forked from MineClone5/MineClone5
Merge testing into grow_cactus_in_inactive_areas
This commit is contained in:
commit
69b66c2e3c
|
@ -70,7 +70,11 @@ an explanation.
|
|||
|
||||
## Installation
|
||||
This game requires latest stable [Minetest](http://minetest.net) to run, please install
|
||||
it first. Only stable versions of Minetest are officially supported.
|
||||
it first. Only latest stable version of Minetest is officially supported.
|
||||
There are lots of questions about Ubuntu, which has minetest-5.1.1 still.
|
||||
Please, first of all, visit this page, it should fix the problem: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable
|
||||
Also, here is endless issue #123: https://git.minetest.land/MineClone5/MineClone5/issues/123 - really less preferable way.
|
||||
|
||||
There is no support for running MineClone 5 in development versions of Minetest.
|
||||
|
||||
To install MineClone 5 (if you haven't already), move this directory into the
|
||||
|
|
|
@ -148,16 +148,48 @@ local chunk_scan_range = {
|
|||
[ CS_NODES] = {LAST_BLOCK+1, LAST_BLOCK+1},
|
||||
}
|
||||
|
||||
local EDGE_MIN = mcl_mapgen.EDGE_MIN
|
||||
local EDGE_MAX = mcl_mapgen.EDGE_MAX
|
||||
local function is_chunk_finished(minp)
|
||||
local center = vector.add(minp, HALF_CS_NODES)
|
||||
for check_x = center.x - CS_NODES, center.x + CS_NODES, CS_NODES do
|
||||
for check_y = center.y - CS_NODES, center.y + CS_NODES, CS_NODES do
|
||||
for check_z = center.z - CS_NODES, center.z + CS_NODES, CS_NODES do
|
||||
local pos = vector.new(check_x, check_y, check_z)
|
||||
if pos ~= center then
|
||||
minetest_get_voxel_manip():read_from_map(pos, pos)
|
||||
local node = minetest_get_node(pos)
|
||||
local center_x = minp.x + HALF_CS_NODES
|
||||
local center_y = minp.y + HALF_CS_NODES
|
||||
local center_z = minp.z + HALF_CS_NODES
|
||||
local from_x = center_x - CS_NODES
|
||||
local from_y = center_y - CS_NODES
|
||||
local from_z = center_z - CS_NODES
|
||||
local to_x = center_x + CS_NODES
|
||||
local to_y = center_y + CS_NODES
|
||||
local to_z = center_z + CS_NODES
|
||||
if from_x < EDGE_MIN then from_x = center_x end
|
||||
if from_y < EDGE_MIN then from_y = center_y end
|
||||
if from_z < EDGE_MIN then from_z = center_z end
|
||||
if to_x > EDGE_MAX then to_x = center_x end
|
||||
if to_y > EDGE_MAX then to_y = center_y end
|
||||
if to_z > EDGE_MAX then to_z = center_z end
|
||||
for check_x = from_x, to_x, CS_NODES do
|
||||
local are_we_in_central_chunk = check_x == center_x
|
||||
for check_y = from_y, to_y, CS_NODES do
|
||||
are_we_in_central_chunk = are_we_in_central_chunk and (check_y == center_y)
|
||||
for check_z = from_z, to_z, CS_NODES do
|
||||
are_we_in_central_chunk = are_we_in_central_chunk and (check_z == center_z)
|
||||
if not are_we_in_central_chunk then
|
||||
local check_pos = {x = check_x, y = check_y, z = check_z}
|
||||
minetest_get_voxel_manip():read_from_map(check_pos, check_pos)
|
||||
local node = minetest_get_node(check_pos)
|
||||
if node.name == "ignore" then
|
||||
-- return nil, means false, means, there is something to generate still,
|
||||
-- (because one of adjacent chunks is unfinished - "ignore" means that),
|
||||
-- means this chunk will be changed, at least one of its sides or corners
|
||||
-- means it's unsafe to place anything there right now, it might disappar,
|
||||
-- better to wait, see the diagram of conflict/ok areas per a single axis:
|
||||
|
||||
-- conflict| ok |conflict|conflict| ok |conflict|conflict| ok |conflict
|
||||
-- (_________Chunk1_________)|(_________Chunk2_________)|(_________Chunk3_________)
|
||||
-- [Block1]|[MidBlk]|[BlockN]|[Block1]|[MidBlk]|[BlockN]|[Block1]|[MidBlk]|[BlockN]
|
||||
-- \_____________Chunk2-with-shell____________/
|
||||
-- ...______Chunk1-with-shell________/ \________Chunk3-with-shell______...
|
||||
-- Generation of chunk 1 AFFECTS 2 ^^^ ^^^ Generation of chunk 3 affects 2
|
||||
-- ^^^^^^^^Chunk 2 gen. affects 1 and 3^^^^^^^^
|
||||
return
|
||||
end
|
||||
end
|
||||
|
|
|
@ -611,7 +611,9 @@ do
|
|||
io.close(file)
|
||||
if string then
|
||||
local savetable = minetest.deserialize(string)
|
||||
for name, players_stored_data in pairs(savetable.players_stored_data) do
|
||||
local savetable_players_stored_data = savetable and savetable.players_stored_data
|
||||
if savetable_players_stored_data then
|
||||
for name, players_stored_data in pairs(savetable_players_stored_data) do
|
||||
doc.data.players[name] = {}
|
||||
doc.data.players[name].stored_data = players_stored_data
|
||||
end
|
||||
|
@ -619,6 +621,7 @@ do
|
|||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function doc.save_to_file()
|
||||
local savetable = {}
|
||||
|
|
|
@ -63,38 +63,40 @@ local function add_wear(placer, itemstack)
|
|||
end
|
||||
|
||||
local function anti_oxidation(itemstack, placer, pointed_thing)
|
||||
local pointed_thing = pointed_thing
|
||||
if pointed_thing.type ~= "node" then return end
|
||||
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
|
||||
local pointed_thing_under = pointed_thing.under
|
||||
local node = minetest.get_node(pointed_thing_under)
|
||||
local node_def = minetest.registered_nodes[node.name]
|
||||
if not node_def then return end
|
||||
|
||||
if not placer:get_player_control().sneak and noddef.on_rightclick then
|
||||
if not placer:get_player_control().sneak and node_def.on_rightclick then
|
||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
|
||||
minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
|
||||
local placer_name = placer:get_player_name()
|
||||
if minetest.is_protected(pointed_thing_under, placer_name) then
|
||||
minetest.record_protection_violation(pointed_thing_under, placer_name)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if noddef._mcl_stripped_variant == nil then
|
||||
if not node_def._mcl_stripped_variant then
|
||||
for _, c in pairs(stairs) do
|
||||
if noddef.name == "mcl_stairs:"..c[1].."_copper_"..c[2].."_cut"..c[3] then
|
||||
minetest.swap_node(pointed_thing.under, {name="mcl_stairs:"..c[1].."_copper_"..c[4], param2=node.param2})
|
||||
if node_def.name == "mcl_stairs:"..c[1].."_copper_"..c[2].."_cut"..c[3] then
|
||||
minetest.swap_node(pointed_thing_under, {name="mcl_stairs:"..c[1].."_copper_"..c[4], param2=node.param2})
|
||||
anti_oxidation_particles(pointed_thing)
|
||||
add_wear(placer, itemstack)
|
||||
end
|
||||
end
|
||||
if noddef._mcl_anti_oxidation_variant ~= nil then
|
||||
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_anti_oxidation_variant, param2=node.param2})
|
||||
if node_def._mcl_anti_oxidation_variant then
|
||||
minetest.swap_node(pointed_thing_under, {name=node_def._mcl_anti_oxidation_variant, param2=node.param2})
|
||||
anti_oxidation_particles(pointed_thing)
|
||||
add_wear(placer, itemstack)
|
||||
end
|
||||
elseif noddef._mcl_stripped_variant ~= nil then
|
||||
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
|
||||
elseif node_def._mcl_stripped_variant then
|
||||
minetest.swap_node(pointed_thing_under, {name=node_def._mcl_stripped_variant, param2=node.param2})
|
||||
add_wear(placer, itemstack)
|
||||
else
|
||||
return itemstack
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
|
|
@ -4,6 +4,11 @@
|
|||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
local minetest_get_item_group = minetest.get_item_group
|
||||
local minetest_get_node = minetest.get_node
|
||||
local math_random = math.random
|
||||
local minetest_after = minetest.after
|
||||
|
||||
local mg_name = mcl_mapgen.name
|
||||
local v6 = mcl_mapgen.v6
|
||||
|
||||
|
@ -148,6 +153,30 @@ function mcl_core.lava_spark_add(pos)
|
|||
luaentity._life_timer = 0.4 + math.random()
|
||||
end
|
||||
|
||||
if lava_spark_limit > 0 then
|
||||
mcl_core.lava_spark_set_chance()
|
||||
|
||||
minetest.register_abm({
|
||||
label = "Lava produce sparks",
|
||||
nodenames = {"group:lava"},
|
||||
neighbors = {"air"},
|
||||
interval = LAVA_SPARK_ABM_INTERVAL,
|
||||
chance = 18,
|
||||
action = function(pos, node)
|
||||
local above = minetest_get_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||
if above.name ~= "air" then return end
|
||||
|
||||
lava_spark_abm_census = lava_spark_abm_census + 1
|
||||
|
||||
if lava_spark_census >= lava_spark_limit then return end
|
||||
if math_random() > lava_spark_chance then return end
|
||||
|
||||
lava_spark_census = lava_spark_census + 1
|
||||
minetest_after(math_random() * LAVA_SPARK_ABM_INTERVAL, lava_spark_add, pos)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_entity("mcl_core:lava_spark", {
|
||||
physical = true,
|
||||
visual = "sprite",
|
||||
|
|
|
@ -14,6 +14,7 @@ mcl_shields = {
|
|||
enchantments = {"mending", "unbreaking"},
|
||||
players = {},
|
||||
}
|
||||
local players = mcl_shields.players
|
||||
|
||||
local interact_priv = minetest.registered_privileges.interact
|
||||
interact_priv.give_to_singleplayer = false
|
||||
|
@ -110,7 +111,7 @@ end
|
|||
|
||||
function mcl_shields.is_blocking(obj)
|
||||
if not mcl_util or not mcl_util.is_player(obj) then return end
|
||||
local blocking = mcl_shields.players[obj].blocking
|
||||
local blocking = players[obj].blocking
|
||||
if blocking > 0 then
|
||||
local shieldstack = obj:get_wielded_item()
|
||||
if blocking == 1 then
|
||||
|
@ -155,7 +156,7 @@ local function modify_shield(player, vpos, vrot, i)
|
|||
if i == 1 then
|
||||
arm = "Left"
|
||||
end
|
||||
local player_data = mcl_shields.players[player]
|
||||
local player_data = players[player]
|
||||
if not player_data then return end
|
||||
local shields = player_data.shields
|
||||
if not shields then return end
|
||||
|
@ -178,7 +179,10 @@ local function set_shield(player, block, i)
|
|||
modify_shield(player, vector.new(3, -5, 0), vector.new(0, 0, 0), i)
|
||||
end
|
||||
end
|
||||
local shield = mcl_shields.players[player].shields[i]
|
||||
local player_data = players[player]
|
||||
if not player_data then return end
|
||||
local player_shields = player_data.shields
|
||||
local shield = player_shields[i]
|
||||
if not shield then return end
|
||||
local luaentity = shield:get_luaentity()
|
||||
if not luaentity then return end
|
||||
|
@ -219,12 +223,12 @@ end
|
|||
local function add_shield_entity(player, i)
|
||||
local shield = minetest.add_entity(player:get_pos(), "mcl_shields:shield_entity")
|
||||
shield:get_luaentity()._shield_number = i
|
||||
mcl_shields.players[player].shields[i] = shield
|
||||
players[player].shields[i] = shield
|
||||
set_shield(player, false, i)
|
||||
end
|
||||
|
||||
local function remove_shield_entity(player, i)
|
||||
local shields = mcl_shields.players[player].shields
|
||||
local shields = players[player].shields
|
||||
if shields[i] then
|
||||
shields[i]:remove()
|
||||
shields[i] = nil
|
||||
|
@ -232,7 +236,7 @@ local function remove_shield_entity(player, i)
|
|||
end
|
||||
|
||||
local function handle_blocking(player)
|
||||
local player_shield = mcl_shields.players[player]
|
||||
local player_shield = players[player]
|
||||
local rmb = player:get_player_control().RMB
|
||||
if rmb then
|
||||
local shield_in_offhand = mcl_shields.wielding_shield(player, 1)
|
||||
|
@ -274,7 +278,7 @@ local function handle_blocking(player)
|
|||
end
|
||||
|
||||
local function update_shield_entity(player, blocking, i)
|
||||
local shield = mcl_shields.players[player].shields[i]
|
||||
local shield = players[player].shields[i]
|
||||
if mcl_shields.wielding_shield(player, i) then
|
||||
if not shield then
|
||||
add_shield_entity(player, i)
|
||||
|
@ -378,7 +382,7 @@ end)
|
|||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
shield_hud[player] = nil
|
||||
mcl_shields.players[player] = nil
|
||||
players[player] = nil
|
||||
end)
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -468,7 +472,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
|||
end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
mcl_shields.players[player] = {
|
||||
players[player] = {
|
||||
shields = {},
|
||||
blocking = 0,
|
||||
}
|
||||
|
|
|
@ -62,7 +62,6 @@ local spawn_trident = function(player)
|
|||
durability = durability * (unbreaking + 1)
|
||||
end
|
||||
wielditem:add_wear(65535/durability)
|
||||
minetest.chat_send_all(wielditem:get_wear())
|
||||
obj:set_velocity(vector.multiply(player:get_look_dir(), 20))
|
||||
obj:set_acceleration({x=0, y=-GRAVITY, z=0})
|
||||
obj:set_yaw(yaw)
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
dofile(modpath .. "/ratelimit.lua")
|
||||
|
||||
local enable_anticheat = true
|
||||
local kick_cheaters = false
|
||||
local kick_threshold = 10
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
-- by LoneWolfHT
|
||||
-- https://github.com/minetest/minetest/issues/12220#issuecomment-1108789409
|
||||
|
||||
local ratelimit = {}
|
||||
local after = minetest.after
|
||||
local LIMIT = 2
|
||||
|
||||
local function remove_entry(ip)
|
||||
ratelimit[ip] = nil
|
||||
end
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
table.insert(core.registered_on_prejoinplayers, 1, function(player, ip)
|
||||
if ratelimit[ip] then
|
||||
return "You are joining too fast, please try again"
|
||||
else
|
||||
ratelimit[ip] = true
|
||||
after(LIMIT, remove_entry, ip)
|
||||
end
|
||||
end)
|
||||
end)
|
Loading…
Reference in New Issue