From 6ef292e80e0963af7f47c5ade7a73ad45c2bb18f Mon Sep 17 00:00:00 2001 From: balazsszalab Date: Tue, 3 May 2022 21:13:52 +0000 Subject: [PATCH] Use baby_size to scale chick size on hatching instead of dividing by 2 --- mods/ITEMS/mcl_throwing/register.lua | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/mods/ITEMS/mcl_throwing/register.lua b/mods/ITEMS/mcl_throwing/register.lua index 605ee1386..e261840ef 100644 --- a/mods/ITEMS/mcl_throwing/register.lua +++ b/mods/ITEMS/mcl_throwing/register.lua @@ -142,14 +142,14 @@ local function egg_on_step(self, dtime) if not object then return end local ent = object:get_luaentity() object:set_properties({ - visual_size = { x = ent.base_size.x/2, y = ent.base_size.y/2 }, + visual_size = { x = ent.base_size.x*ent.baby_size, y = ent.base_size.y*ent.baby_size }, collisionbox = { - ent.base_colbox[1]/2, - ent.base_colbox[2]/2, - ent.base_colbox[3]/2, - ent.base_colbox[4]/2, - ent.base_colbox[5]/2, - ent.base_colbox[6]/2, + ent.base_colbox[1]*ent.baby_size, + ent.base_colbox[2]*ent.baby_size, + ent.base_colbox[3]*ent.baby_size, + ent.base_colbox[4]*ent.baby_size, + ent.base_colbox[5]*ent.baby_size, + ent.base_colbox[6]*ent.baby_size, } }) ent.child = true