MineClone5/mods/ENTITIES/mcl_mobs/api/mob_functions
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 6bbf3bc80c Make baby sheep have big heads 2022-08-01 12:54:48 -05:00
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ai.lua #363 Turn on head logic 2022-07-20 15:43:26 +03:00
animation.lua [mcl_mobs/api] Fix critical attempt to index local pos2 (a nil value) 2021-06-21 02:44:55 +04:00
attack_type_instructions.lua Stop creeper explosion sequence if target leaves line of sight 2022-02-17 17:53:16 -03:00
backup_code_api.txt [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
breeding.lua Make baby sheep have big heads 2022-08-01 12:54:48 -05:00
collision.lua [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
death_logic.lua Merge branch 'master' into xp 2021-11-03 20:14:08 +01:00
environment.lua Fix several minor mob issues 2022-03-13 07:10:25 +04:00
flow_lib.lua [mineclone5] Put mob flow code at its right place, fix unloaded player spawn rechech 2021-06-25 03:53:58 +04:00
head_logic.lua #363 Turn on head logic 2022-07-20 15:43:26 +03:00
interaction.lua [mcl_mobs] fix some warnings (131 remaining!) 2021-05-25 00:37:02 +02:00
mob_effects.lua Restore mob water damage 2022-02-13 06:18:50 +04:00
monster_light.lua Added a file that contains a table of every monsters light spawning levels 2022-01-05 10:45:15 -05:00
movement.lua #35 Fix floating slimes 2022-01-03 08:08:56 +04:00
projectile_handling.lua Quickfix a crash 2022-02-16 18:55:18 +04:00
set_up.lua No sun damage wearing helment 2022-04-13 12:52:39 -05:00
sound_handling.lua Merge NEW MOBS by @jordan4ibanez from `mineclone5` branch 2021-04-29 04:11:33 +04:00