AFCMS
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48c8eaa6ed
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Remove 2D preview by AFCMS
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2022-05-06 12:53:30 -05:00 |
Lizzy Fleckenstein
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0133f94a36
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Fix upgrading of diamond armor
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2021-05-09 12:48:53 +02:00 |
Code-Sploit
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72d4cf5906
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Second part of fix try stupid bug
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2021-05-08 16:58:10 +00:00 |
Code-Sploit
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1dcd555149
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Try 1 to fix the stupid changes to mcl_armor that caused non-upgradable diamond armor
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2021-05-08 16:53:46 +00:00 |
Lizzy Fleckenstein
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6550e3e8e2
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Add per-element armor groups
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2021-04-29 11:51:06 +02:00 |
Lizzy Fleckenstein
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87e41cc9a9
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Add support for armor texture and preview being functions
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2021-04-29 11:46:27 +02:00 |
Lizzy Fleckenstein
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ec08032b62
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Add on_break callback
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2021-04-29 11:40:09 +02:00 |
Lizzy Fleckenstein
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13a0fa2314
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Implement #1665
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2021-04-28 12:16:01 +02:00 |
Lizzy Fleckenstein
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61c6d6e276
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Add per element (un)equip callbacks
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2021-04-28 12:00:44 +02:00 |
Lizzy Fleckenstein
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939229cb21
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Fix on_equip crash
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2021-04-25 13:29:22 +02:00 |
Lizzy Fleckenstein
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f9c2d710e2
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Fix armor being taken even if it cannot be equipped
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2021-04-22 13:52:02 +02:00 |
Lizzy Fleckenstein
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74a3b2654f
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Create inventory if not present in mcl_armor.equip
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2021-04-21 13:28:22 +02:00 |
Lizzy Fleckenstein
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4f0bb444fe
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Integrate armor stand
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2021-04-18 16:03:23 +02:00 |
Lizzy Fleckenstein
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c7c47c1ca7
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Increase mob_view_range_factor performance
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2021-04-17 13:49:40 +02:00 |
Lizzy Fleckenstein
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727d7be6ab
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Call on_equip and on_unequip everytime needed
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2021-04-14 20:39:05 +02:00 |
Lizzy Fleckenstein
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ce0148d9a8
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Rewrite armor; new damage system
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2021-04-14 15:46:52 +02:00 |