From 4460725acbdb4035674d6213cd011bcf6090d8af Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 9 Jan 2017 13:39:36 +0100 Subject: [PATCH] New xpanes code from Minetest Game 0.4.15-dev --- mods/default/functions.lua | 3 + mods/xpanes/depends.txt | 1 + mods/xpanes/init.lua | 288 ++++++++++++++++++++++--------------- 3 files changed, 175 insertions(+), 117 deletions(-) create mode 100644 mods/xpanes/depends.txt diff --git a/mods/default/functions.lua b/mods/default/functions.lua index accc88ea..b05867d4 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -764,6 +764,9 @@ function default.node_sound_stone_defaults(table) return table end +-- TODO: Maybe add custom metal sounds +default.node_sound_metal_defaults = default.node_sound_stone_defaults + function default.node_sound_dirt_defaults(table) table = table or {} table.footstep = table.footstep or diff --git a/mods/xpanes/depends.txt b/mods/xpanes/depends.txt new file mode 100644 index 00000000..4ad96d51 --- /dev/null +++ b/mods/xpanes/depends.txt @@ -0,0 +1 @@ +default diff --git a/mods/xpanes/init.lua b/mods/xpanes/init.lua index cc6d4fe9..5f401f06 100644 --- a/mods/xpanes/init.lua +++ b/mods/xpanes/init.lua @@ -1,140 +1,194 @@ --- xPanes mod by xyz custom by davedevils -function pane(node, desc, dropitem, recipeitem, color) - local function rshift(x, by) - return math.floor(x / 2 ^ by) + +local function is_pane(pos) + return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0 +end + +local function connects_dir(pos, name, dir) + local aside = vector.add(pos, minetest.facedir_to_dir(dir)) + if is_pane(aside) then + return true end - local directions = { - {x = 1, y = 0, z = 0}, - {x = 0, y = 0, z = 1}, - {x = -1, y = 0, z = 0}, - {x = 0, y = 0, z = -1}, - } + local connects_to = minetest.registered_nodes[name].connects_to + if not connects_to then + return false + end + local list = minetest.find_nodes_in_area(aside, aside, connects_to) - local function update_pane(pos) - if minetest.env:get_node(pos).name:find("xpanes:pane_"..node..""..color) == nil then - return - end - local sum = 0 - for i = 1, 4 do - local node = minetest.env:get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) - if minetest.registered_nodes[node.name].walkable ~= false then - sum = sum + 2 ^ (i - 1) - end - end - if sum == 0 then - sum = 15 - end - minetest.env:add_node(pos, {name = "xpanes:pane_"..node..""..color.."_"..sum}) + if #list > 0 then + return true end - local function update_nearby(pos) - for i = 1,4 do - update_pane({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z}) + return false +end + +local function swap(pos, node, name, param2) + if node.name == name and node.param2 == param2 then + return + end + + minetest.set_node(pos, {name = name, param2 = param2}) +end + +local function update_pane(pos) + if not is_pane(pos) then + return + end + local node = minetest.get_node(pos) + local name = node.name + if name:sub(-5) == "_flat" then + name = name:sub(1, -6) + end + + local any = node.param2 + local c = {} + local count = 0 + for dir = 0, 3 do + c[dir] = connects_dir(pos, name, dir) + if c[dir] then + any = dir + count = count + 1 end end - local half_blocks = { - {0, -0.5, -0.06, 0.5, 0.5, 0.06}, - {-0.06, -0.5, 0, 0.06, 0.5, 0.5}, - {-0.5, -0.5, -0.06, 0, 0.5, 0.06}, - {-0.06, -0.5, -0.5, 0.06, 0.5, 0} - } + if count == 0 then + swap(pos, node, name .. "_flat", any) + elseif count == 1 then + swap(pos, node, name .. "_flat", (any + 1) % 4) + elseif count == 2 then + if (c[0] and c[2]) or (c[1] and c[3]) then + swap(pos, node, name .. "_flat", (any + 1) % 4) + else + swap(pos, node, name, 0) + end + else + swap(pos, node, name, 0) + end +end - local full_blocks = { - {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06}, - {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5} - } +minetest.register_on_placenode(function(pos, node) + if minetest.get_item_group(node, "pane") then + update_pane(pos) + end + for i = 0, 3 do + local dir = minetest.facedir_to_dir(i) + update_pane(vector.add(pos, dir)) + end +end) +minetest.register_on_dignode(function(pos) + for i = 0, 3 do + local dir = minetest.facedir_to_dir(i) + update_pane(vector.add(pos, dir)) + end +end) + +xpanes = {} +function xpanes.register_pane(name, def) for i = 1, 15 do - local need = {} - local cnt = 0 - for j = 1, 4 do - if rshift(i, j - 1) % 2 == 1 then - need[j] = true - cnt = cnt + 1 - end - end - local take = {} - if need[1] == true and need[3] == true then - need[1] = nil - need[3] = nil - table.insert(take, full_blocks[1]) - end - if need[2] == true and need[4] == true then - need[2] = nil - need[4] = nil - table.insert(take, full_blocks[2]) - end - for k in pairs(need) do - table.insert(take, half_blocks[k]) - end - local texture = "xpanes_pane_"..node..""..color..".png" - if cnt == 1 then - texture = "xpanes_pane_half_"..node..""..color..".png" - end - minetest.register_node("xpanes:pane_"..node..""..color.."_"..i, { - drawtype = "nodebox", - tile_images = {"xpanes_top_"..node..""..color..".png", "xpanes_top_"..node..""..color..".png", texture}, - paramtype = "light", - use_texture_alpha = true, - is_ground_content = false, - groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, - drop = dropitem, - node_box = { - type = "fixed", - fixed = take - }, - selection_box = { - type = "fixed", - fixed = take - } - }) + minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat") end - minetest.register_node("xpanes:pane_"..node..""..color, { - description = desc, - tile_images = {"xpanes_pane_"..node..""..color..".png"}, - inventory_image = "xpanes_pane_"..node..""..color..".png", - is_ground_content = false, + local flatgroups = table.copy(def.groups) + flatgroups.pane = 1 + minetest.register_node(":xpanes:" .. name .. "_flat", { + description = def.description, + drawtype = "nodebox", paramtype = "light", - stack_max = 64, - use_texture_alpha = true, - wield_image = "xpanes_pane_"..node..""..color..".png", - node_placement_prediction = "", - on_construct = update_pane, - drop = "", + is_ground_content = false, + sunlight_propagates = true, + inventory_image = def.inventory_image, + wield_image = def.wield_image, + paramtype2 = "facedir", + tiles = {def.textures[3], def.textures[3], def.textures[1]}, + groups = flatgroups, + drop = "xpanes:" .. name .. "_flat", + sounds = def.sounds, + node_box = { + type = "fixed", + fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}}, + }, + selection_box = { + type = "fixed", + fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}}, + }, + connect_sides = { "left", "right" }, }) - minetest.register_on_placenode(update_nearby) - minetest.register_on_dignode(update_nearby) + local groups = table.copy(def.groups) + groups.pane = 1 + groups.not_in_creative_inventory = 1 + minetest.register_node(":xpanes:" .. name, { + drawtype = "nodebox", + paramtype = "light", + is_ground_content = false, + sunlight_propagates = true, + description = def.description, + tiles = {def.textures[3], def.textures[3], def.textures[1]}, + groups = groups, + drop = "xpanes:" .. name .. "_flat", + sounds = def.sounds, + node_box = { + type = "connected", + fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}}, + connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}}, + connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}}, + connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}}, + connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}}, + }, + connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"}, + }) minetest.register_craft({ - output = 'xpanes:pane_'..node..''..color..' 16', + output = "xpanes:" .. name .. "_flat 16", + recipe = def.recipe + }) +end + +local pane = function(description, node, append) + xpanes.register_pane("pane"..append, { + description = description, + textures = {"xpanes_pane_glass"..append..".png","xpanes_pane_half_glass"..append..".png","xpanes_top_glass"..append..".png"}, + inventory_image = "xpanes_pane_glass"..append..".png", + wield_image = "xpanes_pane_glass"..append..".png", + sounds = default.node_sound_glass_defaults(), + groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, recipe = { - {recipeitem, recipeitem, recipeitem}, - {recipeitem, recipeitem, recipeitem} + {node, node, node}, + {node, node, node}, } }) end --- Glass -pane("glass", "Glass Pane", "", "default:glass", "_natural") -pane("glass", "Red Stained Glass Pane", "", "default:glass_red", "_red") -pane("glass", "Green Stained Glass Pane", "", "default:glass_green", "_green") -pane("glass", "Blue Stained Glass Pane", "", "default:glass_blue", "_blue") -pane("glass", "Light Blue Stained Glass Pane", "", "default:glass_light_blue", "_light_blue") -pane("glass", "Black Stained Glass Pane", "", "default:glass_black", "_black") -pane("glass", "White Stained Glass Pane", "", "default:glass_white", "_white") -pane("glass", "Yellow Stained Glass Pane", "", "default:glass_yellow", "_yellow") -pane("glass", "Brown Stained Glass Pane", "", "default:glass_brown", "_brown") -pane("glass", "Orange Stained Glass Pane", "", "default:glass_orange", "_orange") -pane("glass", "Pink Stained Glass Pane", "", "default:glass_pink", "_pink") -pane("glass", "Gray Stained Glass Pane", "", "default:glass_gray", "_gray") -pane("glass", "Lime Stained Glass Pane", "", "default:glass_lime", "_lime") -pane("glass", "Light Gray Stained Glass Pane", "", "default:glass_silver", "_silver") -pane("glass", "Magenta Stained Glass Pane", "", "default:glass_magenta", "_magenta") -pane("glass", "Purple Stained Glass Pane", "", "default:glass_purple", "_purple") -pane("glass", "Cyan Stained Glass Pane", "", "default:glass_cyan", "_cyan") --- Iron -pane("iron", "Iron Bars", "xpanes:pane_iron", "default:steel_ingot", "") +-- Iron Bar +xpanes.register_pane("bar", { + description = "Iron Bars", + textures = {"xpanes_pane_iron.png","xpanes_pane_half_iron.png","xpanes_top_iron.png"}, + inventory_image = "xpanes_pane_iron.png", + wield_image = "xpanes_pane_iron.png", + groups = {cracky=2}, + sounds = default.node_sound_metal_defaults(), + recipe = { + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} + } +}) + +-- Glass +pane("Glass Pane", "default:glass", "_natural") +pane("Red Stained Glass Pane", "default:glass_red", "_red") +pane("Green Stained Glass Pane", "default:glass_green", "_green") +pane("Blue Stained Glass Pane", "default:glass_blue", "_blue") +pane("Light Blue Stained Glass Pane", "default:glass_light_blue", "_light_blue") +pane("Black Stained Glass Pane", "default:glass_black", "_black") +pane("White Stained Glass Pane", "default:glass_white", "_white") +pane("Yellow Stained Glass Pane", "default:glass_yellow", "_yellow") +pane("Brown Stained Glass Pane", "default:glass_brown", "_brown") +pane("Orange Stained Glass Pane", "default:glass_orange", "_orange") +pane("Pink Stained Glass Pane", "default:glass_pink", "_pink") +pane("Gray Stained Glass Pane", "default:glass_gray", "_gray") +pane("Lime Stained Glass Pane", "default:glass_lime", "_lime") +pane("Light Gray Stained Glass Pane", "default:glass_silver", "_silver") +pane("Magenta Stained Glass Pane", "default:glass_magenta", "_magenta") +pane("Purple Stained Glass Pane", "default:glass_purple", "_purple") +pane("Cyan Stained Glass Pane", "default:glass_cyan", "_cyan")