local setting_get_pos = minetest.setting_get_pos local spawn_pos = setting_get_pos("static_spawnpoint") if not spawn_pos then minetest.log("no custom spawnpoint, using default one (0, 100, 0)") spawn_pos = {x=0, y=100,z=0} end mcl_damage.register_modifier(function(obj, damage, reason) local all_objects = minetest.get_objects_inside_radius(spawn_pos, 250) for _,obj2 in ipairs(all_objects) do if obj2:is_player() then if obj2.get_player_name(obj2) == obj.get_player_name(obj) then if damage > 0 then local new_hp = obj:get_hp() + damage obj:set_hp(new_hp) if reason.source then minetest.kick_player(reason.source.get_player_name(reason.source), "Spawn killing is not allowed (250 block radius)") minetest.log(reason.source.get_player_name(reason.source) .. " just got kicked for spawn killing!") end end end end end end, 0)