forked from Mineclonia/Mineclonia
Make Nether sky reddish
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@ -158,8 +158,10 @@ minetest.register_globalstep(function(dtime)
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-- FIXME: Sky handling in MCL2 is held together with lots of duct tape.
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-- This only works beause weather_pack currently does not touch the sky for players below the height used for this check.
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-- There should be a real skybox API.
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if dim == "void" or dim == "nether" or dim == "end" then
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if dim == "void" or dim == "end" then
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player:set_sky("#000000", "plain", nil, false)
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elseif dim == "nether" then
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player:set_sky("#300810", "plain", nil, false)
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end
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if void_deadly then
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-- Player is deep into the void, deal void damage
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