auto-refill. This function replaces broken tools or emptied stacks with others from your inventory.
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You can disable the auto-refill by changing first line of init.lua to "local auto_refill = false"
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default
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local auto_refill = false -- set to false if you dont want get refilled your stack automatic
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function refill(player, stck_name, index)
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local inv = player:get_inventory()
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for i,stack in ipairs(inv:get_list("main")) do
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if stack:get_name() == stck_name then
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inv:set_stack("main", index, stack)
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stack:clear()
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inv:set_stack("main", i, stack)
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minetest.log("action", "intweak-mod: refilled stack of" .. player:get_player_name() )
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return
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end
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end
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end
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if auto_refill == true then
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode)
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if not placer then return end
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local index = placer:get_wield_index()
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local cnt = placer:get_wielded_item():get_count()-1
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if cnt == 0 then minetest.after(0.01, refill, placer, newnode.name, index) end
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end)
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end
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