From d17a50ecbad68fcf1ffcd3ecf540c629382fd09c Mon Sep 17 00:00:00 2001 From: 3raven Date: Mon, 2 May 2022 20:38:02 +0000 Subject: [PATCH] Remove possibility to get soul fire in inventory by digging+minor fixes --- mods/ITEMS/mcl_blackstone/init.lua | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_blackstone/init.lua b/mods/ITEMS/mcl_blackstone/init.lua index 1855e8ed5..665c96309 100644 --- a/mods/ITEMS/mcl_blackstone/init.lua +++ b/mods/ITEMS/mcl_blackstone/init.lua @@ -188,7 +188,7 @@ minetest.register_node("mcl_blackstone:soul_fire", { walkable = false, buildable_to = true, sunlight_propagates = true, - damage_per_second = 2, + damage_per_second = 1, _mcl_node_death_message = minetest.registered_nodes["mcl_fire:fire"]._mcl_node_death_message, groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8}, floodable = true, @@ -202,7 +202,9 @@ minetest.register_node("mcl_blackstone:soul_fire", { if under ~= "mcl_nether:soul_sand" and under ~= "mcl_blackstone:soul_soil" then minetest.swap_node(pos, {name = "air"}) end - end + end, + drop="", + _mcl_blast_resistance = 0, }) local old_onconstruct=minetest.registered_nodes["mcl_fire:fire"].on_construct