forked from MineClone5/MineClone5
Update Fork #9
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@ -281,6 +281,11 @@ local function apply_bone_meal(pointed_thing)
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if math.random(1, 100) <= 75 then
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if math.random(1, 100) <= 75 then
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return mcl_farming:grow_plant("plant_beetroot", pos, n, 1, true)
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return mcl_farming:grow_plant("plant_beetroot", pos, n, 1, true)
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end
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end
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-- Sweet berry bush advances 1 stage
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elseif string.find(n.name, "mcl_farming:sweet_berry_bush_") then
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mcl_dye.add_bone_meal_particle(pos)
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local stages = 1
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return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, stages, true)
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elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
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elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
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mcl_dye.add_bone_meal_particle(pos)
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mcl_dye.add_bone_meal_particle(pos)
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-- Cocoa: Advance by 1 stage
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-- Cocoa: Advance by 1 stage
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@ -129,7 +129,7 @@ function mcl_farming:grow_plant(identifier, pos, node, stages, ignore_light, low
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if not stages then
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if not stages then
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stages = 1
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stages = 1
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end
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end
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stages = stages + math.ceil(intervals_counter)
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stages = stages + math.floor(intervals_counter)
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local new_node = {name = plant_info.names[step+stages]}
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local new_node = {name = plant_info.names[step+stages]}
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if new_node.name == nil then
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if new_node.name == nil then
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new_node.name = plant_info.full_grown
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new_node.name = plant_info.full_grown
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