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add API.md for lightning mod
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# lightning
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Lightning mod for MineClone2 with the following API:
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## lightning.register_on_strike(function(pos, pos2, objects))
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Custom function called when a lightning strikes.
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* `pos`: impact position
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* `pos2`: rounded node position where fire is placed
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* `objects`: table with ObjectRefs of all objects within a radius of 3.5 around pos2
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## lightning.strike(pos)
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Let a lightning strike.
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* pos: optional, if not given a random pos will be chosen
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* returns: bool - success if a strike happened
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### Examples:
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```
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lightning.register_on_strike(function(pos, pos2, objects)
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for _, obj in pairs(objects) do
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obj:remove()
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end
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minetest.add_entity(pos, "mobs_mc:sheep")
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end)
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minetest.register_on_respawnplayer(function(player)
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lightning.strike(player:get_pos())
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end)
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```
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