forked from MineClone5/MineClone5
Implement very basic flopping
This commit is contained in:
parent
cb08062926
commit
a9b59816c4
|
@ -11,6 +11,8 @@ local HORNY_AGAIN_TIME = 300
|
|||
local CHILD_GROW_TIME = 60*20
|
||||
local DEATH_DELAY = 0.5
|
||||
local DEFAULT_FALL_SPEED = -10
|
||||
local FLOP_HEIGHT = 5.0
|
||||
local FLOP_HOR_SPEED = 1.5
|
||||
|
||||
local MOB_CAP = {}
|
||||
MOB_CAP.hostile = 70
|
||||
|
@ -2147,13 +2149,23 @@ local follow_flop = function(self)
|
|||
if not flight_check(self, s) then
|
||||
|
||||
self.state = "flop"
|
||||
self.object:set_velocity({x = 0, y = -5, z = 0})
|
||||
self.object:set_acceleration({x = 0, y = DEFAULT_FALL_SPEED, z = 0})
|
||||
|
||||
set_animation(self, "stand")
|
||||
local sdef = minetest.registered_nodes[self.standing_on]
|
||||
if sdef and sdef.walkable then
|
||||
self.object:set_velocity({
|
||||
x = math.random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED),
|
||||
y = FLOP_HEIGHT,
|
||||
z = math.random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED),
|
||||
})
|
||||
end
|
||||
|
||||
set_animation(self, "stand", true)
|
||||
|
||||
return
|
||||
elseif self.state == "flop" then
|
||||
self.state = "stand"
|
||||
self.object:set_acceleration({x = 0, y = 0, z = 0})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -47,7 +47,6 @@ mobs:register_mob("mobs_mc:squid", {
|
|||
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
fall_speed = 0.5,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
|
|
Loading…
Reference in New Issue