adds new advancements and minor detail changes

This commit is contained in:
PrairieAstronomer 2022-03-29 12:49:39 -06:00
parent 0dfe211053
commit c9470b8262
4 changed files with 45 additions and 5 deletions

View File

@ -65,6 +65,8 @@ mcl_item_entity.register_pickup_achievement("tree", "mcl:mineWood")
mcl_item_entity.register_pickup_achievement("mcl_mobitems:blaze_rod", "mcl:blazeRod")
mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow")
mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
mcl_item_entity.register_pickup_achievement("mcl_core:crying_obsidian", "mcl:whosCuttingOnions")
mcl_item_entity.register_pickup_achievement("mcl_nether:ancient_debris", "mcl:hiddenInTheDepths")
local function check_pickup_achievements(object, player)
if has_awards then

View File

@ -101,6 +101,18 @@ awards.register_achievement("mcl:bookcase", {
}
})
awards.register_achievement("mcl:buildIronPickaxe", {
title = S("Isn't It Iron Pick"),
-- TODO: This achievement should support all non-wood pickaxes
description = S("Craft a iron pickaxe using sticks and iron."),
icon = "default_tool_steelpick.png",
trigger = {
type = "craft",
item = "mcl_tools:pick_iron",
target = 1
}
})
-- Item pickup achievements: These are awarded when picking up a certain item.
-- The achivements are manually given in the mod mcl_item_entity.
awards.register_achievement("mcl:diamonds", {
@ -125,6 +137,24 @@ awards.register_achievement("mcl:mineWood", {
icon = "default_tree.png",
})
awards.register_achievement("mcl:whosCuttingOnions", {
title = S("Who is Cutting Onions?"),
description = S("Pick up a crying obsidian from the floor."),
icon = "default_obsidian.png^mcl_core_crying_obsidian.png",
})
awards.register_achievement("mcl:hiddenInTheDepths", {
title = S("Hidden in the Depths"),
description = S("Pick up an Ancient Debris from the floor."),
icon = "mcl_nether_ancient_debris_side.png",
})
awards.register_achievement("mcl:notQuiteNineLives", {
title = S('Not Quite "Nine" Lives'),
description = S("Charge a Respawn Anchor to the maximum."),
icon = "respawn_anchor_side4.png",
})
-- Smelting achivements: These are awarded when picking up an item from a furnace
-- output. They are given in mcl_furnaces.
awards.register_achievement("mcl:acquireIron", {
@ -163,6 +193,12 @@ awards.register_achievement("mcl:buildNetherPortal", {
icon = "default_obsidian.png",
})
awards.register_achievement("mcl:enterEndPortal", {
title = S("The End?"),
description = S("Or the beginning?\nHint: Enter an end portal."),
icon = "mcl_end_end_stone.png",
})
-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
if non_pc_achievements then

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@ -5,7 +5,7 @@
minetest.register_node("mcl_beds:respawn_anchor",{
description="respawn anchor",
description="Respawn Anchor",
tiles = {
"respawn_anchor_top_off.png",
"respawn_anchor_bottom.png",
@ -36,7 +36,7 @@ minetest.register_node("mcl_beds:respawn_anchor",{
_mcl_hardness = 22.5
})
minetest.register_node("mcl_beds:respawn_anchor_charged_1",{
description="respawn anchor",
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
@ -70,7 +70,7 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_1",{
})
minetest.register_node("mcl_beds:respawn_anchor_charged_2",{
description="respawn anchor",
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
@ -104,7 +104,7 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_2",{
})
minetest.register_node("mcl_beds:respawn_anchor_charged_3",{
description="respawn anchor",
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
@ -138,7 +138,7 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_3",{
})
minetest.register_node("mcl_beds:respawn_anchor_charged_4",{
description="respawn anchor",
description="Respawn Anchor",
tiles = {
"portal.png",
"respawn_anchor_bottom.png",
@ -160,6 +160,7 @@ minetest.register_node("mcl_beds:respawn_anchor_charged_4",{
mcl_explosions.explode(pos, 5, {drop_chance = 0, fire = true})
else
mcl_spawn.set_spawn_pos(player, pos, nil)
awards.unlock(player:get_player_name(), "mcl:notQuiteNineLives")
end
end,
groups = {pickaxey=1, material_stone=1, not_in_creative_inventory=1},

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@ -235,6 +235,7 @@ function mcl_portals.end_portal_teleport(pos, node)
end
mcl_portals.end_teleport(obj, objpos)
awards.unlock(obj:get_player_name(), "mcl:enterEndPortal")
end
end