forked from MineClone5/MineClone5
Update Fork #1
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@ -109,6 +109,7 @@ for _, e in pairs(mcl_shields.enchantments) do
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end
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end
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function mcl_shields.is_blocking(obj)
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function mcl_shields.is_blocking(obj)
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if not mcl_util or not mcl_util.is_player(obj) then return end
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local blocking = mcl_shields.players[obj].blocking
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local blocking = mcl_shields.players[obj].blocking
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if blocking > 0 then
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if blocking > 0 then
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local shieldstack = obj:get_wielded_item()
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local shieldstack = obj:get_wielded_item()
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