forked from MineClone5/MineClone5
Attempt to get clock and map working in glowing itemframes
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9c19395dd7
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8ccf1ae3a9
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@ -46,7 +46,7 @@ minetest.register_entity("extra_mobs:glow_item_frame_item",{
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end
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end
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end
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if self._texture ~= nil then
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if self._texture then
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self.object:set_properties({
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textures={self._texture},
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visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
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@ -55,9 +55,9 @@ minetest.register_entity("extra_mobs:glow_item_frame_item",{
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end,
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get_staticdata = function(self)
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if not self then return end
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if self._nodename ~= nil and self._texture ~= nil then
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if self._nodename and self._texture then
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local ret = self._nodename .. ';' .. self._texture
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if self._scale ~= nil then
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if self._scale then
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ret = ret .. ';' .. tostring(self._scale)
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end
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return ret
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@ -66,7 +66,7 @@ minetest.register_entity("extra_mobs:glow_item_frame_item",{
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end,
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_update_texture = function(self)
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if self._texture ~= nil then
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if self._texture then
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self.object:set_properties({
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textures={self._texture},
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visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
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@ -75,6 +75,23 @@ minetest.register_entity("extra_mobs:glow_item_frame_item",{
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end,
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})
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minetest.register_entity("extra_mobs:glow_item_frame_map", {
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initial_properties = {
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visual = "upright_sprite",
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visual_size = {x = 1, y = 1},
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pointable = false,
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physical = false,
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collide_with_objects = false,
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textures = {"blank.png"},
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},
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on_activate = function(self, staticdata)
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self.id = staticdata
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self.object:set_properties({textures = {mcl_maps.load_map(self.id)}})
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end,
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get_staticdata = function(self)
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return self.id
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end,
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})
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local facedir = {}
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facedir[0] = {x=0,y=0,z=1}
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@ -83,19 +100,17 @@ facedir[2] = {x=0,y=0,z=-1}
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facedir[3] = {x=-1,y=0,z=0}
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local remove_item_entity = function(pos, node)
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local objs = nil
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if node.name == "extra_mobs:glow_item_frame" then
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objs = minetest.get_objects_inside_radius(pos, .5)
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end
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if objs then
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for _, obj in ipairs(objs) do
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if obj and obj:get_luaentity() and obj:get_luaentity().name == "extra_mobs:glow_item_frame_item" then
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for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do
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local entity = obj:get_luaentity()
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if entity and (entity.name == "extra_mobs:glow_item_frame_item" or entity.name == "extra_mobs:glow_item_frame_map") then
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obj:remove()
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end
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end
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end
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end
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local update_item_entity = function(pos, node, param2)
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remove_item_entity(pos, node)
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local meta = minetest.get_meta(pos)
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@ -111,27 +126,29 @@ local update_item_entity = function(pos, node, param2)
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pos.y = pos.y + posad.y*6.5/16
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pos.z = pos.z + posad.z*6.5/16
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end
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local e = minetest.add_entity(pos, "extra_mobs:glow_item_frame_item")
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local lua = e:get_luaentity()
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lua._nodename = node.name
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local itemname = item:get_name()
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if itemname == "" or itemname == nil then
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lua._texture = "blank.png"
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lua._scale = 1
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else
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lua._texture = itemname
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local def = minetest.registered_items[itemname]
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if def and def.wield_scale then
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lua._scale = def.wield_scale.x
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else
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lua._scale = 1
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end
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end
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lua:_update_texture()
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if node.name == "extra_mobs:glow_item_frame" then
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local yaw = math.pi*2 - param2 * math.pi/2
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e:set_yaw(yaw)
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end
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local yaw = math.pi*2 - param2 * math.pi/2
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local map_id = item:get_meta():get_string("mcl_maps:id")
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if map_id == "" then
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local e = minetest.add_entity(pos, "extra_mobs:glow_item_frame_item")
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local lua = e:get_luaentity()
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lua._nodename = node.name
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local itemname = item:get_name()
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if itemname == "" or itemname == nil then
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lua._texture = "blank.png"
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lua._scale = 1
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else
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lua._texture = itemname
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local def = minetest.registered_items[itemname]
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lua._scale = def and def.wield_scale and def.wield_scale.x or 1
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end
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lua:_update_texture()
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if node.name == "extra_mobs:glow_item_frame" then
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e:set_yaw(yaw)
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end
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else
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local e = minetest.add_entity(pos, "extra_mobs:glow_item_frame_map", map_id)
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e:set_yaw(yaw)
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end
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end
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end
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@ -174,6 +191,21 @@ minetest.register_node("extra_mobs:glow_item_frame",{
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groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7,attached_node_facedir=1 },
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sounds = mcl_sounds.node_sound_defaults(),
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node_placement_prediction = "",
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on_timer = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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local stack = inv:get_stack("main", 1)
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local itemname = stack:get_name()
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if minetest.get_item_group(itemname, "clock") > 0 then
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local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame)
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if itemname ~= new_name then
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stack:set_name(new_name)
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inv:set_stack("main", 1, stack)
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local node = minetest.get_node(pos)
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update_item_entity(pos, node, node.param2)
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end
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minetest.get_node_timer(pos):start(1.0)
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end
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end,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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@ -214,6 +246,12 @@ minetest.register_node("extra_mobs:glow_item_frame",{
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end
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local put_itemstack = ItemStack(itemstack)
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put_itemstack:set_count(1)
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if minetest.get_item_group(itemname, "compass") > 0 then
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put_itemstack:set_name("mcl_compass:" .. mcl_compass.get_compass_image(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2))))
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end
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if minetest.get_item_group(itemname, "clock") > 0 then
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minetest.get_node_timer(pos):start(1.0)
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end
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inv:set_stack("main", 1, put_itemstack)
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update_item_entity(pos, node)
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-- Add node infotext when item has been named
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@ -1,3 +1,3 @@
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name = extra_mobs
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depends = mcl_mobs, mobs_mc
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depends = mcl_mobs, mobs_mc, mcl_compass, mcl_core, mcl_maps
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optional_depends = mc_warped_fungus_stick, mc_sweet_berry
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