forked from MineClone5/MineClone5
Update Fork #1
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@ -31,6 +31,8 @@ mcl_mapgen.LAST_NODE_IN_BLOCK = mcl_mapgen.BS - 1
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mcl_mapgen.LAST_NODE_IN_CHUNK = mcl_mapgen.CS_NODES - 1
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mcl_mapgen.HALF_CS_NODES = math_floor(mcl_mapgen.CS_NODES / 2)
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mcl_mapgen.CS_3D = mcl_mapgen.CS^3
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mcl_mapgen.CHUNK_WITH_SHELL = mcl_mapgen.CS + 2
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mcl_mapgen.CHUNK_WITH_SHELL_3D = mcl_mapgen.CHUNK_WITH_SHELL^3
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local central_chunk_min_pos = mcl_mapgen.OFFSET * mcl_mapgen.BS
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local central_chunk_max_pos = central_chunk_min_pos + mcl_mapgen.CS_NODES - 1
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@ -90,6 +92,8 @@ local LAST_NODE_IN_BLOCK = mcl_mapgen.LAST_NODE_IN_BLOCK
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local LAST_NODE_IN_CHUNK = mcl_mapgen.LAST_NODE_IN_CHUNK
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local HALF_CS_NODES = mcl_mapgen.HALF_CS_NODES
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local CS_3D = mcl_mapgen.CS_3D
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local CHUNK_WITH_SHELL = mcl_mapgen.CHUNK_WITH_SHELL
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local CHUNK_WITH_SHELL_3D = mcl_mapgen.CHUNK_WITH_SHELL_3D
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local DEFAULT_ORDER = order.DEFAULT
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@ -129,18 +133,18 @@ local data, param2_data, light, area
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local lvm_buffer, lvm_param2_buffer, lvm_light_buffer = {}, {}, {} -- Static buffer pointers
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local all_blocks_in_chunk = {}
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for x = 0, CS-1 do
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for y = 0, CS-1 do
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for z = 0, CS-1 do
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all_blocks_in_chunk[CS * (CS * x + y) + z] = vector.new(x, y, z)
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for x = -1, LAST_BLOCK+1 do
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for y = -1, LAST_BLOCK+1 do
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for z = -1, LAST_BLOCK+1 do
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all_blocks_in_chunk[CHUNK_WITH_SHELL * (CHUNK_WITH_SHELL * y + z) + x] = vector.new(x, y, z)
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end
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end
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end
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local chunk_scan_range = {
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[-CS_NODES] = {0 , 0 },
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[ 0 ] = {0 , LAST_BLOCK},
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[ CS_NODES] = {LAST_BLOCK, LAST_BLOCK},
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[-CS_NODES] = {-1 , -1 },
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[ 0 ] = {-1 , LAST_BLOCK+1},
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[ CS_NODES] = {LAST_BLOCK+1, LAST_BLOCK+1},
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}
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local function is_chunk_finished(minp)
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@ -159,6 +163,7 @@ local function is_chunk_finished(minp)
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end
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end
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end
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return true
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end
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local function unsigned(v)
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@ -193,7 +198,7 @@ end
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minetest.register_on_generated(function(minp, maxp, chunkseed)
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local minp, maxp, chunkseed = minp, maxp, chunkseed
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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minetest_log("warning", "[mcl_mapgen] New_chunk=" .. minetest_pos_to_string(minp) .. "..." .. minetest_pos_to_string(maxp) .. ", shell=" .. minetest_pos_to_string(emin) .. "..." .. minetest_pos_to_string(emax) .. ", chunkseed=" .. tostring(chunkseed))
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minetest_log("action", "[mcl_mapgen] New_chunk=" .. minetest_pos_to_string(minp) .. "..." .. minetest_pos_to_string(maxp) .. ", shell=" .. minetest_pos_to_string(emin) .. "..." .. minetest_pos_to_string(emax) .. ", chunkseed=" .. tostring(chunkseed))
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data = vm:get_data(lvm_buffer)
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area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
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@ -240,7 +245,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
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for cut_y = scan_range_y[1], scan_range_y[2] do
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local scan_range_z = chunk_scan_range[z]
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for cut_z = scan_range_z[1], scan_range_z[2] do
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ready_blocks[CS * (CS * cut_x + cut_y) + cut_z] = nil
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ready_blocks[CHUNK_WITH_SHELL * (CHUNK_WITH_SHELL * cut_y + cut_z) + cut_x] = nil
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end
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end
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end
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@ -268,7 +273,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
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end
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number_of_blocks = number_of_blocks + 1
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end
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if number_of_blocks == CS_3D then
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if number_of_blocks == CHUNK_WITH_SHELL_3D then
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current_chunks[#current_chunks + 1] = p0
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end
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end
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@ -291,7 +296,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
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vm:set_light_data(light)
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end
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if vm_context.write or vm_context.write_param2 or vm_context.write_light then
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vm:calc_lighting(minp, maxp, (vm_context.shadow ~= nil) or true) -- TODO: check boundaries
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vm:calc_lighting(minp, maxp, (vm_context.shadow ~= nil) or true)
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vm:write_to_map()
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vm:update_liquids()
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elseif vm_context.calc_lighting then
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@ -300,7 +305,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
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end
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for i, chunk_minp in pairs(current_chunks) do
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local chunk_maxp = chunk_minp + LAST_NODE_IN_CHUNK
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local chunk_maxp = vector.add(chunk_minp, LAST_NODE_IN_CHUNK)
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local chunkseed = getBlockSeed2(chunk_minp)
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area = VoxelArea:new({MinEdge=minp, MaxEdge=maxp})
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vm_context = {
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@ -327,7 +332,7 @@ minetest.register_on_generated(function(minp, maxp, chunkseed)
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-- mcl_mapgen.register_mapgen(function(minp, maxp, chunkseed, vm_context), order_number) --
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-- --
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for _, v in pairs(queue_chunks_nodes) do
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v.f(minp, maxp, seed, vm_context)
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v.f(chunk_minp, chunk_maxp, chunkseed, vm_context)
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end
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if vm_context.write or vm_context.write_param2 or vm_context.write_light then
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if vm_context.write then
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@ -11,7 +11,7 @@ if not mcl_mapgen.singlenode then
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dofile(modpath .. "/ice_spike_large.lua")
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dofile(modpath .. "/jungle_temple.lua")
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dofile(modpath .. "/nice_jungle_temple.lua")
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dofile(modpath .. "/noise_indicator.lua")
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-- dofile(modpath .. "/noise_indicator.lua")
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dofile(modpath .. "/stronghold.lua")
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dofile(modpath .. "/witch_hut.lua")
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end
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