forked from MineClone5/MineClone5
Update Fork #1
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@ -1039,15 +1039,17 @@ local function register_mgv6_decorations()
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end
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end
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-- Add a small amount of tall grass everywhere to avoid areas completely empty devoid of tall grass
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-- Add a small amount of tall grass everywhere to avoid areas completely empty devoid of tall grass
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minetest.register_decoration({
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if minetest.get_modpath("mcl_flowers") then
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deco_type = "simple",
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minetest.register_decoration({
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place_on = {"group:grass_block_no_snow"},
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deco_type = "simple",
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sidelen = 8,
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place_on = {"group:grass_block_no_snow"},
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fill_ratio = 0.004,
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sidelen = 8,
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y_min = 1,
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fill_ratio = 0.004,
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y_max = mcl_vars.overworld_max,
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y_min = 1,
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decoration = "mcl_flowers:tallgrass",
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y_max = mcl_vars.overworld_max,
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})
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decoration = "mcl_flowers:tallgrass",
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})
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end
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local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
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local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
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local mseeds = { 7133, 8244 }
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local mseeds = { 7133, 8244 }
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@ -1091,46 +1093,48 @@ local function register_mgv6_decorations()
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decoration = "mcl_core:deadbush",
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decoration = "mcl_core:deadbush",
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})
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})
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local function register_mgv6_flower(name, seed, offset, y_max)
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if minetest.get_modpath("mcl_flowers") then
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if offset == nil then
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local function register_mgv6_flower(name, seed, offset, y_max)
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offset = 0
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if offset == nil then
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offset = 0
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end
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if y_max == nil then
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y_max = mcl_vars.mg_overworld_max
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end
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = seed,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = y_max,
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decoration = "mcl_flowers:"..name,
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})
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end
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end
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if y_max == nil then
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y_max = mcl_vars.mg_overworld_max
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end
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
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noise_params = {
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offset = offset,
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scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
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seed = seed,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = y_max,
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decoration = "mcl_flowers:"..name,
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})
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end
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register_mgv6_flower("tulip_red", 436)
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register_mgv6_flower("tulip_red", 436)
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register_mgv6_flower("tulip_orange", 536)
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register_mgv6_flower("tulip_orange", 536)
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register_mgv6_flower("tulip_pink", 636)
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register_mgv6_flower("tulip_pink", 636)
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register_mgv6_flower("tulip_white", 736)
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register_mgv6_flower("tulip_white", 736)
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register_mgv6_flower("azure_bluet", 800)
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register_mgv6_flower("azure_bluet", 800)
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register_mgv6_flower("dandelion", 8)
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register_mgv6_flower("dandelion", 8)
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-- Allium is supposed to only appear in flower forest in MC. There are no flower forests in v6.
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-- Allium is supposed to only appear in flower forest in MC. There are no flower forests in v6.
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-- We compensate by making it slightly rarer in v6.
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-- We compensate by making it slightly rarer in v6.
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register_mgv6_flower("allium", 0, -0.001)
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register_mgv6_flower("allium", 0, -0.001)
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--[[ Blue orchid is supposed to appear in swamplands. There are no swamplands in v6.
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--[[ Blue orchid is supposed to appear in swamplands. There are no swamplands in v6.
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We emulate swamplands by limiting the height to 5 levels above sea level,
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We emulate swamplands by limiting the height to 5 levels above sea level,
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which should be close to the water. ]]
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which should be close to the water. ]]
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register_mgv6_flower("blue_orchid", 64500, nil, mcl_worlds.layer_to_y(67))
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register_mgv6_flower("blue_orchid", 64500, nil, mcl_worlds.layer_to_y(67))
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register_mgv6_flower("oxeye_daisy", 3490)
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register_mgv6_flower("oxeye_daisy", 3490)
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register_mgv6_flower("poppy", 9439)
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register_mgv6_flower("poppy", 9439)
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end
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-- Put top snow on snowy grass blocks. The v6 mapgen does not generate the top snow on its own.
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-- Put top snow on snowy grass blocks. The v6 mapgen does not generate the top snow on its own.
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minetest.register_decoration({
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minetest.register_decoration({
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@ -2,4 +2,4 @@ name = mcl_mapgen_core
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author = Wuzzy
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author = Wuzzy
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description = The core of the MCL2 mapgen
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description = The core of the MCL2 mapgen
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depends = mcl_init, mcl_core, biomeinfo, mcl_worlds
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depends = mcl_init, mcl_core, biomeinfo, mcl_worlds
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optional_depends = mclx_core, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures
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optional_depends = mclx_core, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures, mcl_flowers
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