diff --git a/mods/MAPGEN/mcl_structures/desert_temple.lua b/mods/MAPGEN/mcl_structures/desert_temple.lua index bb4c08b3a..eb1950b18 100644 --- a/mods/MAPGEN/mcl_structures/desert_temple.lua +++ b/mods/MAPGEN/mcl_structures/desert_temple.lua @@ -5,7 +5,7 @@ local chance_per_chunk = 11 local noise_multiplier = 1 local random_offset = 999 local scanning_ratio = 0.00003 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_structures/desert_well.lua b/mods/MAPGEN/mcl_structures/desert_well.lua index af57c8183..1bd6691d2 100644 --- a/mods/MAPGEN/mcl_structures/desert_well.lua +++ b/mods/MAPGEN/mcl_structures/desert_well.lua @@ -1,11 +1,11 @@ local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) -local chance_per_chunk = 60 +local chance_per_chunk = 40 local noise_multiplier = 1 local random_offset = 999 local scanning_ratio = 0.00001 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_structures/fossil.lua b/mods/MAPGEN/mcl_structures/fossil.lua index b26b7320a..6c6c2d24b 100644 --- a/mods/MAPGEN/mcl_structures/fossil.lua +++ b/mods/MAPGEN/mcl_structures/fossil.lua @@ -4,7 +4,7 @@ local modpath = minetest.get_modpath(modname) local chance_per_block = mcl_structures.from_16x16_to_block_inverted_chance(64) local noise_multiplier = 2 local random_offset = 5 -local struct_threshold = chance_per_block - 1 +local struct_threshold = chance_per_block local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level local minetest_find_nodes_in_area = minetest.find_nodes_in_area local min_y = mcl_worlds.layer_to_y(40) diff --git a/mods/MAPGEN/mcl_structures/ice_spike_small.lua b/mods/MAPGEN/mcl_structures/ice_spike_small.lua index 801c5f66e..387c61bab 100644 --- a/mods/MAPGEN/mcl_structures/ice_spike_small.lua +++ b/mods/MAPGEN/mcl_structures/ice_spike_small.lua @@ -3,7 +3,7 @@ local modpath = minetest.get_modpath(modname) local chance_per_chunk = 3 local random_offset = 1264 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local noise_params = { offset = 0, scale = 1, diff --git a/mods/MAPGEN/mcl_structures/igloo.lua b/mods/MAPGEN/mcl_structures/igloo.lua index 4f6c9574f..ebb88667b 100644 --- a/mods/MAPGEN/mcl_structures/igloo.lua +++ b/mods/MAPGEN/mcl_structures/igloo.lua @@ -1,11 +1,10 @@ local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) --- local chance_per_chunk = mcl_structures.from_16x16_to_chunk_inverted_chance(4400) -local chance_per_chunk = 100 +local chance_per_chunk = 39 local noise_multiplier = 1.4 local random_offset = 555 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local scanning_ratio = 0.0003 local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_structures/jungle_temple.lua b/mods/MAPGEN/mcl_structures/jungle_temple.lua index 635f35670..9abaf4626 100644 --- a/mods/MAPGEN/mcl_structures/jungle_temple.lua +++ b/mods/MAPGEN/mcl_structures/jungle_temple.lua @@ -1,10 +1,10 @@ local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) -local chance_per_chunk = 9 +local chance_per_chunk = 30 local noise_multiplier = 1.3 local random_offset = 132 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local scanning_ratio = 0.0003 local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_structures/nice_jungle_temple.lua b/mods/MAPGEN/mcl_structures/nice_jungle_temple.lua index dd8df05d3..75a137b03 100644 --- a/mods/MAPGEN/mcl_structures/nice_jungle_temple.lua +++ b/mods/MAPGEN/mcl_structures/nice_jungle_temple.lua @@ -1,10 +1,10 @@ local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) -local chance_per_chunk = 15 +local chance_per_chunk = 40 local noise_multiplier = 1 local random_offset = 133 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local scanning_ratio = 0.00021 local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_structures/witch_hut.lua b/mods/MAPGEN/mcl_structures/witch_hut.lua index f6dc6ec9b..49843bb59 100644 --- a/mods/MAPGEN/mcl_structures/witch_hut.lua +++ b/mods/MAPGEN/mcl_structures/witch_hut.lua @@ -1,11 +1,11 @@ local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) -local chance_per_chunk = 3 +local chance_per_chunk = 17 local noise_multiplier = -0.9 local random_offset = 8 local scanning_ratio = 0.01 -local struct_threshold = chance_per_chunk - 1 +local struct_threshold = chance_per_chunk local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level diff --git a/mods/MAPGEN/mcl_villages/init.lua b/mods/MAPGEN/mcl_villages/init.lua index 92af69e76..4a5da47bf 100644 --- a/mods/MAPGEN/mcl_villages/init.lua +++ b/mods/MAPGEN/mcl_villages/init.lua @@ -1,9 +1,9 @@ mcl_villages = {} +local chance_per_chunk = 100 local chunk_offset_top = 16 local chunk_offset_bottom = 3 local max_height_difference = 12 local minp_min = -64 -local chance_per_chunk = 1 local noise_multiplier = 1 local random_offset = 1 local random_multiply = 19