forked from MineClone5/MineClone5
Update Fork #1
|
@ -13,7 +13,7 @@ local modpath = minetest.get_modpath(modname)
|
|||
local S = minetest.get_translator(modname)
|
||||
local basic_pseudobiome_villages = minetest.settings:get_bool("basic_pseudobiome_villages", true)
|
||||
local schem_path = modpath .. "/schematics/"
|
||||
local schematic_table = {
|
||||
--[[local schematic_table = {
|
||||
{name = "large_house", mts = schem_path.."large_house.mts", hwidth = 11, hdepth = 12, hheight = 9, hsize = 14, max_num = 0.08 , rplc = basic_pseudobiome_villages },
|
||||
{name = "blacksmith", mts = schem_path.."blacksmith.mts", hwidth = 7, hdepth = 11, hheight = 7, hsize = 13, max_num = 0.055, rplc = basic_pseudobiome_villages },
|
||||
{name = "butcher", mts = schem_path.."butcher.mts", hwidth = 11, hdepth = 8, hheight = 10, hsize = 14, max_num = 0.03 , rplc = basic_pseudobiome_villages },
|
||||
|
@ -25,7 +25,37 @@ local schematic_table = {
|
|||
{name = "small_house", mts = schem_path.."small_house.mts", hwidth = 9, hdepth = 7, hheight = 8, hsize = 13, max_num = 0.7 , rplc = basic_pseudobiome_villages },
|
||||
{name = "tavern", mts = schem_path.."tavern.mts", hwidth = 11, hdepth = 10, hheight = 10, hsize = 13, max_num = 0.050, rplc = basic_pseudobiome_villages },
|
||||
{name = "well", mts = schem_path.."well.mts", hwidth = 6, hdepth = 8, hheight = 6, hsize = 10, max_num = 0.045, rplc = basic_pseudobiome_villages },
|
||||
}]]
|
||||
local schematic_table = {
|
||||
{name = "large_house", mts = schem_path.."large_house.mts", max_num = 0.08 , rplc = basic_pseudobiome_villages },
|
||||
{name = "blacksmith", mts = schem_path.."blacksmith.mts", max_num = 0.055, rplc = basic_pseudobiome_villages },
|
||||
{name = "butcher", mts = schem_path.."butcher.mts", max_num = 0.03 , rplc = basic_pseudobiome_villages },
|
||||
{name = "church", mts = schem_path.."church.mts", max_num = 0.04 , rplc = basic_pseudobiome_villages },
|
||||
{name = "farm", mts = schem_path.."farm.mts", max_num = 0.1 , rplc = basic_pseudobiome_villages },
|
||||
{name = "lamp", mts = schem_path.."lamp.mts", max_num = 0.1 , rplc = false },
|
||||
{name = "library", mts = schem_path.."library.mts", max_num = 0.04 , rplc = basic_pseudobiome_villages },
|
||||
{name = "medium_house", mts = schem_path.."medium_house.mts", max_num = 0.08 , rplc = basic_pseudobiome_villages },
|
||||
{name = "small_house", mts = schem_path.."small_house.mts", max_num = 0.7 , rplc = basic_pseudobiome_villages },
|
||||
{name = "tavern", mts = schem_path.."tavern.mts", max_num = 0.050, rplc = basic_pseudobiome_villages },
|
||||
{name = "well", mts = schem_path.."well.mts", max_num = 0.045, rplc = basic_pseudobiome_villages },
|
||||
}
|
||||
for k, v in pairs(schematic_table) do
|
||||
local schem_lua = minetest.serialize_schematic(
|
||||
v.mts,
|
||||
"lua",
|
||||
{
|
||||
lua_use_comments = false,
|
||||
lua_num_indent_spaces = 0,
|
||||
}
|
||||
):gsub("mcl_core:stonebrickcarved", "mcl_villages:stonebrickcarved") .. " return schematic"
|
||||
v.preloaded_schematic = schem_lua
|
||||
local loaded_schematic = loadstring(schem_lua)()
|
||||
local size = loaded_schematic.size
|
||||
v.hwidth = size.x
|
||||
v.hheight = size.y
|
||||
v.hdepth = size.z
|
||||
v.hsize = math.ceil(math.sqrt((size.x/2)^2 + (size.y/2)^2) * 2 + 1)
|
||||
end
|
||||
local surface_mat = {
|
||||
["mcl_core:dirt_with_dry_grass"] = { top = "mcl_core:dirt", bottom = "mcl_core:stone" },
|
||||
["mcl_core:dirt_with_grass"] = { top = "mcl_core:dirt", bottom = "mcl_core:stone" },
|
||||
|
@ -322,12 +352,8 @@ local function place_schematics(plan, pr)
|
|||
local pos = built_house.pos
|
||||
local rotation = built_house.rotation
|
||||
local platform_material = built_house.surface_mat
|
||||
local building = built_house.building.mts
|
||||
local replace_wall = built_house.building.rplc
|
||||
local schem_lua = minetest.serialize_schematic(building,
|
||||
"lua",
|
||||
{lua_use_comments = false, lua_num_indent_spaces = 0}).." return schematic"
|
||||
schem_lua = schem_lua:gsub("mcl_core:stonebrickcarved", "mcl_villages:stonebrickcarved")
|
||||
local schem_lua = built_house.building.preloaded_schematic
|
||||
if replace_wall then
|
||||
--Note, block substitution isn't matching node names exactly; so nodes that are to be substituted that have the same prefixes cause bugs.
|
||||
-- Example: Attempting to swap out 'mcl_core:stonebrick'; which has multiple, additional sub-variants: (carved, cracked, mossy). Will currently cause issues, so leaving disabled.
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue