minetest.register_on_mods_loaded(function () local light_min = 1 for name, def in pairs(minetest.registered_nodes) do if name ~= "air" then local light_source = def.light_source if light_source == nil or light_source < light_min then minetest.override_item(name, { light_source = light_min }) elseif light_source == light_min then minetest.override_item(name, { light_source = light_min + 1 }) end end end end)