forked from Mineclonia/Mineclonia
Trading: Reset inventory when closing formspec
This commit is contained in:
parent
a9cf744c0b
commit
7109db24c2
|
@ -77,12 +77,12 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
--[[
|
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
local inv
|
local inv
|
||||||
inv = minetest.get_inventory({type="detached", name="trading_inv"})
|
inv = minetest.get_inventory({type="detached", name="mobs_mc:trade"})
|
||||||
|
|
||||||
if not inv then
|
if not inv then
|
||||||
inv = minetest.create_detached_inventory("trading_inv", {
|
inv = minetest.create_detached_inventory("mobs_mc:trade", {
|
||||||
allow_take = function(inv, listname, index, stack, player)
|
allow_take = function(inv, listname, index, stack, player)
|
||||||
if listname == "input" or listname == "output" then
|
if listname == "input" or listname == "output" then
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
|
@ -158,7 +158,6 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
{"mcl_core:paper 30", "mcl_core:emerald 1"},
|
{"mcl_core:paper 30", "mcl_core:emerald 1"},
|
||||||
{"mcl_mobitems:leather 10", "mcl_core:emerald 1"},
|
{"mcl_mobitems:leather 10", "mcl_core:emerald 1"},
|
||||||
{"mcl_books:book 2", "mcl_core:emerald 1"},
|
{"mcl_books:book 2", "mcl_core:emerald 1"},
|
||||||
{"mcl_core:emerald 3", "mcl_core:emerald 1"},
|
|
||||||
{"mcl_farming:potato_item 15", "mcl_core:emerald 1"},
|
{"mcl_farming:potato_item 15", "mcl_core:emerald 1"},
|
||||||
{"mcl_farming:wheat_item 20", "mcl_core:emerald 1"},
|
{"mcl_farming:wheat_item 20", "mcl_core:emerald 1"},
|
||||||
{"mcl_farming:carrot_item 15", "mcl_core:emerald 1"},
|
{"mcl_farming:carrot_item 15", "mcl_core:emerald 1"},
|
||||||
|
@ -193,20 +192,73 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
mcl_vars.inventory_header..
|
mcl_vars.inventory_header..
|
||||||
"list[current_player;main;0,4.5;9,3;9]"..
|
"list[current_player;main;0,4.5;9,3;9]"..
|
||||||
"list[current_player;main;0,7.74;9,1;]"
|
"list[current_player;main;0,7.74;9,1;]"
|
||||||
.."list[detached:trading_inv;wanted;2,1;2,1;]"
|
.."list[detached:mobs_mc:trade;wanted;2,1;2,1;]"
|
||||||
.."list[detached:trading_inv;offered;5.76,1;1,1;]"
|
.."list[detached:mobs_mc:trade;offered;5.76,1;1,1;]"
|
||||||
.."list[detached:trading_inv;input;2,2.5;2,1;]"
|
.."list[detached:mobs_mc:trade;input;2,2.5;2,1;]"
|
||||||
.."list[detached:trading_inv;output;5.76,2.55;1,1;]"
|
.."list[detached:mobs_mc:trade;output;5.76,2.55;1,1;]"
|
||||||
.."listring[detached:trading_inv;output]"
|
.."listring[detached:mobs_mc:trade;output]"
|
||||||
.."listring[current_player;main]"
|
.."listring[current_player;main]"
|
||||||
.."listring[detached:trading_inv;input]"
|
.."listring[detached:mobs_mc:trade;input]"
|
||||||
.."listring[current_player;main]"
|
.."listring[current_player;main]"
|
||||||
minetest.sound_play("mobs_mc_villager_trade", {to_player = clicker:get_player_name()})
|
minetest.sound_play("mobs_mc_villager_trade", {to_player = clicker:get_player_name()})
|
||||||
minetest.show_formspec(clicker:get_player_name(), "mobs_mc:trade", formspec)
|
minetest.show_formspec(clicker:get_player_name(), "mobs_mc:trade", formspec)
|
||||||
end,
|
end,
|
||||||
]]
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Returns a single itemstack in the given inventory to the player's main inventory, or drop it when there's no space left
|
||||||
|
local function return_item(itemstack, dropper, pos, inv_p)
|
||||||
|
if dropper:is_player() then
|
||||||
|
-- Return to main inventory
|
||||||
|
if inv_p:room_for_item("main", itemstack) then
|
||||||
|
inv_p:add_item("main", itemstack)
|
||||||
|
else
|
||||||
|
-- Drop item on the ground
|
||||||
|
local v = dropper:get_look_dir()
|
||||||
|
local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
|
||||||
|
p.x = p.x+(math.random(1,3)*0.2)
|
||||||
|
p.z = p.z+(math.random(1,3)*0.2)
|
||||||
|
local obj = minetest.add_item(p, itemstack)
|
||||||
|
if obj then
|
||||||
|
v.x = v.x*4
|
||||||
|
v.y = v.y*4 + 2
|
||||||
|
v.z = v.z*4
|
||||||
|
obj:setvelocity(v)
|
||||||
|
obj:get_luaentity()._insta_collect = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Fallback for unexpected cases
|
||||||
|
minetest.add_item(pos, itemstack)
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local return_fields = function(player)
|
||||||
|
local inv_t = minetest.get_inventory({type="detached", name = "mobs_mc:trade"})
|
||||||
|
local inv_p = player:get_inventory()
|
||||||
|
for i, stack in ipairs(inv_t:get_list("input")) do
|
||||||
|
return_item(stack, player, player:get_pos(), inv_p)
|
||||||
|
stack:clear()
|
||||||
|
inv_t:set_stack("input", i, stack)
|
||||||
|
end
|
||||||
|
for i, stack in ipairs(inv_t:get_list("output")) do
|
||||||
|
stack:clear()
|
||||||
|
inv_t:set_stack("output", i, stack)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if formname == "mobs_mc:trade" then
|
||||||
|
if fields.quit then
|
||||||
|
return_fields(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
return_fields(player)
|
||||||
|
end)
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8000, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- compatibility
|
-- compatibility
|
||||||
|
|
Loading…
Reference in New Issue