Increase max_block_generate_distance

This commit is contained in:
kay27 2021-07-23 01:39:10 +04:00
parent c257b03598
commit 9d383560be
1 changed files with 4 additions and 0 deletions

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@ -32,6 +32,10 @@ movement_gravity = 10.4
# humid_rivers would cause the MushroomIsland biome to appear frequently around rivers.
mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth
# From how far blocks are generated for clients, stated in mapblocks (16 nodes).
# Probably values >10 won't work because of numerous overridings. Type: int.
max_block_generate_distance = 13
# MCL2-specific stuff
keepInventory = false