Update Fork #1
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@ -96,9 +96,8 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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local time = minetest.get_us_time()
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if light >= 14 and time > 6000 then
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if light >= 12 and minetest.get_timeofday() > 0.2 and minetest.get_timeofday() < 0.8 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
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mesecon.receptor_on(pos, mesecon.rules.pplate)
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end
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@ -112,9 +111,8 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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local time = minetest.get_us_time()
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if light < 14 and time > 18000 then
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if light < 12 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
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mesecon.receptor_off(pos, mesecon.rules.pplate)
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end
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@ -205,9 +203,8 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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local time = minetest.get_us_time()
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if light < 14 and time > 18000 then
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if light < 12 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_on", param2=node.param2})
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mesecon.receptor_on(pos, mesecon.rules.pplate)
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end
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@ -221,9 +218,8 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local light = minetest.get_node_light(pos, nil)
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local time = minetest.get_us_time()
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if light >= 14 and time > 6000 then
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if light >= 12 and minetest.get_timeofday() > 0.8 and minetest.get_timeofday() < 0.2 then
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minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_inverted_off", param2=node.param2})
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mesecon.receptor_off(pos, mesecon.rules.pplate)
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end
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@ -5,10 +5,11 @@ local mod_doc = minetest.get_modpath("doc")
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minetest.register_node("mcl_core:glass", {
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description = S("Glass"),
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_doc_items_longdesc = S("A decorative and mostly transparent block."),
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drawtype = "glasslike",
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drawtype = "glasslike_framed_optional",
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is_ground_content = false,
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tiles = {"default_glass.png"},
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tiles = {"default_glass.png", "default_glass_detail.png"},
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paramtype = "light",
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paramtype2 = "glasslikeliquidlevel",
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sunlight_propagates = true,
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stack_max = 64,
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groups = {handy=1, glass=1, building_block=1, material_glass=1},
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@ -39,10 +40,11 @@ function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color)
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_doc_items_create_entry = create_entry,
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_doc_items_entry_name = entry_name,
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_doc_items_longdesc = longdesc,
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drawtype = "glasslike",
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drawtype = "glasslike_framed_optional",
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is_ground_content = false,
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tiles = {"mcl_core_glass_"..color..".png"},
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tiles = {"mcl_core_glass_"..color..".png", "mcl_core_glass_"..color.."_detail.png"},
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paramtype = "light",
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paramtype2 = "glasslikeliquidlevel",
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sunlight_propagates = true,
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
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stack_max = 64,
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After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 4.6 KiB |
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@ -552,7 +552,8 @@ mcl_damage.register_modifier(function(obj, damage, reason)
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node = minetest.get_node(pos)
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end
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if node then
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if minetest.registered_nodes[node.name].walkable then
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local def = minetest.registered_nodes[node.name]
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if not def or def.walkable then
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return
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end
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if minetest.get_item_group(node.name, "water") ~= 0 then
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